Player Matchup

Artemis
Artemis
 
Artemis
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ShidderMcGavin
Odin
Level 85
God Stats
2W - 7L
1,383 SR
Queue Stats
310W - 326L
1,523 Elo+
Solo
Thor
Thor
YaBioKilz567
Thor
Level 126
God Stats
5W - 5L
1,507 SR
Queue Stats
656W - 646L
1,484 Elo+
Solo
Ra
Ra
anánas
Ra
Level 155
God Stats
1W - 2L
1,253 SR
Queue Stats
146W - 128L
1,544 Elo+
Solo
Sylvanus
Sylvanus
gerardTP
Sylvanus
Level 120
God Stats
3W - 4L
1,530 SR
Queue Stats
11W - 10L
1,562 Elo+
Solo
Team Averages
Level 130
1,435 SR
1,523 Elo+

VS

Team Averages
Level 145
1,506 SR
1,529 Elo+
Kukulkan
Kukulkan
LURF
Kukulkan
Level 145
God Stats
0W - 1L
1,246 SR
Queue Stats
187W - 182L
1,539 Elo+
Solo
King Arthur
King Arthur
MisterSCO
King Arthur
Level 147
God Stats
2W - 3L
1,460 SR
Queue Stats
109W - 95L
1,491 Elo+
Solo
Cupid
Cupid
Morduu
Cupid
Level 155
God Stats
26W - 8L
1,796 SR
Queue Stats
247W - 233L
1,541 Elo+
Solo
Thanatos
Thanatos
resii69
Thanatos
Level 154
God Stats
17W - 24L
1,469 SR
Queue Stats
253W - 241L
1,549 Elo+
Solo
Ix Chel
Ix Chel
sittinginmid
Ix Chel
Level 125
God Stats
7W - 6L
1,560 SR
Queue Stats
1,002W - 961L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 3 / 4
9,173
573
8,003
10,214
3,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 0 / 6
10,338
646
15,369
11,577
12,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 3 / 3
8,313
520
7,579
11,214
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 2 / 5
10,477
655
9,020
8,101
3,020
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
gerardTP
Sylvanus
14
4 / 1 / 7
7,739
484
5,413
16,112
12,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LURF
Kukulkan
13
4 / 5 / 1
7,894
493
11,196
12,231
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MisterSCO
King Arthur
14
0 / 6 / 0
8,086
505
6,615
16,779
11,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Morduu
Cupid
14
2 / 3 / 2
7,897
494
9,353
11,002
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
resii69
Thanatos
13
3 / 5 / 2
7,702
481
5,845
12,444
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
sittinginmid
Ix Chel
14
0 / 7 / 3
7,834
490
6,058
13,394
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
26
Kills
9
9
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
4
1.67
L
Kukulkan
LURF
Kukulkan
4
5
1
0.9
L
King Arthur
MisterSCO
King Arthur
0
6
0
0
L
Cupid
Morduu
Cupid
2
3
2
1
W
6
0
6
9
W
5
3
3
2.17
W
8
2
5
5.25
W
Sylvanus
gerardTP
Sylvanus
4
1
7
7.5
L
Thanatos
resii69
Thanatos
3
5
2
0.8
L
Ix Chel
sittinginmid
Ix Chel
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,384
Damage
39,067
57,218
Taken
65,850
35,815
Mitigated
25,562
15,076
Healing
27,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,003
4,783
0
3,386
10,214
3,701
234
3,780
6,434
0
76,940
L
Kukulkan
LURF
Kukulkan
11,196
1,886
0
2,474
12,231
3,309
120
5,116
7,115
50,226
1,297
L
King Arthur
MisterSCO
King Arthur
6,615
358
0
3,539
16,779
11,047
0
3,502
13,277
752
71,572
L
Cupid
Morduu
Cupid
9,353
5,916
1,190
5,868
11,002
3,138
648
1,736
9,266
0
64,976
W
15,369
2,920
0
3,032
11,577
12,309
0
443
11,094
16,358
68,861
W
7,579
1,368
0
498
11,214
4,299
0
2,824
8,186
0
52,276
W
9,020
833
1,418
1,804
8,101
3,020
0
3,409
4,502
89,021
959
W
Sylvanus
gerardTP
Sylvanus
5,413
1,100
942
3,996
16,112
12,486
0
6,541
9,505
18,250
814
L
Thanatos
resii69
Thanatos
5,845
968
0
9,696
12,444
4,161
0
3,077
9,367
0
42,992
L
Ix Chel
sittinginmid
Ix Chel
6,058
585
713
3,782
13,394
3,907
0
4,788
8,606
59,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
39,413
549
Minions Killed
525
0
Camps Cleared
0
1,677,294
Distance Traveled
1,550,167
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,173
573
131
8
0
318,686
2
L
Kukulkan
7,894
493
99
6
0
293,230
3
L
King Arthur
8,086
505
124
8
0
296,393
1
L
Cupid
7,897
494
109
7
0
305,176
2
W
Odin
10,338
646
135
8
0
340,256
4
W
Thor
8,313
520
74
5
0
353,309
4
W
Ra
10,477
655
176
11
0
346,983
5
W
Sylvanus
7,739
484
33
2
0
318,060
4
L
Thanatos
7,702
481
80
5
0
372,400
0
L
Ix Chel
7,834
490
113
7
0
282,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role