Player Matchup

Cthulhu
Cthulhu
FreakyD85
Cthulhu
Level 155
God Stats
170W - 154L
1,587 SR
Queue Stats
349W - 341L
1,578 Elo+
Solo
Nu Wa
Nu Wa
RICKY-SANNN
Nu Wa
Level 109
God Stats
137W - 134L
1,594 SR
Queue Stats
267W - 273L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
ShrimpBoyyyyy
Gilgamesh
Level 157
God Stats
4W - 4L
1,647 SR
Queue Stats
160W - 159L
1,592 Elo+
Solo
Yu Huang
Yu Huang
SpiniestCord176
Yu Huang
Level 149
God Stats
17W - 13L
1,583 SR
Queue Stats
537W - 501L
1,572 Elo+
Solo
Camazotz
Camazotz
icandigit
Camazotz
Level 124
God Stats
37W - 41L
1,549 SR
Queue Stats
99W - 84L
1,575 Elo+
Solo
Team Averages
Level 139
1,592 SR
1,564 Elo+

VS

Team Averages
Level 179
1,905 SR
1,876 Elo+
Atlas
Atlas
Baezil
Atlas
Level 226
God Stats
9W - 1L
1,972 SR
Queue Stats
622W - 42L
2,079 Elo+
Party 2
Charybdis
Charybdis
I Kumatetsu I
Charybdis
Level 167
God Stats
3W - 2L
1,661 SR
Queue Stats
218W - 199L
1,618 Elo+
Party 1
Erlang Shen
Erlang Shen
Kaelystia
Erlang Shen
Level 146
God Stats
5W - 9L
1,528 SR
Queue Stats
97W - 86L
1,535 Elo+
Party 1
Janus
Janus
SoccerMoney
Janus
Level 146
God Stats
8W - 1L
2,078 SR
Queue Stats
187W - 11L
2,093 Elo+
Party 2
Maman Brigitte
Maman Brigitte
average
Maman Brigitte
Level 210
God Stats
90W - 1L
2,285 SR
Queue Stats
544W - 38L
2,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FreakyD85
Cthulhu
14
2 / 4 / 8
8,736
971
7,202
12,321
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 2 / 4
8,777
975
6,641
4,495
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ShrimpBoyyyyy
Gilgamesh
15
6 / 0 / 5
9,437
1,049
9,070
12,363
9,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
14
3 / 2 / 9
8,636
960
7,145
5,626
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
icandigit
Camazotz
15
2 / 3 / 5
8,918
991
8,104
11,731
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Baezil
Atlas
14
3 / 3 / 7
9,047
1,005
9,017
11,936
10,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
I Kumatetsu I
Charybdis
10
0 / 1 / 0
6,932
770
954
1,574
333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
Kaelystia
Erlang Shen
13
1 / 6 / 3
7,808
868
7,216
12,863
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 1 / 4
8,846
983
11,342
6,423
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Maman Brigitte
average
Maman Brigitte
15
3 / 3 / 5
8,575
953
10,160
10,359
3,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
14
Kills
11
11
Deaths
14
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
Baezil
Atlas
3
3
7
2.17
W
Cthulhu
FreakyD85
Cthulhu
2
4
8
1.5
L
Charybdis
I Kumatetsu I
Charybdis
0
1
0
0
L
Erlang Shen
Kaelystia
Erlang Shen
1
6
3
0.42
W
1
2
4
1.5
W
Gilgamesh
ShrimpBoyyyyy
Gilgamesh
6
0
5
8.5
L
4
1
4
6
W
Yu Huang
3
2
9
3.75
L
Maman Brigitte
average
Maman Brigitte
3
3
5
1.83
W
Camazotz
icandigit
Camazotz
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
38,689
46,536
Taken
43,155
25,389
Mitigated
29,786
10,887
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Baezil
Atlas
9,017
3,130
0
1,245
11,936
10,055
0
5,546
5,769
18,610
0
W
Cthulhu
FreakyD85
Cthulhu
7,202
245
141
822
12,321
9,213
0
7,916
3,915
13,698
698
L
Charybdis
I Kumatetsu I
Charybdis
954
380
0
124
1,574
333
0
730
828
0
2,547
L
Erlang Shen
Kaelystia
Erlang Shen
7,216
2,664
805
2,310
12,863
13,535
362
4,397
7,843
0
12,606
W
6,641
2,672
63
987
4,495
1,491
2,834
3,564
931
24,459
0
W
Gilgamesh
ShrimpBoyyyyy
Gilgamesh
9,070
2,017
0
3,028
12,363
9,441
192
7,210
4,374
432
23,410
L
11,342
700
0
496
6,423
2,566
0
2,488
3,738
33,200
0
W
Yu Huang
7,145
674
0
1,363
5,626
1,747
282
4,585
869
17,303
572
L
Maman Brigitte
average
Maman Brigitte
10,160
538
0
3,167
10,359
3,297
0
5,734
4,255
32,953
0
W
Camazotz
icandigit
Camazotz
8,104
2,065
0
4,483
11,731
3,497
821
6,143
5,136
0
26,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,504
Gold Earned
41,208
189
Minions Killed
149
0
Camps Cleared
0
1,005,701
Distance Traveled
846,445
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,047
1,005
14
2
0
209,261
0
W
Cthulhu
8,736
971
29
3
0
218,552
0
L
Charybdis
6,932
770
4
0
0
22,444
0
L
Erlang Shen
7,808
868
16
2
0
189,973
0
W
Nu Wa
8,777
975
52
6
0
138,549
3
W
Gilgamesh
9,437
1,049
32
4
0
230,996
0
L
Janus
8,846
983
71
8
0
207,910
0
W
Yu Huang
8,636
960
30
3
0
206,054
0
L
Maman Brigitte
8,575
953
44
5
0
216,857
0
W
Camazotz
8,918
991
46
5
0
211,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role