Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
General_Shinobie
Lancelot
Level 103
God Stats
10W - 2L
1,760 SR
Queue Stats
332W - 322L
1,533 Elo+
Party 2
Scylla
Scylla
ZzRaiZzPainz
Scylla
Level 154
God Stats
6W - 4L
1,543 SR
Queue Stats
1,011W - 958L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
nagel121
Cabrakan
Level 146
God Stats
6W - 5L
1,476 SR
Queue Stats
457W - 402L
1,564 Elo+
Solo
Team Averages
Level 142
1,556 SR
1,526 Elo+

VS

Team Averages
Level 123
1,508 SR
1,552 Elo+
Serqet
Serqet
CommanderTaztyL
Serqet
Level 38
God Stats
1W - 2L
1,369 SR
Queue Stats
29W - 32L
1,476 Elo+
Solo
Hel
Hel
Jeník
Hel
Level 146
God Stats
0W - 2L
1,207 SR
Queue Stats
50W - 26L
1,661 Elo+
Solo
Nike
Nike
donHaize
Nike
Level 182
God Stats
8W - 5L
1,691 SR
Queue Stats
302W - 281L
1,542 Elo+
Solo
Sylvanus
Sylvanus
gerardTP
Sylvanus
Level 120
God Stats
3W - 4L
1,739 SR
Queue Stats
11W - 10L
1,575 Elo+
Solo
Medusa
Medusa
pcfromsky
Medusa
Level 127
God Stats
20W - 14L
1,537 SR
Queue Stats
43W - 37L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 3
7,254
725
5,065
4,903
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
 
Cerberus
10
2 / 1 / 6
6,243
624
3,795
9,967
5,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
1 / 0 / 5
5,851
585
1,763
4,736
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
13
5 / 1 / 3
7,411
741
7,551
4,541
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
nagel121
Cabrakan
10
1 / 6 / 2
6,167
617
3,788
10,471
6,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,212
521
2,390
9,005
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Jeník
Hel
1
0 / 0 / 0
2,076
208
0
0
0
Nike
11
6 / 3 / 0
6,874
687
9,492
10,380
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
gerardTP
Sylvanus
9
0 / 3 / 3
4,807
481
3,929
8,552
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
pcfromsky
Medusa
10
3 / 2 / 0
5,581
558
4,623
6,464
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
9
9
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
3
4.5
W
Cerberus
 
Cerberus
2
1
6
5
L
0
4
1
0.13
W
1
0
5
3.5
L
Hel
Jeník
Hel
0
0
0
0
W
Scylla
5
1
3
6.5
L
Nike
6
3
0
2
L
Sylvanus
gerardTP
Sylvanus
0
3
3
0.5
W
Cabrakan
nagel121
Cabrakan
1
6
2
0.33
L
Medusa
pcfromsky
Medusa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,962
Damage
20,434
34,618
Taken
34,401
16,259
Mitigated
11,867
12,512
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,065
1,931
0
2,010
4,903
1,656
198
607
4,296
0
55,175
W
Cerberus
 
Cerberus
3,795
429
0
3,704
9,967
5,243
0
1,695
8,087
14,582
3,229
L
2,390
428
0
277
9,005
2,279
0
4,497
4,316
0
32,286
W
1,763
136
0
2,055
4,736
1,575
26
698
4,038
0
38,566
L
Hel
Jeník
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
7,551
1,515
0
783
4,541
1,132
45
929
3,306
53,049
838
L
Nike
9,492
2,186
0
2,028
10,380
3,985
0
4,251
6,129
0
44,410
L
Sylvanus
gerardTP
Sylvanus
3,929
787
187
1,764
8,552
4,076
102
3,737
4,703
16,466
0
W
Cabrakan
nagel121
Cabrakan
3,788
931
0
3,960
10,471
6,653
0
0
10,471
36,565
0
L
Medusa
pcfromsky
Medusa
4,623
1,774
0
1,612
6,464
1,527
352
1,908
4,496
0
34,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
24,550
367
Minions Killed
227
0
Camps Cleared
0
1,096,581
Distance Traveled
858,350
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,254
725
103
10
0
198,392
3
W
Cerberus
6,243
624
33
3
0
228,155
3
L
Serqet
5,212
521
69
7
0
254,769
0
W
Lancelot
5,851
585
63
6
0
259,901
0
L
Hel
2,076
208
0
0
0
0
0
W
Scylla
7,411
741
101
10
0
219,885
0
L
Nike
6,874
687
78
8
0
204,858
0
L
Sylvanus
4,807
481
16
2
0
195,872
5
W
Cabrakan
6,167
617
67
7
0
190,248
0
L
Medusa
5,581
558
64
6
0
202,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role