Player Matchup

Nike
Nike
Grandmaster
Kreshoa
Nike
Grandmaster
Level 212
God Stats
66W - 10L
2,171 SR
Queue Stats
911W - 167L
3,500 MMR
Party 1
Cabrakan
Cabrakan
Grandmaster
TrueTrepid
Cabrakan
Grandmaster
Level 232
God Stats
16W - 2L
1,734 SR
Queue Stats
626W - 137L
3,500 MMR
Party 1
Hera
Hera
Diamond III
ltskashi
Hera
Diamond III
Level 179
God Stats
8W - 1L
2,021 SR
Queue Stats
210W - 48L
2,083 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 208
1,975 SR
3,028 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,749 SR
2,410 MMR
Bacchus
Bacchus
Gold II
Drought_boy_Wop
Bacchus
Gold II
Level 172
God Stats
10W - 4L
1,692 SR
Queue Stats
105W - 125L
1,884 MMR
Solo
Persephone
Persephone
Masters
Joеy
Persephone
Masters
Level 176
God Stats
13W - 10L
1,809 SR
Queue Stats
312W - 145L
2,718 MMR
Party 2
Anhur
Anhur
Masters
bobloprock
Anhur
Masters
Level 181
God Stats
121W - 51L
1,746 SR
Queue Stats
308W - 147L
2,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Kreshoa
Nike
17
3 / 2 / 8
10,730
825
13,380
11,559
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cabrakan
TrueTrepid
Cabrakan
17
1 / 1 / 9
10,156
781
6,228
13,688
15,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hera
18
8 / 1 / 4
11,656
897
13,338
6,357
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CerberusSerqetAresFafnirTerra

VS

Bans
Xing TianKuzenboMartichorasSobekArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
8,620
663
3,324
13,970
17,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Persephone
Joеy
Persephone
16
2 / 3 / 2
10,151
781
9,858
9,598
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
15
2 / 5 / 2
9,401
723
7,582
12,838
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Persephone
Joеy
Persephone
2
3
2
1
W
Nike
Kreshoa
Nike
3
2
8
3.5
W
Cabrakan
TrueTrepid
Cabrakan
1
1
9
5.5
L
Anhur
2
5
2
0.6
W
Hera
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
20,764
31,604
Taken
36,406
29,123
Mitigated
26,040
8,004
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,324
112
0
1,832
13,970
17,834
147
8,599
4,578
11,327
0
L
Persephone
Joеy
Persephone
9,858
731
0
1,045
9,598
3,568
0
4,755
4,443
43,814
0
W
Nike
Kreshoa
Nike
13,380
962
0
2,665
11,559
10,709
656
3,736
7,791
0
36,385
W
Cabrakan
TrueTrepid
Cabrakan
6,228
921
0
3,364
13,688
15,641
1,145
5,817
7,839
25,191
2,796
L
Anhur
7,582
4,627
0
2,684
12,838
4,638
0
5,153
7,100
0
36,060
W
Hera
13,338
2,938
0
1,975
6,357
2,773
1,032
3,610
2,730
54,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
28,172
167
Minions Killed
137
0
Camps Cleared
0
715,095
Distance Traveled
664,827
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,620
663
9
1
0
209,927
2
L
Persephone
10,151
781
69
5
0
238,779
0
W
Nike
10,730
825
40
3
0
250,507
0
W
Cabrakan
10,156
781
45
3
0
239,702
1
L
Anhur
9,401
723
59
5
0
216,121
0
W
Hera
11,656
897
82
6
0
224,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role