Player Matchup

Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SMEXYBEAST2
Sylvanus
Level 129
God Stats
30W - 17L
1,684 SR
Queue Stats
93W - 78L
1,584 Elo+
Solo
Poseidon
Poseidon
WuupsiTime
Poseidon
Level 60
God Stats
3W - 0L
1,880 SR
Queue Stats
90W - 91L
1,556 Elo+
Solo
King Arthur
King Arthur
Zlupun
King Arthur
Level 106
God Stats
16W - 23L
1,428 SR
Queue Stats
666W - 591L
1,523 Elo+
Solo
Fenrir
Fenrir
auphoenix88
Fenrir
Level 123
God Stats
2W - 0L
1,720 SR
Queue Stats
201W - 195L
1,450 Elo+
Solo
Team Averages
Level 108
1,642 SR
1,523 Elo+

VS

Team Averages
Level 150
1,554 SR
1,512 Elo+
Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Footballguy60
Camazotz
Level 188
God Stats
4W - 2L
1,925 SR
Queue Stats
124W - 90L
1,593 Elo+
Solo
Artio
Artio
Keigokami
Artio
Level 139
God Stats
11W - 13L
1,591 SR
Queue Stats
363W - 351L
1,464 Elo+
Solo
Kukulkan
Kukulkan
RadiationKIng34
Kukulkan
Level 158
God Stats
5W - 5L
1,664 SR
Queue Stats
337W - 336L
1,523 Elo+
Solo
Xbalanque
Xbalanque
Suijin_EJ
Xbalanque
Level 127
God Stats
0W - 4L
1,089 SR
Queue Stats
206W - 196L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 0 / 8
5,369
671
2,966
3,769
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
SMEXYBEAST2
Sylvanus
10
7 / 1 / 1
5,878
735
5,527
4,624
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
WuupsiTime
Poseidon
10
0 / 2 / 0
5,030
629
306
3,682
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Zlupun
King Arthur
10
2 / 1 / 1
5,840
730
4,457
8,162
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
8
2 / 2 / 4
4,823
603
3,335
3,958
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 2 / 1
4,582
573
3,016
6,790
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Footballguy60
Camazotz
10
5 / 3 / 0
5,441
680
2,891
7,608
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Keigokami
Artio
5
0 / 2 / 1
4,023
503
1,156
5,955
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
10
1 / 0 / 0
4,991
624
2,289
2,368
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
Suijin_EJ
Xbalanque
4
0 / 6 / 1
3,559
445
2,876
5,340
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
6
6
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
8
6
L
Thor
 
Thor
0
2
1
0.25
L
Camazotz
Footballguy60
Camazotz
5
3
0
1.67
L
Artio
Keigokami
Artio
0
2
1
0.25
L
Kukulkan
1
0
0
1
W
Sylvanus
SMEXYBEAST2
Sylvanus
7
1
1
7.5
L
Xbalanque
Suijin_EJ
Xbalanque
0
6
1
0.08
W
Poseidon
WuupsiTime
Poseidon
0
2
0
0
W
King Arthur
Zlupun
King Arthur
2
1
1
2.5
W
Fenrir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,591
Damage
12,228
24,195
Taken
28,061
10,885
Mitigated
10,448
7,543
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,966
272
234
1,699
3,769
2,392
0
521
3,248
7,195
2,311
L
Thor
 
Thor
3,016
235
0
1,872
6,790
3,099
0
112
6,678
0
29,126
L
Camazotz
Footballguy60
Camazotz
2,891
816
0
2,274
7,608
2,654
0
533
7,035
0
25,819
L
Artio
Keigokami
Artio
1,156
223
160
2,616
5,955
3,101
0
3,454
2,501
8,698
0
L
Kukulkan
2,289
39
0
250
2,368
652
0
746
1,582
29,869
150
W
Sylvanus
SMEXYBEAST2
Sylvanus
5,527
2,733
179
2,292
4,624
1,961
69
977
3,607
34,039
9,239
L
Xbalanque
Suijin_EJ
Xbalanque
2,876
1,560
0
410
5,340
942
0
3,284
2,056
0
14,186
W
Poseidon
WuupsiTime
Poseidon
306
88
0
612
3,682
900
0
519
3,061
44,093
0
W
King Arthur
Zlupun
King Arthur
4,457
1,018
0
2,376
8,162
4,312
0
282
7,843
0
34,391
W
Fenrir
3,335
1,147
0
151
3,958
1,320
0
805
3,051
0
16,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
22,596
263
Minions Killed
195
0
Camps Cleared
0
850,608
Distance Traveled
754,521
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,369
671
13
2
0
166,044
0
L
Thor
4,582
573
51
6
0
154,235
1
L
Camazotz
5,441
680
43
5
0
179,679
0
L
Artio
4,023
503
12
2
0
134,866
2
L
Kukulkan
4,991
624
71
9
0
173,681
1
W
Sylvanus
5,878
735
74
9
0
144,119
0
L
Xbalanque
3,559
445
18
2
0
112,060
0
W
Poseidon
5,030
629
89
11
0
169,326
0
W
King Arthur
5,840
730
58
7
0
174,879
0
W
Fenrir
4,823
603
29
4
0
196,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role