Player Matchup

Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
Cansdale1
Ravana
Silver I
Level 182
God Stats
7W - 12L
1,401 SR
Queue Stats
704W - 730L
1,225 MMR
Solo
Nu Wa
Nu Wa
Gold III
GEHDYC
Nu Wa
Gold III
Level 181
God Stats
87W - 67L
1,539 SR
Queue Stats
172W - 179L
1,433 MMR
Solo
Jormungandr
Jormungandr
Silver I
SSJ3SergioGR557
Jormungandr
Silver I
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 140L
1,135 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,488 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,557 SR
1,346 MMR
Pele
Pele
Silver II
 
Pele
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
Famoso Shaw
Nike
Silver I
Level 127
God Stats
12W - 10L
1,575 SR
Queue Stats
51W - 58L
1,202 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
PeachBuffalo30
Baron Samedi
Gold III
Level 129
God Stats
0W - 1L
1,742 SR
Queue Stats
48W - 50L
1,459 MMR
Solo
Medusa
Medusa
Gold II
SirenaSongg
Medusa
Gold II
Level 126
God Stats
16W - 15L
1,536 SR
Queue Stats
181W - 193L
1,437 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Twankilolz
Gilgamesh
Silver II
Level 84
God Stats
1W - 2L
1,434 SR
Queue Stats
32W - 41L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 0 / 2
5,606
623
2,934
6,500
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
 
Neith
10
0 / 2 / 3
4,829
537
4,035
5,186
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
Cansdale1
Ravana
11
1 / 0 / 0
5,382
598
644
2,537
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
GEHDYC
Nu Wa
10
0 / 0 / 1
5,661
629
3,561
2,353
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
SSJ3SergioGR557
Jormungandr
11
2 / 0 / 1
6,628
736
4,502
7,049
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KaliFreyaLokiThanatosAwilix

VS

Bans
AnubisHerculesAchillesBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 2 / 0
4,783
531
1,422
6,194
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 1
4,786
532
3,665
8,098
3,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
PeachBuffalo30
Baron Samedi
10
0 / 0 / 0
5,027
559
1,326
4,496
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
1 / 1 / 1
5,148
572
4,564
3,887
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Twankilolz
Gilgamesh
1
0 / 0 / 0
3,197
355
0
214
39
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
2
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
2
3
W
Neith
 
Neith
0
2
3
0.75
L
Pele
 
Pele
0
2
0
0
W
Ravana
Cansdale1
Ravana
1
0
0
1
L
1
2
1
0.75
W
Nu Wa
GEHDYC
Nu Wa
0
0
1
0.5
L
Baron Samedi
PeachBuffalo30
Baron Samedi
0
0
0
0
W
Jormungandr
SSJ3SergioGR557
Jormungandr
2
0
1
2.5
L
Medusa
1
1
1
1.5
L
Gilgamesh
Twankilolz
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,676
Damage
10,977
23,625
Taken
22,889
11,865
Mitigated
7,949
9,412
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,934
818
622
2,564
6,500
4,062
0
0
6,500
16,656
0
W
Neith
 
Neith
4,035
1,336
0
1,385
5,186
1,396
0
0
5,186
0
30,415
L
Pele
 
Pele
1,422
199
0
923
6,194
2,168
0
3,313
2,881
0
29,515
W
Ravana
Cansdale1
Ravana
644
158
0
820
2,537
982
0
241
2,296
0
46,015
L
3,665
401
35
2,359
8,098
3,447
0
3,085
5,013
0
15,236
W
Nu Wa
GEHDYC
Nu Wa
3,561
1,850
0
674
2,353
639
880
1,085
1,268
38,078
0
L
Baron Samedi
PeachBuffalo30
Baron Samedi
1,326
43
0
1,248
4,496
1,244
0
2,877
1,619
37,489
1,316
W
Jormungandr
SSJ3SergioGR557
Jormungandr
4,502
842
0
3,347
7,049
4,786
26
0
7,049
46,357
3,321
L
Medusa
4,564
1,522
0
1,176
3,887
1,051
0
1,007
2,880
0
37,450
L
Gilgamesh
Twankilolz
Gilgamesh
0
0
0
0
214
39
0
214
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
22,941
320
Minions Killed
229
0
Camps Cleared
0
888,486
Distance Traveled
734,819
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,606
623
26
3
0
187,444
5
W
Neith
4,829
537
53
6
0
177,409
0
L
Pele
4,783
531
57
6
0
206,330
6
W
Ravana
5,382
598
83
9
0
201,448
0
L
Nike
4,786
532
24
3
0
182,481
5
W
Nu Wa
5,661
629
71
8
0
158,663
5
L
Baron Samedi
5,027
559
91
10
0
163,159
2
W
Jormungandr
6,628
736
87
10
0
163,522
0
L
Medusa
5,148
572
57
6
0
182,849
0
L
Gilgamesh
3,197
355
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role