Player Matchup

Amaterasu
Amaterasu
CreatineInhaler
Amaterasu
Level 49
God Stats
5W - 3L
1,730 SR
Queue Stats
111W - 105L
1,513 Elo+
Solo
He Bo
He Bo
Gonfall
He Bo
Level 148
God Stats
13W - 7L
1,576 SR
Queue Stats
111W - 76L
1,589 Elo+
Solo
Ratatoskr
Ratatoskr
Koalaaaaaaa
Ratatoskr
Level 87
God Stats
6W - 7L
1,643 SR
Queue Stats
35W - 46L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
coop2232
Hou Yi
Level 124
God Stats
1W - 0L
1,270 SR
Queue Stats
8W - 13L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
runnawaydog
Sylvanus
Level 43
God Stats
1W - 0L
1,313 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,457 Elo+

VS

Team Averages
Level 116
1,518 SR
1,482 Elo+
Ra
Ra
Aoimanto
Ra
Level 126
God Stats
16W - 13L
1,578 SR
Queue Stats
295W - 258L
1,539 Elo+
Party 2
Artemis
Artemis
GodS_Moosey
Artemis
Level 128
God Stats
99W - 49L
1,674 SR
Queue Stats
297W - 268L
1,531 Elo+
Party 2
Odin
Odin
HulkVegeta
Odin
Level 37
God Stats
0W - 5L
1,202 SR
Queue Stats
46W - 66L
1,367 Elo+
Solo
Jormungandr
Jormungandr
PinhaT
Jormungandr
Level 167
God Stats
66W - 56L
1,567 SR
Queue Stats
200W - 188L
1,501 Elo+
Solo
Izanami
Izanami
Reymeh1990
Izanami
Level 122
God Stats
5W - 2L
1,568 SR
Queue Stats
77W - 80L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CreatineInhaler
Amaterasu
17
12 / 1 / 4
12,006
706
14,534
23,576
19,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Gonfall
He Bo
17
9 / 1 / 5
10,492
617
18,802
9,073
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Koalaaaaaaa
Ratatoskr
17
5 / 0 / 11
9,930
584
12,375
13,594
6,117
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
coop2232
Hou Yi
14
2 / 4 / 5
8,708
512
4,946
9,768
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
runnawaydog
Sylvanus
14
1 / 1 / 7
8,800
518
1,846
8,487
5,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,211
483
3,431
12,582
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GodS_Moosey
Artemis
14
0 / 6 / 3
8,115
477
4,835
13,367
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 3
7,719
454
4,672
16,825
12,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
PinhaT
Jormungandr
14
2 / 6 / 0
9,409
553
9,904
13,835
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Reymeh1990
Izanami
15
5 / 6 / 0
9,165
539
11,552
11,624
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
29
Kills
7
7
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Amaterasu
CreatineInhaler
Amaterasu
12
1
4
14
L
Artemis
GodS_Moosey
Artemis
0
6
3
0.25
W
He Bo
Gonfall
He Bo
9
1
5
11.5
L
0
5
3
0.3
W
Ratatoskr
Koalaaaaaaa
Ratatoskr
5
0
11
10.5
L
Jormungandr
PinhaT
Jormungandr
2
6
0
0.33
L
Izanami
Reymeh1990
Izanami
5
6
0
0.83
W
Hou Yi
coop2232
Hou Yi
2
4
5
1.13
W
Sylvanus
runnawaydog
Sylvanus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,503
Damage
34,394
64,498
Taken
68,233
38,580
Mitigated
30,019
23,867
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,431
0
276
2,255
12,582
3,204
165
6,595
5,499
51,969
0
W
Amaterasu
CreatineInhaler
Amaterasu
14,534
6,996
0
11,198
23,576
19,937
542
7,445
16,087
1,363
81,092
L
Artemis
GodS_Moosey
Artemis
4,835
2,150
0
2,589
13,367
3,881
518
4,056
9,143
0
72,237
W
He Bo
Gonfall
He Bo
18,802
435
0
1,254
9,073
3,140
163
2,464
6,144
77,245
1,946
L
4,672
278
0
1,872
16,825
12,370
196
5,002
11,585
0
34,105
W
Ratatoskr
Koalaaaaaaa
Ratatoskr
12,375
2,633
0
701
13,594
6,117
234
1,635
11,911
0
92,067
L
Jormungandr
PinhaT
Jormungandr
9,904
2,933
0
1,185
13,835
6,369
0
3,785
9,879
44,665
7,020
L
Izanami
Reymeh1990
Izanami
11,552
6,126
0
1,370
11,624
4,195
2,366
243
11,381
0
76,337
W
Hou Yi
coop2232
Hou Yi
4,946
3,062
0
1,177
9,768
3,681
714
0
9,768
0
52,372
W
Sylvanus
runnawaydog
Sylvanus
1,846
522
5,827
3,710
8,487
5,705
290
1,023
7,390
20,709
791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,936
Gold Earned
42,619
501
Minions Killed
519
0
Camps Cleared
0
1,821,776
Distance Traveled
1,569,809
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,211
483
115
7
0
321,265
4
W
Amaterasu
12,006
706
141
8
0
378,515
0
L
Artemis
8,115
477
108
6
0
312,039
0
W
He Bo
10,492
617
122
7
0
371,372
3
L
Odin
7,719
454
50
3
0
323,190
4
W
Ratatoskr
9,930
584
125
7
0
445,670
0
L
Jormungandr
9,409
553
96
6
0
320,842
6
L
Izanami
9,165
539
150
9
0
292,473
0
W
Hou Yi
8,708
512
78
5
0
280,315
2
W
Sylvanus
8,800
518
35
2
0
345,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role