Player Matchup

Kuzenbo
Kuzenbo
Ashу
Kuzenbo
Level 245
God Stats
2W - 2L
1,382 SR
Queue Stats
515W - 450L
1,505 Elo+
Solo
Heimdallr
Heimdallr
Fogui
Heimdallr
Level 155
God Stats
1W - 0L
1,471 SR
Queue Stats
38W - 33L
1,579 Elo+
Party 2
Raijin
Raijin
Lockimbo
Raijin
Level 164
God Stats
3W - 1L
1,719 SR
Queue Stats
71W - 59L
1,582 Elo+
Party 2
Hera
Hera
MarkStаr
Hera
Level 143
God Stats
3W - 2L
1,621 SR
Queue Stats
33W - 29L
1,572 Elo+
Party 2
Artio
Artio
Ybwals
Artio
Level 193
God Stats
2W - 0L
1,808 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 2
Team Averages
Level 180
1,600 SR
1,542 Elo+

VS

Team Averages
Level 149
1,479 SR
1,573 Elo+
Poseidon
Poseidon
Danteornah
Poseidon
Level 29
God Stats
1W - 2L
1,544 SR
Queue Stats
140W - 116L
1,583 Elo+
Party 1
Ishtar
Ishtar
GrimTribute
Ishtar
Level 150
God Stats
1W - 9L
1,077 SR
Queue Stats
387W - 377L
1,590 Elo+
Party 1
Ganesha
Ganesha
Tomtopher
Ganesha
Level 115
God Stats
4W - 2L
1,776 SR
Queue Stats
238W - 249L
1,553 Elo+
Party 1
Eset
Eset
rg1550
Eset
Level 294
God Stats
0W - 3L
1,637 SR
Queue Stats
261W - 224L
1,579 Elo+
Solo
Hou Yi
Hou Yi
shotsbychai
Hou Yi
Level 157
God Stats
2W - 4L
1,358 SR
Queue Stats
192W - 176L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ashу
Kuzenbo
14
1 / 5 / 17
8,989
749
6,090
12,790
18,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Fogui
Heimdallr
15
1 / 6 / 15
9,291
774
11,572
11,988
4,752
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Lockimbo
Raijin
20
15 / 3 / 10
12,844
1,070
17,552
11,319
4,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
16
4 / 4 / 17
10,132
844
10,738
7,740
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Ybwals
Artio
18
6 / 5 / 18
10,536
878
12,305
18,655
12,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Danteornah
Poseidon
18
9 / 4 / 10
11,135
928
15,554
9,633
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
15
2 / 7 / 17
8,932
744
12,795
13,229
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Tomtopher
Ganesha
14
0 / 8 / 19
8,175
681
3,200
16,415
20,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
rg1550
Eset
18
8 / 4 / 14
11,221
935
15,641
13,505
5,452
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
4 / 5 / 13
9,170
764
7,814
11,162
4,495
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
96
27
Kills
23
23
Deaths
28
77
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ashу
Kuzenbo
1
5
17
1.9
L
Poseidon
Danteornah
Poseidon
9
4
10
3.5
W
Heimdallr
Fogui
Heimdallr
1
6
15
1.42
L
Ishtar
2
7
17
1.5
W
Raijin
Lockimbo
Raijin
15
3
10
6.67
W
Hera
4
4
17
3.13
L
Ganesha
Tomtopher
Ganesha
0
8
19
1.19
W
Artio
Ybwals
Artio
6
5
18
3
L
Eset
rg1550
Eset
8
4
14
3.75
L
Hou Yi
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,257
Damage
55,004
62,492
Taken
63,944
43,398
Mitigated
39,232
17,080
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ashу
Kuzenbo
6,090
2,209
826
2,056
12,790
18,494
231
5,114
7,117
8,050
0
L
Poseidon
Danteornah
Poseidon
15,554
1,963
18
1,627
9,633
3,633
110
5,927
3,562
37,263
298
W
Heimdallr
Fogui
Heimdallr
11,572
4,591
0
1,698
11,988
4,752
2,264
7,548
4,124
0
22,115
L
Ishtar
12,795
5,324
978
1,113
13,229
5,460
0
9,341
3,664
0
24,001
W
Raijin
Lockimbo
Raijin
17,552
1,299
707
2,667
11,319
4,632
1,193
5,601
5,514
44,244
704
W
Hera
10,738
1,388
0
1,420
7,740
2,547
84
5,325
2,163
23,676
91
L
Ganesha
Tomtopher
Ganesha
3,200
486
93
971
16,415
20,192
0
11,052
5,043
10,027
0
W
Artio
Ybwals
Artio
12,305
340
1,898
5,808
18,655
12,973
438
9,040
9,262
15,694
796
L
Eset
rg1550
Eset
15,641
1,562
1,311
3,081
13,505
5,452
252
8,508
4,827
29,586
623
L
Hou Yi
7,814
2,595
722
1,442
11,162
4,495
0
9,540
1,374
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,792
Gold Earned
48,633
132
Minions Killed
170
0
Camps Cleared
0
1,160,378
Distance Traveled
1,158,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,989
749
6
1
0
226,716
0
L
Poseidon
11,135
928
73
6
0
229,815
0
W
Heimdallr
9,291
774
21
2
0
201,876
0
L
Ishtar
8,932
744
25
2
0
226,627
0
W
Raijin
12,844
1,070
63
5
0
246,734
0
W
Hera
10,132
844
31
3
0
232,949
0
L
Ganesha
8,175
681
0
0
0
234,411
0
W
Artio
10,536
878
11
1
0
252,103
0
L
Eset
11,221
935
43
4
0
253,031
0
L
Hou Yi
9,170
764
29
2
0
214,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role