Player Matchup

Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Klows_Shadow
Morgan Le Fay
Level 68
God Stats
12W - 12L
1,564 SR
Queue Stats
256W - 289L
1,468 Elo+
Party 1
Ymir
Ymir
Merstach_7
Ymir
Level 69
God Stats
42W - 38L
1,521 SR
Queue Stats
369W - 402L
1,448 Elo+
Party 1
Yemoja
Yemoja
Soul_Ketushai
Yemoja
Level 145
God Stats
3W - 2L
1,477 SR
Queue Stats
22W - 26L
1,413 Elo+
Solo
Ix Chel
Ix Chel
ethiodude
Ix Chel
Level 142
God Stats
5W - 6L
1,587 SR
Queue Stats
153W - 148L
1,471 Elo+
Solo
Team Averages
Level 113
1,530 SR
1,460 Elo+

VS

Team Averages
Level 114
1,471 SR
1,424 Elo+
Agni
Agni
CYKOSIS666
Agni
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 96L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
ShadowStake96
Guan Yu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,397 Elo+
Solo
Thor
Thor
goat297
Thor
Level 124
God Stats
4W - 8L
1,319 SR
Queue Stats
229W - 219L
1,420 Elo+
Solo
Cliodhna
Cliodhna
jon1223
Cliodhna
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 98L
1,428 Elo+
Party 2
Poseidon
Poseidon
rehan820
Poseidon
Level 121
God Stats
73W - 44L
1,537 SR
Queue Stats
252W - 248L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 1 / 1
4,036
505
997
5,223
1,409
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Klows_Shadow
Morgan Le Fay
6
0 / 1 / 1
4,070
509
160
1,654
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 0
5,285
661
2,597
4,374
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 0
4,652
582
2,677
7,056
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
ethiodude
Ix Chel
10
4 / 0 / 1
6,092
762
3,025
2,592
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,886
611
4,110
3,076
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
5
0 / 4 / 0
3,681
460
503
4,316
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
goat297
Thor
7
0 / 0 / 1
4,204
526
724
5,671
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
jon1223
Cliodhna
7
1 / 1 / 0
4,344
543
3,366
4,386
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
rehan820
Poseidon
10
1 / 3 / 0
5,066
633
1,838
3,570
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
8
Kills
3
3
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
1
0.5
L
1
0
1
1.5
W
Morgan Le Fay
Klows_Shadow
Morgan Le Fay
0
1
1
0.5
W
3
0
0
3
L
Guan Yu
0
4
0
0
W
1
1
0
1
W
Ix Chel
ethiodude
Ix Chel
4
0
1
4.5
L
Thor
goat297
Thor
0
0
1
0.5
L
Cliodhna
jon1223
Cliodhna
1
1
0
1
L
Poseidon
rehan820
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,456
Damage
10,541
20,899
Taken
21,019
7,521
Mitigated
6,243
8,145
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
997
664
268
693
5,223
1,409
0
1,550
3,673
0
15,686
L
4,110
754
0
694
3,076
840
0
1,116
1,960
28,653
0
W
Morgan Le Fay
Klows_Shadow
Morgan Le Fay
160
0
0
290
1,654
453
0
1,342
312
10,921
0
W
2,597
882
0
2,391
4,374
1,806
0
279
4,095
33,244
1,426
L
Guan Yu
503
0
0
312
4,316
1,710
0
2,276
2,040
0
8,961
W
2,677
496
746
2,106
7,056
3,187
0
2,560
4,496
17,851
1,179
W
Ix Chel
ethiodude
Ix Chel
3,025
352
0
1,651
2,592
666
29
217
2,375
38,927
1,227
L
Thor
goat297
Thor
724
241
0
1,907
5,671
1,633
0
1,535
4,136
0
23,286
L
Cliodhna
jon1223
Cliodhna
3,366
839
0
1,968
4,386
1,175
0
1,184
3,202
0
13,128
L
Poseidon
rehan820
Poseidon
1,838
0
0
510
3,570
885
905
1,908
1,662
36,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,135
Gold Earned
22,181
219
Minions Killed
215
0
Camps Cleared
0
715,453
Distance Traveled
748,102
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,036
505
31
4
0
160,851
0
L
Agni
4,886
611
58
7
0
169,442
0
W
Morgan Le Fay
4,070
509
20
3
0
65,937
0
W
Ymir
5,285
661
65
8
0
166,324
0
L
Guan Yu
3,681
460
17
2
0
90,885
0
W
Yemoja
4,652
582
29
4
0
145,354
1
W
Ix Chel
6,092
762
74
9
0
176,987
0
L
Thor
4,204
526
43
5
0
158,584
0
L
Cliodhna
4,344
543
26
3
0
171,944
2
L
Poseidon
5,066
633
71
9
0
157,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role