Player Matchup

Medusa
Medusa
BLUEBERRY3231
Medusa
Level 103
God Stats
37W - 34L
1,543 SR
Queue Stats
120W - 114L
1,482 Elo+
Solo
Tyr
Tyr
Freamz
Tyr
Level 69
God Stats
0W - 1L
1,386 SR
Queue Stats
20W - 19L
1,539 Elo+
Party 1
Geb
Geb
Griems
Geb
Level 67
God Stats
1W - 2L
1,617 SR
Queue Stats
13W - 9L
1,682 Elo+
Party 1
Arachne
Arachne
MaFiOZe1
Arachne
Level 50
God Stats
2W - 1L
1,840 SR
Queue Stats
22W - 33L
1,386 Elo+
Solo
Ra
Ra
mrboefje
Ra
Level 17
God Stats
3W - 3L
1,562 SR
Queue Stats
15W - 15L
1,602 Elo+
Party 1
Team Averages
Level 61
1,590 SR
1,538 Elo+

VS

Team Averages
Level 99
1,488 SR
1,451 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Davewiththeflavo
Cabrakan
Level 38
God Stats
11W - 12L
1,512 SR
Queue Stats
18W - 25L
1,414 Elo+
Solo
Nemesis
Nemesis
Jack-S2404
Nemesis
Level 48
God Stats
3W - 2L
1,763 SR
Queue Stats
88W - 90L
1,490 Elo+
Solo
Nut
Nut
Zigarrah
Nut
Level 194
God Stats
9W - 12L
1,447 SR
Queue Stats
769W - 736L
1,403 Elo+
Solo
Athena
Athena
recruit main644
Athena
Level 57
God Stats
4W - 3L
1,219 SR
Queue Stats
131W - 148L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,883
444
3,532
5,611
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Freamz
Tyr
9
0 / 3 / 0
5,136
467
1,549
8,302
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Griems
Geb
7
0 / 3 / 0
4,164
379
2,053
6,416
3,586
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
MaFiOZe1
Arachne
9
0 / 2 / 1
5,111
465
1,838
7,754
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 4 / 0
6,601
600
6,571
7,174
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 4 / 3
7,322
666
4,858
7,712
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 0 / 1
8,037
731
5,431
4,026
2,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Jack-S2404
Nemesis
14
5 / 0 / 3
8,091
736
3,776
7,555
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 4
6,786
617
3,911
6,109
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 0 / 3
7,086
644
3,362
8,536
6,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
14
14
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
4
3
1.13
L
0
2
0
0
W
3
0
1
3.5
L
Tyr
Freamz
Tyr
0
3
0
0
L
Geb
Griems
Geb
0
3
0
0
W
Nemesis
Jack-S2404
Nemesis
5
0
3
6.5
L
Arachne
MaFiOZe1
Arachne
0
2
1
0.25
W
1
0
4
3
L
4
4
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
21,338
35,257
Taken
33,938
14,243
Mitigated
17,640
6,962
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,858
572
32
1,274
7,712
2,882
92
4,931
2,781
34,949
2,081
L
3,532
1,028
0
1,777
5,611
1,520
0
1,852
3,759
0
33,918
W
5,431
436
0
2,069
4,026
2,787
0
386
3,640
48,280
4,099
L
Tyr
Freamz
Tyr
1,549
144
0
1,084
8,302
4,554
0
4,494
3,808
0
26,167
L
Geb
Griems
Geb
2,053
462
0
250
6,416
3,586
0
1,705
4,711
10,058
0
W
Nemesis
Jack-S2404
Nemesis
3,776
1,374
0
769
7,555
3,179
49
763
6,792
0
62,437
L
Arachne
MaFiOZe1
Arachne
1,838
1,244
0
2,572
7,754
2,683
0
1,513
6,241
0
28,838
W
3,911
2,249
0
3,159
6,109
1,873
1,389
1,369
4,740
0
41,663
L
6,571
1,608
12
1,267
7,174
1,900
0
3,411
3,763
42,820
726
W
3,362
1,090
0
1,996
8,536
6,919
495
1,926
6,610
30,616
1,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
37,322
242
Minions Killed
426
0
Camps Cleared
0
1,134,474
Distance Traveled
1,124,682
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,322
666
66
6
0
190,278
3
L
Medusa
4,883
444
49
4
0
219,257
0
W
Cabrakan
8,037
731
108
10
0
200,066
0
L
Tyr
5,136
467
38
3
0
258,782
0
L
Geb
4,164
379
6
1
0
227,958
3
W
Nemesis
8,091
736
110
10
0
270,801
1
L
Arachne
5,111
465
60
5
0
228,105
0
W
Nut
6,786
617
77
7
0
212,675
0
L
Ra
6,601
600
89
8
0
200,372
0
W
Athena
7,086
644
65
6
0
250,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role