Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bakkiz
Izanami
Level 104
God Stats
13W - 8L
1,638 SR
Queue Stats
294W - 299L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
KPopChild
Ratatoskr
Level 140
God Stats
3W - 3L
1,530 SR
Queue Stats
329W - 286L
1,608 Elo+
Solo
Achilles
Achilles
Mmericaaa
Achilles
Level 128
God Stats
5W - 8L
1,431 SR
Queue Stats
17W - 20L
1,477 Elo+
Solo
Chaac
Chaac
TriippyKiid7848
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 105
1,520 SR
1,514 Elo+

VS

Team Averages
Level 85
1,496 SR
1,563 Elo+
Izanami
Izanami
Internalprob
Izanami
Level 128
God Stats
1W - 1L
1,395 SR
Queue Stats
18W - 15L
1,559 Elo+
Solo
Kukulkan
Kukulkan
MagikMayn
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
RPTroop
Sylvanus
Level 144
God Stats
4W - 3L
1,476 SR
Queue Stats
195W - 163L
1,572 Elo+
Solo
Chaac
Chaac
RickyAA
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,726 Elo+
Solo
Artemis
Artemis
sasik123
Artemis
Level 145
God Stats
7W - 3L
1,611 SR
Queue Stats
203W - 201L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 3 / 4
8,084
1,011
12,897
10,014
6,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Bakkiz
Izanami
13
0 / 2 / 5
7,497
937
5,014
8,433
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
KPopChild
Ratatoskr
13
4 / 3 / 4
7,950
994
9,052
10,017
6,550
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Mmericaaa
Achilles
13
2 / 1 / 2
7,191
899
4,396
8,184
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 0 / 2
6,432
804
641
2,417
1,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Internalprob
Izanami
15
3 / 0 / 4
8,696
1,087
7,137
6,767
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MagikMayn
Kukulkan
13
0 / 2 / 2
7,380
923
1,990
2,709
1,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
RPTroop
Sylvanus
13
3 / 3 / 5
7,854
982
8,608
10,899
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
RickyAA
Chaac
14
3 / 2 / 5
7,989
999
9,318
11,479
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
sasik123
Artemis
13
0 / 3 / 2
7,178
897
5,067
5,913
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
10
Kills
9
9
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
4
2
L
Izanami
Bakkiz
Izanami
0
2
5
1.25
W
Izanami
Internalprob
Izanami
3
0
4
5
L
Ratatoskr
KPopChild
Ratatoskr
4
3
4
2
W
Kukulkan
MagikMayn
Kukulkan
0
2
2
0.5
L
Achilles
Mmericaaa
Achilles
2
1
2
3
W
Sylvanus
RPTroop
Sylvanus
3
3
5
1.83
W
Chaac
RickyAA
Chaac
3
2
5
2.75
L
0
0
2
1
W
Artemis
sasik123
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
32,120
39,065
Taken
37,767
26,521
Mitigated
25,053
12,343
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,897
1,582
0
3,948
10,014
6,649
0
2,361
7,528
27,635
280
L
Izanami
Bakkiz
Izanami
5,014
3,085
0
3,100
8,433
2,875
0
2,677
5,672
0
24,891
W
Izanami
Internalprob
Izanami
7,137
5,053
0
2,502
6,767
2,971
1,265
2,287
4,313
0
32,750
L
Ratatoskr
KPopChild
Ratatoskr
9,052
1,694
0
2,102
10,017
6,550
0
2,512
7,322
0
17,309
W
Kukulkan
MagikMayn
Kukulkan
1,990
199
166
99
2,709
1,030
373
310
2,328
17,093
0
L
Achilles
Mmericaaa
Achilles
4,396
1,135
390
1,385
8,184
9,047
0
2,112
5,946
0
14,222
W
Sylvanus
RPTroop
Sylvanus
8,608
2,155
2,680
4,032
10,899
8,551
68
4,285
6,427
12,514
1,683
W
Chaac
RickyAA
Chaac
9,318
1,924
0
4,242
11,479
10,052
0
3,521
7,760
0
16,223
L
641
182
0
1,418
2,417
1,400
0
626
1,724
0
982
W
Artemis
sasik123
Artemis
5,067
2,070
0
566
5,913
2,449
846
2,214
3,699
0
20,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
39,097
143
Minions Killed
182
0
Camps Cleared
0
743,636
Distance Traveled
824,596
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,084
1,011
47
6
0
169,203
2
L
Izanami
7,497
937
55
7
0
161,896
0
W
Izanami
8,696
1,087
76
10
0
162,505
0
L
Ratatoskr
7,950
994
21
3
0
178,271
0
W
Kukulkan
7,380
923
39
5
0
185,211
0
L
Achilles
7,191
899
17
2
0
157,041
3
W
Sylvanus
7,854
982
15
2
0
148,329
0
W
Chaac
7,989
999
20
3
0
191,288
0
L
Chaac
6,432
804
3
0
0
77,225
0
W
Artemis
7,178
897
32
4
0
137,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role