Player Matchup

Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
C4NS3RB3R03133
Vamana
Level 106
God Stats
5W - 7L
1,405 SR
Queue Stats
758W - 765L
1,358 Elo+
Solo
Tiamat
Tiamat
I SoIace I
Tiamat
Level 149
God Stats
12W - 17L
1,441 SR
Queue Stats
250W - 253L
1,515 Elo+
Solo
Neith
Neith
JorgenBjorgen16
Neith
Level 66
God Stats
3W - 1L
1,784 SR
Queue Stats
29W - 30L
1,459 Elo+
Solo
Team Averages
Level 107
1,526 SR
1,466 Elo+

VS

Team Averages
Level 95
1,442 SR
1,439 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rex1017
Danzaburou
Level 119
God Stats
7W - 7L
1,495 SR
Queue Stats
66W - 58L
1,485 Elo+
Solo
Lancelot
Lancelot
Sandy444
Lancelot
Level 124
God Stats
0W - 2L
1,306 SR
Queue Stats
217W - 204L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
theappa
Cthulhu
Level 45
God Stats
0W - 2L
1,272 SR
Queue Stats
31W - 37L
1,374 Elo+
Party 1
Ymir
Ymir
valni96
Ymir
Level 125
God Stats
8W - 5L
1,638 SR
Queue Stats
349W - 326L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
2 / 0 / 0
4,818
688
1,629
3,235
1,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
 
Awilix
8
0 / 1 / 1
3,904
558
741
3,855
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 1 / 0
4,430
633
3,806
5,817
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
I SoIace I
Tiamat
9
1 / 0 / 0
5,016
717
2,565
1,684
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 1
3,949
564
2,770
2,682
726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 1 / 0
4,317
617
960
3,872
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Rex1017
Danzaburou
6
0 / 1 / 0
3,734
533
1,608
2,883
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Sandy444
Lancelot
5
0 / 0 / 0
3,462
495
310
2,008
651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
theappa
Cthulhu
5
0 / 1 / 0
3,732
533
923
5,228
2,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
valni96
Ymir
9
2 / 0 / 0
4,815
688
4,066
6,217
2,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
0
2
W
Awilix
 
Awilix
0
1
1
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
0
1
0
0
W
Tiamat
I SoIace I
Tiamat
1
0
0
1
W
0
0
1
0.5
L
Danzaburou
Rex1017
Danzaburou
0
1
0
0
L
Lancelot
Sandy444
Lancelot
0
0
0
0
L
Cthulhu
theappa
Cthulhu
0
1
0
0
L
Ymir
valni96
Ymir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,511
Damage
7,867
17,273
Taken
20,208
6,831
Mitigated
7,338
5,186
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,629
0
171
1,494
3,235
1,493
176
484
2,751
13,726
743
W
Awilix
 
Awilix
741
138
0
367
3,855
1,257
0
839
3,016
0
19,753
L
Morgan Le Fay
 
Morgan Le Fay
960
0
0
1,055
3,872
1,220
0
2,553
1,319
24,517
0
W
3,806
853
0
657
5,817
2,731
0
3,227
2,590
0
25,211
W
Tiamat
I SoIace I
Tiamat
2,565
155
0
677
1,684
624
0
960
724
30,178
642
W
2,770
1,410
0
1,820
2,682
726
341
439
2,243
0
23,972
L
Danzaburou
Rex1017
Danzaburou
1,608
615
261
350
2,883
854
0
701
2,182
0
17,439
L
Lancelot
Sandy444
Lancelot
310
0
0
174
2,008
651
0
154
1,854
0
14,298
L
Cthulhu
theappa
Cthulhu
923
33
834
2,084
5,228
2,150
0
774
4,454
8,581
0
L
Ymir
valni96
Ymir
4,066
674
0
2,595
6,217
2,463
0
0
6,217
28,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,117
Gold Earned
20,060
231
Minions Killed
183
0
Camps Cleared
0
740,328
Distance Traveled
693,516
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,818
688
33
5
0
132,885
0
W
Awilix
3,904
558
41
6
0
192,947
2
L
Morgan Le Fay
4,317
617
62
9
0
154,915
0
W
Vamana
4,430
633
45
6
0
139,758
2
W
Tiamat
5,016
717
66
9
0
150,302
2
W
Neith
3,949
564
46
7
0
124,436
2
L
Danzaburou
3,734
533
31
4
0
137,373
1
L
Lancelot
3,462
495
30
4
0
143,089
0
L
Cthulhu
3,732
533
7
1
0
112,322
0
L
Ymir
4,815
688
53
8
0
145,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role