Player Matchup

Xbalanque
Xbalanque
Grandmaster
Kreshoa
Xbalanque
Grandmaster
Level 212
God Stats
62W - 20L
1,976 SR
Queue Stats
910W - 166L
3,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Grandmaster
TrueTrepid
Kumbhakarna
Grandmaster
Level 232
God Stats
2W - 1L
1,871 SR
Queue Stats
606W - 132L
3,500 MMR
Party 1
Merlin
Merlin
Diamond II
ltskashi
Merlin
Diamond II
Level 179
God Stats
9W - 2L
1,727 SR
Queue Stats
210W - 48L
2,113 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 208
1,858 SR
3,038 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 123
1,630 SR
2,860 MMR
Neith
Neith
Grandmaster
CupidStoleMyKill
Neith
Grandmaster
Level 126
God Stats
11W - 10L
1,796 SR
Queue Stats
194W - 109L
3,295 MMR
Solo
Eset
Eset
Masters
OnIyNai
Eset
Masters
Level 87
God Stats
118W - 124L
1,637 SR
Queue Stats
385W - 401L
2,421 MMR
Solo
Cthulhu
Cthulhu
Masters
lFrozzHardl
Cthulhu
Masters
Level 157
God Stats
1W - 5L
1,456 SR
Queue Stats
548W - 516L
2,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kreshoa
Xbalanque
18
3 / 0 / 5
10,974
844
20,859
11,320
5,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
TrueTrepid
Kumbhakarna
16
2 / 1 / 6
10,281
791
6,083
17,103
16,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ltskashi
Merlin
18
4 / 1 / 5
10,971
844
16,397
8,479
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CerberusSerqetAresFafnirCabrakan

VS

Bans
TerraKuzenboSobekChironYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,745
750
12,444
12,763
4,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
OnIyNai
Eset
16
1 / 3 / 0
9,531
733
7,116
11,463
9,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
lFrozzHardl
Cthulhu
14
0 / 4 / 2
8,748
673
9,351
21,797
16,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Xbalanque
Kreshoa
Xbalanque
3
0
5
5.5
L
Eset
OnIyNai
Eset
1
3
0
0.33
W
Kumbhakarna
TrueTrepid
Kumbhakarna
2
1
6
5
L
Cthulhu
lFrozzHardl
Cthulhu
0
4
2
0.25
W
Merlin
ltskashi
Merlin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
28,911
36,902
Taken
46,023
25,755
Mitigated
30,677
14,127
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,444
5,772
0
5,798
12,763
4,740
0
6,139
5,551
0
45,874
W
Xbalanque
Kreshoa
Xbalanque
20,859
13,450
0
3,750
11,320
5,145
2,060
4,873
6,261
0
72,034
L
Eset
OnIyNai
Eset
7,116
511
0
1,043
11,463
9,382
0
4,489
6,290
31,517
360
W
Kumbhakarna
TrueTrepid
Kumbhakarna
6,083
1,188
0
6,971
17,103
16,752
26
5,510
11,228
10,930
0
L
Cthulhu
lFrozzHardl
Cthulhu
9,351
529
147
7,238
21,797
16,555
0
9,182
11,691
23,554
1,424
W
Merlin
ltskashi
Merlin
16,397
1,523
0
3,406
8,479
3,858
1,146
4,178
4,011
46,534
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
28,024
177
Minions Killed
188
0
Camps Cleared
0
766,099
Distance Traveled
737,166
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,745
750
78
6
0
248,604
1
W
Xbalanque
10,974
844
100
8
0
264,466
0
L
Eset
9,531
733
74
6
0
240,389
2
W
Kumbhakarna
10,281
791
7
1
0
267,558
0
L
Cthulhu
8,748
673
36
3
0
248,173
2
W
Merlin
10,971
844
70
5
0
234,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role