Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mareg 666
Nu Wa
Level 144
God Stats
12W - 7L
1,622 SR
Queue Stats
378W - 391L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
aceer1223
Kumbhakarna
Level 158
God Stats
15W - 8L
1,550 SR
Queue Stats
581W - 572L
1,425 Elo+
Solo
Thoth
Thoth
hakever4ever
Thoth
Level 294
God Stats
11W - 12L
1,476 SR
Queue Stats
1,102W - 920L
1,594 Elo+
Solo
Team Averages
Level 163
1,530 SR
1,514 Elo+

VS

Team Averages
Level 138
1,593 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SPF777
Cerberus
Level 192
God Stats
3W - 2L
1,648 SR
Queue Stats
196W - 207L
1,471 Elo+
Solo
Neith
Neith
ValeryianSteel
Neith
Level 86
God Stats
0W - 1L
1,574 SR
Queue Stats
23W - 20L
1,538 Elo+
Solo
Mulan
Mulan
Xx9TillMan9xX
Mulan
Level 158
God Stats
2W - 4L
1,424 SR
Queue Stats
120W - 118L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
lTheRealCKl
Cthulhu
Level 97
God Stats
4W - 2L
1,818 SR
Queue Stats
320W - 328L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 1 / 10
8,617
1,077
4,618
10,485
5,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
 
Bacchus
14
1 / 3 / 9
8,033
1,004
7,688
14,127
8,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Mareg 666
Nu Wa
14
4 / 1 / 5
8,678
1,085
12,944
2,929
1,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
aceer1223
Kumbhakarna
12
0 / 2 / 6
7,650
956
2,796
11,139
9,434
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 4 / 3
8,444
1,056
6,212
6,931
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
2,108
264
0
596
134
Cerberus
SPF777
Cerberus
13
1 / 1 / 6
6,225
778
4,279
9,694
9,396
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
3 / 3 / 5
6,473
809
9,804
7,831
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 4
7,416
927
8,487
9,263
10,141
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
lTheRealCKl
Cthulhu
13
2 / 5 / 5
7,570
946
9,123
11,048
8,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
11
Kills
11
11
Deaths
12
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
10
6
W
Bacchus
 
Bacchus
1
3
9
1.83
L
Chang'e
 
Chang'e
0
0
0
0
W
Nu Wa
Mareg 666
Nu Wa
4
1
5
6.5
L
Cerberus
SPF777
Cerberus
1
1
6
4
L
3
3
5
1.83
L
5
3
4
2.33
W
Kumbhakarna
aceer1223
Kumbhakarna
0
2
6
1.5
W
5
4
3
1.63
L
Cthulhu
lTheRealCKl
Cthulhu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
31,693
45,611
Taken
38,432
27,344
Mitigated
30,702
22,075
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,618
258
7,424
6,084
10,485
5,750
814
4,522
5,963
0
8,522
W
Bacchus
 
Bacchus
7,688
1,458
878
4,043
14,127
8,649
333
3,510
10,617
13,186
1,947
L
Chang'e
 
Chang'e
0
0
0
0
596
134
0
596
0
0
0
W
Nu Wa
Mareg 666
Nu Wa
12,944
5,910
175
251
2,929
1,188
1,410
971
1,958
25,268
0
L
Cerberus
SPF777
Cerberus
4,279
525
549
5,527
9,694
9,396
0
6,556
2,740
8,341
0
L
9,804
2,649
842
2,023
7,831
2,273
0
6,354
1,345
0
26,810
L
8,487
968
0
2,475
9,263
10,141
0
5,859
3,210
0
22,323
W
Kumbhakarna
aceer1223
Kumbhakarna
2,796
280
476
2,636
11,139
9,434
353
3,141
7,998
5,811
0
W
6,212
472
0
108
6,931
2,323
1,265
1,222
5,709
19,030
0
L
Cthulhu
lTheRealCKl
Cthulhu
9,123
652
316
789
11,048
8,758
0
8,343
2,511
22,243
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
29,792
95
Minions Killed
91
0
Camps Cleared
0
833,279
Distance Traveled
551,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,617
1,077
13
2
0
185,205
0
W
Bacchus
8,033
1,004
17
2
0
176,607
0
L
Chang'e
2,108
264
0
0
0
0
0
W
Nu Wa
8,678
1,085
24
3
0
157,141
0
L
Cerberus
6,225
778
7
1
0
118,677
0
L
Neith
6,473
809
25
3
0
130,511
0
L
Mulan
7,416
927
29
4
0
142,485
0
W
Kumbhakarna
7,650
956
4
1
0
164,743
0
W
Thoth
8,444
1,056
37
5
0
149,583
0
L
Cthulhu
7,570
946
30
4
0
159,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role