Player Matchup

Ah Puch
Ah Puch
DarkRichard
Ah Puch
Level 128
God Stats
2W - 0L
1,742 SR
Queue Stats
58W - 50L
1,530 Elo+
Solo
Chronos
Chronos
DeadfireCaliban
Chronos
Level 102
God Stats
3W - 0L
1,612 SR
Queue Stats
76W - 65L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
Kliness
Kuzenbo
Level 179
God Stats
1W - 0L
1,514 SR
Queue Stats
110W - 87L
1,525 Elo+
Party 1
Achilles
Achilles
MaybeLaPerra
Achilles
Level 177
God Stats
1W - 0L
1,671 SR
Queue Stats
24W - 9L
1,712 Elo+
Party 1
Shiva
Shiva
screwsh
Shiva
Level 155
God Stats
2W - 1L
1,320 SR
Queue Stats
64W - 67L
1,537 Elo+
Solo
Team Averages
Level 148
1,572 SR
1,580 Elo+

VS

Team Averages
Level 154
1,432 SR
1,530 Elo+
Jing Wei
Jing Wei
DarkEye5
Jing Wei
Level 155
God Stats
1W - 5L
1,304 SR
Queue Stats
615W - 619L
1,554 Elo+
Solo
The Morrigan
The Morrigan
Kiarekkami
The Morrigan
Level 149
God Stats
1W - 2L
1,504 SR
Queue Stats
92W - 129L
1,478 Elo+
Party 2
Merlin
Merlin
SumunsCrazy
Merlin
Level 149
God Stats
2W - 2L
1,588 SR
Queue Stats
126W - 129L
1,528 Elo+
Solo
Thor
Thor
Zigfrid PK
Thor
Level 160
God Stats
9W - 18L
1,358 SR
Queue Stats
644W - 671L
1,587 Elo+
Solo
Chronos
Chronos
orgullopuma27
Chronos
Level 156
God Stats
1W - 2L
1,406 SR
Queue Stats
45W - 53L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkRichard
Ah Puch
16
2 / 2 / 15
9,693
881
11,533
7,710
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
7 / 1 / 12
10,276
934
8,080
11,305
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Kliness
Kuzenbo
15
3 / 2 / 13
8,879
807
6,137
11,369
17,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
MaybeLaPerra
Achilles
16
10 / 1 / 11
10,419
947
9,687
14,329
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
screwsh
Shiva
14
1 / 3 / 15
8,723
793
5,149
11,810
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkEye5
Jing Wei
14
1 / 3 / 5
7,459
678
8,858
7,930
3,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
Kiarekkami
The Morrigan
12
1 / 9 / 5
6,960
633
3,561
9,543
3,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
17
5 / 2 / 3
9,847
895
14,647
6,711
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 6
7,309
664
7,432
8,513
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
14
0 / 5 / 6
7,537
685
7,015
9,902
3,631
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
23
Kills
9
9
Deaths
23
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DarkEye5
Jing Wei
1
3
5
1.17
W
Ah Puch
DarkRichard
Ah Puch
2
2
15
4.75
W
7
1
12
13
L
The Morrigan
Kiarekkami
The Morrigan
1
9
5
0.39
W
Kuzenbo
Kliness
Kuzenbo
3
2
13
4.75
W
Achilles
MaybeLaPerra
Achilles
10
1
11
15.5
L
Merlin
5
2
3
3.25
L
2
4
6
1.25
L
Chronos
0
5
6
0.6
W
Shiva
screwsh
Shiva
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
41,513
56,523
Taken
42,599
55,653
Mitigated
17,407
24,979
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DarkEye5
Jing Wei
8,858
5,120
68
2,151
7,930
3,060
0
5,367
2,434
0
16,370
W
Ah Puch
DarkRichard
Ah Puch
11,533
106
922
1,898
7,710
3,318
241
4,332
3,338
33,087
0
W
8,080
2,258
1,166
2,553
11,305
5,317
4,049
5,267
5,829
27,079
713
L
The Morrigan
Kiarekkami
The Morrigan
3,561
474
73
555
9,543
3,157
0
5,479
3,675
6,258
686
W
Kuzenbo
Kliness
Kuzenbo
6,137
1,302
739
2,445
11,369
17,038
180
5,258
5,976
10,043
563
W
Achilles
MaybeLaPerra
Achilles
9,687
744
2,272
6,188
14,329
16,741
0
4,632
9,485
0
16,861
L
Merlin
14,647
371
907
572
6,711
2,632
0
3,038
3,467
39,373
0
L
7,432
389
298
718
8,513
4,927
0
5,695
2,511
0
8,984
L
Chronos
7,015
2,031
667
1,928
9,902
3,631
0
5,965
3,484
18,334
0
W
Shiva
screwsh
Shiva
5,149
350
3,888
2,908
11,810
13,239
205
4,929
6,622
0
12,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,990
Gold Earned
39,112
143
Minions Killed
146
0
Camps Cleared
0
1,069,151
Distance Traveled
943,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,459
678
30
3
0
206,270
0
W
Ah Puch
9,693
881
50
5
0
215,678
0
W
Chronos
10,276
934
54
5
0
223,409
0
L
The Morrigan
6,960
633
2
0
0
139,827
0
W
Kuzenbo
8,879
807
8
1
0
192,311
0
W
Achilles
10,419
947
17
2
0
214,443
0
L
Merlin
9,847
895
65
6
0
197,707
0
L
Thor
7,309
664
12
1
0
194,407
0
L
Chronos
7,537
685
37
3
0
205,609
0
W
Shiva
8,723
793
14
1
0
223,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role