Player Matchup

Ymir
Ymir
Diamondboii117
Ymir
Level 115
God Stats
113W - 110L
1,517 SR
Queue Stats
141W - 140L
1,505 Elo+
Solo
Ra
Ra
MayanKing126
Ra
Level 118
God Stats
6W - 11L
1,427 SR
Queue Stats
172W - 201L
1,480 Elo+
Solo
Medusa
Medusa
Vaca sin Leche
Medusa
Level 89
God Stats
46W - 37L
1,454 SR
Queue Stats
53W - 53L
1,419 Elo+
Party 2
Bake Kujira
Bake Kujira
charlyhanger
Bake Kujira
Level 16
God Stats
4W - 4L
1,573 SR
Queue Stats
50W - 52L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
skeeyee
Nu Wa
Level 116
God Stats
4W - 10L
1,290 SR
Queue Stats
4W - 11L
1,272 Elo+
Solo
Team Averages
Level 91
1,452 SR
1,419 Elo+

VS

Team Averages
Level 126
1,743 SR
1,824 Elo+
Guan Yu
Guan Yu
BuddahThaBear
Guan Yu
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 0L
1,794 Elo+
Solo
Baron Samedi
Baron Samedi
Doomlocke
Baron Samedi
Level 158
God Stats
4W - 0L
1,678 SR
Queue Stats
575W - 164L
1,900 Elo+
Party 1
Jing Wei
Jing Wei
Haxnini
Jing Wei
Level 87
God Stats
29W - 0L
1,995 SR
Queue Stats
179W - 14L
1,980 Elo+
Party 1
Sylvanus
Sylvanus
Kallonbot
Sylvanus
Level 143
God Stats
6W - 2L
1,651 SR
Queue Stats
509W - 121L
1,941 Elo+
Party 1
Loki
Loki
merhapsen
Loki
Level 114
God Stats
9W - 8L
1,648 SR
Queue Stats
152W - 128L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,779
1,156
2,156
7,578
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 0
5,397
1,079
6,199
6,570
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
5,152
1,030
4,498
5,476
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
charlyhanger
Bake Kujira
9
0 / 5 / 0
5,433
1,087
4,682
10,607
7,127
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
skeeyee
Nu Wa
9
0 / 1 / 0
4,980
996
796
811
142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

290

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
2 / 0 / 12
6,710
1,342
4,089
8,747
6,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Doomlocke
Baron Samedi
12
5 / 0 / 10
7,326
1,465
8,344
3,219
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Haxnini
Jing Wei
11
4 / 0 / 9
6,551
1,310
6,071
3,103
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Kallonbot
Sylvanus
11
1 / 0 / 14
6,573
1,315
4,698
3,222
2,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
5 / 0 / 7
6,580
1,316
6,256
4,494
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
69
0
Kills
17
17
Deaths
0
0
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
2
0
12
8
L
0
2
0
0
W
Baron Samedi
Doomlocke
Baron Samedi
5
0
10
10
W
Jing Wei
Haxnini
Jing Wei
4
0
9
8.5
W
Sylvanus
Kallonbot
Sylvanus
1
0
14
8
L
0
4
0
0
L
0
5
0
0
L
Bake Kujira
charlyhanger
Bake Kujira
0
5
0
0
W
Loki
5
0
7
8.5
L
Nu Wa
skeeyee
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,331
Damage
29,458
31,042
Taken
22,785
15,954
Mitigated
13,562
1,163
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
4,089
799
827
3,464
8,747
6,696
0
5,621
3,048
0
11,995
L
2,156
46
0
272
7,578
4,633
0
3,327
4,201
9,002
0
W
Baron Samedi
Doomlocke
Baron Samedi
8,344
772
1,359
1,440
3,219
1,852
0
2,002
1,217
15,724
0
W
Jing Wei
Haxnini
Jing Wei
6,071
4,961
0
848
3,103
1,117
0
1,759
1,344
0
16,115
W
Sylvanus
Kallonbot
Sylvanus
4,698
729
3,428
1,990
3,222
2,426
0
1,904
1,318
5,869
1,064
L
6,199
734
151
329
6,570
2,408
0
2,859
3,598
20,370
0
L
4,498
2,494
0
0
5,476
1,644
0
2,429
3,004
0
11,446
L
Bake Kujira
charlyhanger
Bake Kujira
4,682
3,227
0
306
10,607
7,127
0
3,356
7,251
5,487
0
W
Loki
6,256
1,952
0
419
4,494
1,471
0
2,469
2,025
0
17,246
L
Nu Wa
skeeyee
Nu Wa
796
152
79
26
811
142
0
314
497
2,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
33,740
68
Minions Killed
96
3
Camps Cleared
4
375,708
Distance Traveled
536,382
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,710
1,342
16
3
1
116,029
4
L
Ymir
5,779
1,156
15
3
1
89,469
0
W
Baron Samedi
7,326
1,465
17
3
0
96,699
0
W
Jing Wei
6,551
1,310
35
7
1
105,155
0
W
Sylvanus
6,573
1,315
4
1
1
97,699
0
L
Ra
5,397
1,079
28
6
0
87,289
0
L
Medusa
5,152
1,030
16
3
1
87,602
0
L
Bake Kujira
5,433
1,087
4
1
0
93,132
0
W
Loki
6,580
1,316
24
5
1
120,800
0
L
Nu Wa
4,980
996
5
1
1
18,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role