Player Matchup

Ra
Ra
Diamond V
RomerD2h
Ra
Diamond V
Level 166
God Stats
240W - 174L
1,742 SR
Queue Stats
400W - 398L
1,826 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,742 SR
1,826 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,399 SR
1,313 MMR
Cu Chulainn
Cu Chulainn
Bronze III
MGSLyonhardt
Cu Chulainn
Bronze III
Level 122
God Stats
0W - 2L
1,399 SR
Queue Stats
0W - 11L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 0
30,165
1,006
30,000
41,122
54,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BakasuraChang'eChronosBastetAnhur

VS

Bans
HadesHeraArachnePoseidonXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MGSLyonhardt
Cu Chulainn
20
2 / 9 / 0
22,830
761
28,637
44,941
42,755
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
9
Kills
2
3
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
MGSLyonhardt
Cu Chulainn
2
9
0
0.22
W
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,000
Damage
28,637
41,122
Taken
44,941
54,526
Mitigated
42,755
27,378
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
MGSLyonhardt
Cu Chulainn
28,637
11,234
0
3,652
44,941
42,755
1,323
28,542
16,219
1,886
148,510
W
30,000
944
0
27,378
41,122
54,526
2,339
1,309
38,546
232,904
4,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
22,830
325
Minions Killed
165
23
Camps Cleared
1
573,657
Distance Traveled
424,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
22,830
761
165
6
1
424,480
0
W
Ra
30,165
1,006
325
11
23
573,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role