Player Matchup

Ares
Ares
ARES117115
Ares
Level 95
God Stats
13W - 23L
1,449 SR
Queue Stats
183W - 302L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
Im Dilan
Jormungandr
Level 174
God Stats
0W - 2L
1,357 SR
Queue Stats
33W - 62L
1,441 Elo+
Party 1
Chronos
Chronos
TeamStuned
Chronos
Level 175
God Stats
4W - 4L
1,549 SR
Queue Stats
88W - 140L
1,435 Elo+
Party 1
Set
Set
TheDiglet
Set
Level 144
God Stats
5W - 3L
1,998 SR
Queue Stats
30W - 42L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zounkla
Tsukuyomi
Level 208
God Stats
4W - 8L
1,536 SR
Queue Stats
246W - 381L
1,486 Elo+
Party 1
Team Averages
Level 159
1,578 SR
1,445 Elo+

VS

Team Averages
Level 126
1,525 SR
1,526 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
B1gAlaric
Arachne
Level 146
God Stats
7W - 5L
1,482 SR
Queue Stats
117W - 159L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
GoogleBListening
Danzaburou
Level 61
God Stats
3W - 1L
1,464 SR
Queue Stats
103W - 132L
1,468 Elo+
Party 2
Bacchus
Bacchus
IonTont
Bacchus
Level 137
God Stats
4W - 3L
1,538 SR
Queue Stats
75W - 77L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
LuckyKingMO
Sun Wukong
Level 161
God Stats
49W - 33L
1,641 SR
Queue Stats
967W - 841L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
4,999
500
2,495
8,210
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Im Dilan
Jormungandr
9
0 / 2 / 3
4,712
471
3,339
7,085
3,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
TeamStuned
Chronos
9
0 / 3 / 1
5,140
514
512
6,181
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,590
559
3,830
5,270
2,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Zounkla
Tsukuyomi
10
2 / 4 / 0
5,645
565
4,823
10,441
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 0 / 2
6,785
679
7,158
2,935
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
B1gAlaric
Arachne
12
3 / 1 / 4
6,145
615
4,601
8,912
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
GoogleBListening
Danzaburou
11
3 / 2 / 2
6,805
681
3,650
5,192
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
IonTont
Bacchus
9
0 / 1 / 6
5,013
501
3,219
5,569
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
LuckyKingMO
Sun Wukong
12
3 / 1 / 2
6,766
677
7,098
8,224
6,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
13
13
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
2
5
L
1
3
2
0.67
W
Arachne
B1gAlaric
Arachne
3
1
4
5
W
Danzaburou
GoogleBListening
Danzaburou
3
2
2
2
L
Jormungandr
Im Dilan
Jormungandr
0
2
3
0.75
W
Bacchus
IonTont
Bacchus
0
1
6
3
W
Sun Wukong
LuckyKingMO
Sun Wukong
3
1
2
4
L
Chronos
TeamStuned
Chronos
0
3
1
0.17
L
2
1
1
2.5
L
Tsukuyomi
Zounkla
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,999
Damage
25,726
37,187
Taken
30,832
18,176
Mitigated
15,756
7,537
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,158
894
0
1,142
2,935
904
0
1,260
1,675
43,961
1,103
L
2,495
83
0
590
8,210
6,745
0
1,349
6,713
29,744
881
W
Arachne
B1gAlaric
Arachne
4,601
3,574
0
4,894
8,912
3,246
0
1,477
7,435
0
43,701
W
Danzaburou
GoogleBListening
Danzaburou
3,650
1,197
0
2,431
5,192
1,800
340
1,818
3,374
0
40,662
L
Jormungandr
Im Dilan
Jormungandr
3,339
733
0
1,455
7,085
3,871
0
3,327
3,356
25,265
475
W
Bacchus
IonTont
Bacchus
3,219
390
0
2,065
5,569
3,158
0
1,657
3,912
11,460
0
W
Sun Wukong
LuckyKingMO
Sun Wukong
7,098
939
0
2,503
8,224
6,648
0
358
7,866
1,545
43,268
L
Chronos
TeamStuned
Chronos
512
207
0
959
6,181
1,784
0
3,238
2,521
34,940
0
L
3,830
1,667
0
1,316
5,270
2,231
0
875
4,140
0
29,713
L
Tsukuyomi
Zounkla
Tsukuyomi
4,823
841
0
3,217
10,441
3,545
0
870
9,527
0
31,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
31,514
293
Minions Killed
356
0
Camps Cleared
0
1,077,136
Distance Traveled
1,091,367
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,785
679
96
10
0
229,759
2
L
Ares
4,999
500
48
5
0
217,180
2
W
Arachne
6,145
615
76
8
0
256,602
0
W
Danzaburou
6,805
681
82
8
0
193,688
2
L
Jormungandr
4,712
471
33
3
0
214,009
5
W
Bacchus
5,013
501
21
2
0
172,552
4
W
Sun Wukong
6,766
677
81
8
0
238,766
2
L
Chronos
5,140
514
85
9
0
205,953
1
L
Set
5,590
559
65
7
0
219,185
0
L
Tsukuyomi
5,645
565
62
6
0
220,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role