Player Matchup

Medusa
Medusa
Delta MisFit
Medusa
Level 107
God Stats
10W - 6L
1,524 SR
Queue Stats
215W - 211L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
Jmaine0727
Danzaburou
Level 68
God Stats
4W - 2L
1,374 SR
Queue Stats
102W - 97L
1,443 Elo+
Party 3
Yemoja
Yemoja
humid_press03
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,462 Elo+
Party 3
Kuzenbo
Kuzenbo
l Gray l Fox l
Kuzenbo
Level 60
God Stats
9W - 4L
1,511 SR
Queue Stats
118W - 143L
1,432 Elo+
Party 2
Odin
Odin
xLUCKYCH4RMZx
Odin
Level 179
God Stats
8W - 3L
1,542 SR
Queue Stats
157W - 157L
1,504 Elo+
Party 2
Team Averages
Level 88
1,490 SR
1,471 Elo+

VS

Team Averages
Level 65
1,406 SR
1,506 Elo+
Agni
Agni
ExoticBigBag
Agni
Level 81
God Stats
0W - 7L
1,060 SR
Queue Stats
180W - 160L
1,499 Elo+
Party 1
Sol
Sol
King Lotus9201
Sol
Level 88
God Stats
4W - 5L
1,469 SR
Queue Stats
161W - 143L
1,501 Elo+
Party 1
Yemoja
Yemoja
POKE1010
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
Shhaaaggy3063
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,472 Elo+
Solo
Rama
Rama
WickdResolution
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 0 / 2
5,871
1,174
3,757
2,775
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
Jmaine0727
Danzaburou
10
1 / 0 / 2
5,586
1,117
2,753
2,571
1,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

9
1 / 0 / 2
5,557
1,111
458
879
637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 0 / 4
5,676
1,135
1,851
4,276
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 4
5,362
1,072
3,377
4,992
3,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,180
1,036
2,313
2,647
863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
4,951
990
3,030
2,668
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
POKE1010
Yemoja
10
0 / 1 / 1
5,350
1,070
2,500
5,026
2,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Shhaaaggy3063
Erlang Shen
1
0 / 0 / 0
1,252
250
0
0
0
9
0 / 1 / 1
4,897
979
3,042
3,709
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
4
Kills
1
1
Deaths
4
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
2
3
L
1
1
0
1
W
Danzaburou
Jmaine0727
Danzaburou
1
0
2
2
L
0
1
1
0.5
L
Yemoja
POKE1010
Yemoja
0
1
1
0.5
L
Erlang Shen
Shhaaaggy3063
Erlang Shen
0
0
0
0
L
0
1
1
0.5
W
1
0
2
2
W
0
0
4
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,196
Damage
10,885
15,493
Taken
14,050
10,491
Mitigated
5,360
9,754
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,757
1,824
551
691
2,775
1,108
0
1,645
1,130
0
11,379
L
2,313
34
210
450
2,647
863
0
401
2,246
8,754
0
W
Danzaburou
Jmaine0727
Danzaburou
2,753
326
285
514
2,571
1,063
0
1,955
616
0
11,236
L
3,030
521
734
442
2,668
897
0
300
2,368
8,579
803
L
Yemoja
POKE1010
Yemoja
2,500
118
2,561
1,861
5,026
2,379
0
520
4,506
6,875
0
L
Erlang Shen
Shhaaaggy3063
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
3,042
1,405
351
648
3,709
1,221
0
1,088
2,621
0
6,701
W
458
30
5,166
434
879
637
0
577
302
2,905
0
W
1,851
829
278
969
4,276
4,302
10
1,729
2,547
6,592
0
W
3,377
43
356
510
4,992
3,381
0
1,818
3,174
0
4,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
21,630
52
Minions Killed
59
0
Camps Cleared
0
505,364
Distance Traveled
371,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,871
1,174
26
5
0
108,826
0
L
Agni
5,180
1,036
10
2
0
91,543
0
W
Danzaburou
5,586
1,117
15
3
0
99,565
0
L
Sol
4,951
990
19
4
0
89,765
0
L
Yemoja
5,350
1,070
9
2
0
109,128
0
L
Erlang Shen
1,252
250
0
0
0
0
0
L
Rama
4,897
979
21
4
0
81,429
0
W
Yemoja
5,557
1,111
3
1
0
97,051
0
W
Kuzenbo
5,676
1,135
5
1
0
99,749
0
W
Odin
5,362
1,072
3
1
0
100,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role