Player Matchup

Achilles
Achilles
 
Achilles
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Bunnaynnay
Geb
Level 103
God Stats
6W - 1L
1,818 SR
Queue Stats
337W - 321L
1,554 Elo+
Party 1
Loki
Loki
ebone0811
Loki
Level 152
God Stats
3W - 0L
1,490 SR
Queue Stats
113W - 119L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
erawr
Zhong Kui
Level 126
God Stats
4W - 0L
1,700 SR
Queue Stats
164W - 162L
1,549 Elo+
Solo
Anubis
Anubis
iRockTank
Anubis
Level 172
God Stats
2W - 0L
1,722 SR
Queue Stats
173W - 179L
1,546 Elo+
Solo
Team Averages
Level 145
1,646 SR
1,543 Elo+

VS

Team Averages
Level 149
1,539 SR
1,506 Elo+
Bakasura
Bakasura
NOTHICKCHIKS
Bakasura
Level 144
God Stats
0W - 1L
1,679 SR
Queue Stats
97W - 93L
1,554 Elo+
Solo
Persephone
Persephone
Sully0
Persephone
Level 142
God Stats
3W - 2L
1,696 SR
Queue Stats
251W - 242L
1,542 Elo+
Solo
Agni
Agni
ThyHeavenlyAssn
Agni
Level 166
God Stats
15W - 18L
1,544 SR
Queue Stats
800W - 852L
1,493 Elo+
Party 2
Pele
Pele
Ukai Music
Pele
Level 171
God Stats
2W - 3L
1,422 SR
Queue Stats
135W - 160L
1,480 Elo+
Solo
Odin
Odin
edwin04quintana
Odin
Level 124
God Stats
1W - 6L
1,352 SR
Queue Stats
133W - 159L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 1 / 6
6,206
1,241
4,655
4,570
2,943
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 3
5,466
1,093
3,366
3,677
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
10
3 / 2 / 4
5,967
1,193
3,609
3,713
1,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
erawr
Zhong Kui
11
2 / 1 / 4
6,316
1,263
2,524
4,346
4,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Anubis
iRockTank
Anubis
10
2 / 1 / 3
6,059
1,212
3,245
3,835
1,616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NOTHICKCHIKS
Bakasura
5
0 / 0 / 0
4,240
848
0
0
0
Persephone
Sully0
Persephone
12
2 / 1 / 2
5,554
1,111
4,012
2,168
547
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 3
4,802
960
4,207
4,777
1,054
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
3 / 3 / 2
5,489
1,098
4,277
8,320
3,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 5
5,302
1,060
3,030
4,117
2,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
9
Kills
6
6
Deaths
9
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
6
5
W
0
1
3
1.5
L
Bakasura
NOTHICKCHIKS
Bakasura
0
0
0
0
L
Persephone
Sully0
Persephone
2
1
2
3
L
0
4
3
0.38
L
3
3
2
1.33
W
Loki
3
2
4
2.5
L
1
1
5
3.5
W
Zhong Kui
erawr
Zhong Kui
2
1
4
4
W
Anubis
iRockTank
Anubis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,399
Damage
15,526
20,141
Taken
19,382
12,970
Mitigated
7,672
8,801
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,655
244
0
1,636
4,570
2,943
0
2,542
2,028
0
7,818
W
3,366
174
328
309
3,677
2,585
145
2,188
1,489
9,007
0
L
Bakasura
NOTHICKCHIKS
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
Sully0
Persephone
4,012
401
45
447
2,168
547
0
613
1,500
9,798
301
L
4,207
69
0
1,286
4,777
1,054
0
1,340
3,357
7,890
356
L
4,277
1,153
0
2,426
8,320
3,478
0
4,738
3,350
0
5,996
W
Loki
3,609
311
2,299
636
3,713
1,127
325
1,468
2,245
0
6,372
L
3,030
130
262
841
4,117
2,593
0
1,952
2,019
1,924
5,485
W
Zhong Kui
erawr
Zhong Kui
2,524
43
803
1,273
4,346
4,699
148
1,328
3,018
7,750
0
W
Anubis
iRockTank
Anubis
3,245
90
645
872
3,835
1,616
334
1,375
2,460
10,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
25,387
57
Minions Killed
31
0
Camps Cleared
0
494,884
Distance Traveled
414,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,206
1,241
9
2
0
110,035
0
W
Geb
5,466
1,093
7
1
0
100,948
0
L
Bakasura
4,240
848
0
0
0
0
0
L
Persephone
5,554
1,111
13
3
0
117,832
0
L
Agni
4,802
960
11
2
0
97,416
0
L
Pele
5,489
1,098
0
0
0
82,510
0
W
Loki
5,967
1,193
10
2
0
88,243
0
L
Odin
5,302
1,060
7
1
0
117,079
0
W
Zhong Kui
6,316
1,263
14
3
0
107,051
0
W
Anubis
6,059
1,212
17
3
0
88,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role