Player Matchup

Ganesha
Ganesha
BigChiefWT
Ganesha
Level 56
God Stats
5W - 5L
1,517 SR
Queue Stats
20W - 16L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
CoxyNormus
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 92L
1,521 Elo+
Party 1
Thanatos
Thanatos
LasttB
Thanatos
Level 128
God Stats
14W - 14L
1,557 SR
Queue Stats
137W - 116L
1,519 Elo+
Party 1
Artemis
Artemis
TopNotches
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
niwatori2828jp
Baron Samedi
Level 85
God Stats
5W - 4L
1,753 SR
Queue Stats
328W - 342L
1,490 Elo+
Solo
Team Averages
Level 86
1,566 SR
1,481 Elo+

VS

Team Averages
Level 98
1,427 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Omar9210
Ymir
Level 82
God Stats
1W - 1L
1,198 SR
Queue Stats
10W - 8L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
Ugly1incher
Heimdallr
Level 44
God Stats
3W - 0L
1,439 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 2
Bastet
Bastet
stalish
Bastet
Level 44
God Stats
4W - 2L
1,496 SR
Queue Stats
10W - 8L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
temp-7616564799
Cu Chulainn
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 129L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigChiefWT
Ganesha
1
0 / 0 / 0
4,093
315
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
CoxyNormus
Sun Wukong
12
2 / 2 / 1
7,569
582
7,585
11,631
10,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
LasttB
Thanatos
14
3 / 1 / 4
7,241
557
8,120
11,824
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
TopNotches
Artemis
12
3 / 2 / 2
6,838
526
6,866
7,301
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
niwatori2828jp
Baron Samedi
13
1 / 5 / 1
7,239
557
6,717
8,440
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 5
7,777
598
4,257
8,545
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
3 / 1 / 1
6,800
523
3,387
7,665
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Ugly1incher
Heimdallr
12
0 / 3 / 2
7,242
557
3,894
8,147
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
stalish
Bastet
12
3 / 1 / 4
6,957
535
5,423
7,766
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
temp-7616564799
Cu Chulainn
14
2 / 2 / 1
8,060
620
7,612
11,298
11,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
9
10
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
5
1.75
L
Ganesha
BigChiefWT
Ganesha
0
0
0
0
L
Sun Wukong
CoxyNormus
Sun Wukong
2
2
1
1.25
L
Thanatos
LasttB
Thanatos
3
1
4
5
W
Ymir
3
1
1
3.5
L
Artemis
TopNotches
Artemis
3
2
2
2
W
Heimdallr
Ugly1incher
Heimdallr
0
3
2
0.33
L
Baron Samedi
niwatori2828jp
Baron Samedi
1
5
1
0.3
W
Bastet
stalish
Bastet
3
1
4
5
W
Cu Chulainn
temp-7616564799
Cu Chulainn
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,288
Damage
24,573
39,196
Taken
43,421
20,923
Mitigated
25,596
19,983
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,257
494
501
3,762
8,545
2,721
100
1,987
6,320
63,314
908
L
Ganesha
BigChiefWT
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
CoxyNormus
Sun Wukong
7,585
1,808
0
3,770
11,631
10,585
0
499
10,053
0
54,217
L
Thanatos
LasttB
Thanatos
8,120
2,794
0
11,240
11,824
4,038
0
3,113
8,711
0
53,118
W
Ymir
3,387
364
0
847
7,665
5,997
195
1,181
6,334
16,702
1,479
L
Artemis
TopNotches
Artemis
6,866
2,506
0
3,586
7,301
2,219
450
1,616
5,685
0
46,895
W
Heimdallr
Ugly1incher
Heimdallr
3,894
1,524
0
3,372
8,147
2,380
863
0
8,147
0
50,785
L
Baron Samedi
niwatori2828jp
Baron Samedi
6,717
385
16
1,371
8,440
4,081
0
2,669
5,744
52,528
0
W
Bastet
stalish
Bastet
5,423
1,622
0
1,425
7,766
2,581
360
2,888
4,605
0
34,366
W
Cu Chulainn
temp-7616564799
Cu Chulainn
7,612
1,253
0
2,400
11,298
11,917
0
0
11,298
1,138
58,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
36,836
358
Minions Killed
402
0
Camps Cleared
0
1,075,803
Distance Traveled
1,291,278
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,777
598
120
9
0
256,751
1
L
Ganesha
4,093
315
0
0
0
13,767
0
L
Sun Wukong
7,569
582
99
8
0
258,668
0
L
Thanatos
7,241
557
81
6
0
315,070
0
W
Ymir
6,800
523
29
2
0
262,891
0
L
Artemis
6,838
526
62
5
0
244,273
0
W
Heimdallr
7,242
557
86
7
0
236,101
0
L
Baron Samedi
7,239
557
116
9
0
244,025
5
W
Bastet
6,957
535
60
5
0
303,818
0
W
Cu Chulainn
8,060
620
107
8
0
231,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role