Player Matchup

Nu Wa
Nu Wa
CurvingComet363
Nu Wa
Level 47
God Stats
55W - 55L
1,491 SR
Queue Stats
119W - 141L
1,415 Elo+
Solo
Kali
Kali
Magician_369
Kali
Level 167
God Stats
4W - 2L
1,541 SR
Queue Stats
116W - 106L
1,498 Elo+
Party 1
Neith
Neith
MorganLaFaye
Neith
Level 156
God Stats
28W - 27L
1,517 SR
Queue Stats
226W - 218L
1,412 Elo+
Solo
Chronos
Chronos
PirateCat97
Chronos
Level 85
God Stats
29W - 32L
1,523 SR
Queue Stats
157W - 142L
1,462 Elo+
Solo
Chaac
Chaac
Quadgod117
Chaac
Level 93
God Stats
26W - 17L
1,588 SR
Queue Stats
111W - 94L
1,515 Elo+
Party 1
Team Averages
Level 110
1,532 SR
1,460 Elo+

VS

Team Averages
Level 78
1,491 SR
1,498 Elo+
Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gremlinade
Chernobog
Level 54
God Stats
0W - 4L
1,166 SR
Queue Stats
105W - 101L
1,507 Elo+
Solo
Nu Wa
Nu Wa
OmniscientOracle
Nu Wa
Level 118
God Stats
85W - 42L
1,668 SR
Queue Stats
531W - 470L
1,510 Elo+
Solo
Chaac
Chaac
UnlivedEight9
Chaac
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
VikingYeeYee
Fenrir
Level 87
God Stats
3W - 2L
1,620 SR
Queue Stats
219W - 213L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,566
631
7,772
5,071
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 3
6,783
565
2,788
10,476
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
6,000
500
6,184
6,368
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
PirateCat97
Chronos
12
1 / 2 / 4
6,254
521
5,806
6,425
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
6 / 3 / 2
7,516
626
7,064
13,243
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 3
5,692
474
3,801
13,790
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
Gremlinade
Chernobog
8
1 / 3 / 2
5,245
437
4,992
8,265
2,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 1
6,578
548
6,380
5,772
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 4 / 1
5,882
490
2,026
8,854
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
11
1 / 2 / 3
5,955
496
3,004
8,403
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
6
6
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
3
0.75
W
2
0
2
3
L
Chernobog
Gremlinade
Chernobog
1
3
2
0.67
W
2
1
3
3.5
W
3
0
2
4
L
1
3
1
0.5
W
Chronos
PirateCat97
Chronos
1
2
4
1.5
W
Chaac
6
3
2
2.33
L
3
4
1
0.88
L
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
20,203
41,583
Taken
45,084
19,213
Mitigated
18,457
16,964
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,801
0
0
4,646
13,790
7,986
0
3,734
9,792
18,921
0
W
7,772
3,029
41
2,919
5,071
3,133
10
2,960
1,647
55,597
1,504
L
Chernobog
Gremlinade
Chernobog
4,992
2,903
0
1,923
8,265
2,468
106
2,688
5,191
0
36,709
W
2,788
940
0
4,339
10,476
3,995
0
1,307
8,986
0
44,657
W
6,184
1,941
0
2,266
6,368
1,595
0
1,914
4,302
0
30,799
L
6,380
956
0
839
5,772
1,434
0
3,048
2,724
64,541
1,116
W
Chronos
PirateCat97
Chronos
5,806
1,974
0
772
6,425
1,552
0
2,206
4,107
39,691
1,312
W
Chaac
7,064
1,352
0
6,627
13,243
8,938
1,025
738
12,371
0
43,333
L
2,026
400
0
1,778
8,854
3,343
0
2,308
6,194
0
17,133
L
Fenrir
3,004
455
0
1,728
8,403
3,226
0
1,160
7,130
0
33,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,119
Gold Earned
29,352
367
Minions Killed
343
0
Camps Cleared
0
1,157,848
Distance Traveled
1,147,050
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,692
474
53
4
0
224,646
2
W
Nu Wa
7,566
631
105
9
0
210,321
0
L
Chernobog
5,245
437
70
6
0
223,261
0
W
Kali
6,783
565
79
7
0
268,333
4
W
Neith
6,000
500
33
3
0
228,364
4
L
Nu Wa
6,578
548
138
12
0
220,822
0
W
Chronos
6,254
521
80
7
0
235,744
0
W
Chaac
7,516
626
70
6
0
215,086
0
L
Chaac
5,882
490
30
3
0
225,461
0
L
Fenrir
5,955
496
52
4
0
252,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role