Player Matchup

Charon
Charon
BadElsapito13
Charon
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 109L
1,489 Elo+
Solo
Mulan
Mulan
Infintys_Realm
Mulan
Level 145
God Stats
9W - 3L
1,628 SR
Queue Stats
176W - 171L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
Matt924
Ne Zha
Level 149
God Stats
15W - 20L
1,402 SR
Queue Stats
527W - 522L
1,528 Elo+
Solo
Charybdis
Charybdis
Maxakalisaurus_
Charybdis
Level 107
God Stats
20W - 17L
1,441 SR
Queue Stats
216W - 215L
1,526 Elo+
Solo
Merlin
Merlin
TavernMusic
Merlin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 172L
1,506 Elo+
Party 1
Team Averages
Level 121
1,494 SR
1,512 Elo+

VS

Team Averages
Level 115
1,469 SR
1,495 Elo+
Ares
Ares
HairyCanada
Ares
Level 126
God Stats
2W - 2L
1,441 SR
Queue Stats
444W - 453L
1,558 Elo+
Solo
Rama
Rama
HomieDabbed420
Rama
Level 156
God Stats
16W - 6L
1,766 SR
Queue Stats
302W - 291L
1,531 Elo+
Solo
Thanatos
Thanatos
LeadPear4985819
Thanatos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MrToast1996
Nu Wa
Level 129
God Stats
5W - 10L
1,364 SR
Queue Stats
207W - 209L
1,464 Elo+
Solo
Hades
Hades
smoggysnog89
Hades
Level 108
God Stats
3W - 3L
1,274 SR
Queue Stats
3W - 4L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,554
711
1,169
2,213
603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 0 / 0
4,207
841
1,772
2,899
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
Matt924
Ne Zha
6
0 / 0 / 1
3,419
684
1,111
3,513
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Maxakalisaurus_
Charybdis
7
2 / 0 / 0
3,880
776
1,595
2,321
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
7
1 / 0 / 0
3,617
723
2,169
947
207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,706
541
568
1,935
667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,333
667
1,878
2,256
477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
5
0 / 2 / 0
3,014
603
623
3,979
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
2,986
597
637
1,860
306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 1 / 0
3,017
603
236
3,053
1,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
1
0
0
L
0
0
0
0
W
3
0
0
3
L
Thanatos
0
2
0
0
W
Ne Zha
Matt924
Ne Zha
0
0
1
0.5
W
Charybdis
Maxakalisaurus_
Charybdis
2
0
0
2
L
0
2
0
0
W
Merlin
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,816
Damage
3,942
11,893
Taken
13,083
3,147
Mitigated
3,739
6,516
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,169
266
625
1,079
2,213
603
0
551
1,662
7,529
0
L
568
111
0
576
1,935
667
0
256
1,679
2,282
0
L
1,878
1,757
0
1,090
2,256
477
0
830
1,426
0
16,659
W
1,772
204
0
602
2,899
1,100
0
451
2,349
0
24,844
L
Thanatos
623
135
0
1,740
3,979
1,214
0
83
3,896
0
12,461
W
Ne Zha
Matt924
Ne Zha
1,111
368
0
2,513
3,513
787
0
0
3,513
0
18,028
W
Charybdis
Maxakalisaurus_
Charybdis
1,595
853
0
1,277
2,321
450
0
17
2,304
0
19,862
L
637
151
12
126
1,860
306
0
180
1,570
7,128
623
W
Merlin
2,169
339
0
420
947
207
0
236
711
12,369
1,713
L
236
0
35
1,259
3,053
1,075
0
1,408
1,179
7,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,677
Gold Earned
15,056
155
Minions Killed
100
0
Camps Cleared
0
521,748
Distance Traveled
423,728
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,554
711
7
1
0
109,203
0
L
Ares
2,706
541
4
1
0
35,835
2
L
Rama
3,333
667
33
7
0
101,379
2
W
Mulan
4,207
841
35
7
0
95,866
0
L
Thanatos
3,014
603
25
5
0
113,283
0
W
Ne Zha
3,419
684
44
9
0
134,531
0
W
Charybdis
3,880
776
40
8
0
91,421
2
L
Nu Wa
2,986
597
21
4
0
67,542
0
W
Merlin
3,617
723
29
6
0
90,727
3
L
Hades
3,017
603
17
3
0
105,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role