Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Babushka_42
Ra
Level 55
God Stats
1W - 1L
1,279 SR
Queue Stats
98W - 100L
1,541 Elo+
Party 2
Discordia
Discordia
Kronev
Discordia
Level 126
God Stats
30W - 21L
1,690 SR
Queue Stats
485W - 468L
1,512 Elo+
Party 1
Xing Tian
Xing Tian
minos091
Xing Tian
Level 153
God Stats
4W - 1L
1,595 SR
Queue Stats
165W - 159L
1,490 Elo+
Solo
Anubis
Anubis
xXhellhounds13Xx
Anubis
Level 108
God Stats
3W - 1L
1,691 SR
Queue Stats
99W - 96L
1,501 Elo+
Party 2
Team Averages
Level 119
1,551 SR
1,509 Elo+

VS

Team Averages
Level 124
1,542 SR
1,534 Elo+
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JuggerJoshua9
Sol
Level 142
God Stats
7W - 3L
1,784 SR
Queue Stats
135W - 134L
1,565 Elo+
Solo
He Bo
He Bo
LocThaGOAT
He Bo
Level 98
God Stats
3W - 4L
1,456 SR
Queue Stats
177W - 161L
1,589 Elo+
Solo
Chaac
Chaac
jabessevilan
Chaac
Level 156
God Stats
10W - 12L
1,548 SR
Queue Stats
765W - 795L
1,489 Elo+
Solo
Heimdallr
Heimdallr
ragnark05
Heimdallr
Level 81
God Stats
3W - 3L
1,424 SR
Queue Stats
281W - 271L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 2 / 6
7,265
1,453
5,548
9,852
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 5
6,618
1,324
2,067
5,278
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
Kronev
Discordia
13
6 / 1 / 6
7,226
1,445
8,556
2,997
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
minos091
Xing Tian
10
0 / 2 / 6
6,171
1,234
1,312
6,153
5,076
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 3
6,338
1,268
4,021
4,658
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
1,500
300
0
0
0
11
2 / 4 / 3
6,501
1,300
4,267
5,168
1,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

He Bo
11
2 / 4 / 1
5,521
1,104
2,474
4,195
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 3 / 4
5,723
1,145
4,716
8,245
9,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
ragnark05
Heimdallr
11
3 / 4 / 5
6,017
1,203
7,545
5,256
1,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
15
Kills
10
11
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
6
4
L
Horus
 
Horus
0
0
0
0
W
2
2
5
2.25
L
2
4
3
0.88
W
Discordia
Kronev
Discordia
6
1
6
9
L
He Bo
2
4
1
0.63
L
3
3
4
1.67
W
Xing Tian
minos091
Xing Tian
0
2
6
1.5
L
Heimdallr
ragnark05
Heimdallr
3
4
5
1.38
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
19,002
28,938
Taken
22,864
15,142
Mitigated
13,608
9,421
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,548
1,609
553
2,524
9,852
4,955
96
741
9,111
0
8,989
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
2,067
193
1,795
2,377
5,278
1,731
502
2,039
3,239
13,509
0
L
4,267
333
0
540
5,168
1,401
0
4,107
684
10,274
0
W
Discordia
Kronev
Discordia
8,556
220
178
354
2,997
1,078
301
424
2,573
12,169
863
L
He Bo
2,474
108
32
130
4,195
1,167
0
2,523
1,392
6,077
0
L
4,716
338
44
2,405
8,245
9,314
0
4,242
3,213
0
7,931
W
Xing Tian
minos091
Xing Tian
1,312
25
130
1,048
6,153
5,076
308
2,051
4,090
5,483
0
L
Heimdallr
ragnark05
Heimdallr
7,545
4,913
0
473
5,256
1,726
0
3,183
1,638
0
13,223
W
4,021
79
0
462
4,658
2,302
0
1,486
3,172
6,482
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
25,262
68
Minions Killed
37
0
Camps Cleared
0
580,094
Distance Traveled
377,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,265
1,453
6
1
0
140,720
0
L
Horus
1,500
300
0
0
0
0
0
W
Ra
6,618
1,324
25
5
0
108,042
0
L
Sol
6,501
1,300
19
4
0
100,717
0
W
Discordia
7,226
1,445
18
4
0
108,753
0
L
He Bo
5,521
1,104
3
1
0
88,872
0
L
Chaac
5,723
1,145
2
0
0
96,965
0
W
Xing Tian
6,171
1,234
4
1
0
129,244
0
L
Heimdallr
6,017
1,203
13
3
0
90,669
0
W
Anubis
6,338
1,268
15
3
0
93,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role