Player Matchup

Zhong Kui
Zhong Kui
GoneBallistic13
Zhong Kui
Level 139
God Stats
1W - 1L
1,510 SR
Queue Stats
27W - 28L
1,536 Elo+
Party 1
Artemis
Artemis
SoftFuzzyBlankie
Artemis
Level 156
God Stats
1W - 3L
1,462 SR
Queue Stats
29W - 30L
1,482 Elo+
Party 1
Nemesis
Nemesis
Throughrelic59
Nemesis
Level 118
God Stats
0W - 1L
1,455 SR
Queue Stats
8W - 9L
1,530 Elo+
Party 1
Team Averages
Level 138
1,476 SR
1,516 Elo+

VS

Team Averages
Level 127
1,592 SR
1,507 Elo+
Discordia
Discordia
Big4Ohead
Discordia
Level 158
God Stats
6W - 4L
1,460 SR
Queue Stats
374W - 394L
1,486 Elo+
Solo
Chiron
Chiron
Shake139
Chiron
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 67L
1,562 Elo+
Solo
Cthulhu
Cthulhu
xGummyninjax
Cthulhu
Level 89
God Stats
16W - 4L
1,818 SR
Queue Stats
405W - 412L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoneBallistic13
Zhong Kui
14
1 / 4 / 1
8,308
755
7,096
11,537
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 5 / 0
8,509
774
5,844
9,869
3,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 3
7,869
715
8,267
13,048
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Big4Ohead
Discordia
16
2 / 2 / 6
9,562
869
5,696
5,335
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Shake139
Chiron
17
9 / 0 / 2
11,347
1,032
11,706
8,622
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
xGummyninjax
Cthulhu
16
1 / 1 / 10
9,613
874
10,792
15,050
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Big4Ohead
Discordia
2
2
6
2.5
L
Zhong Kui
GoneBallistic13
Zhong Kui
1
4
1
0.38
W
Chiron
Shake139
Chiron
9
0
2
10
L
2
5
0
0.4
L
0
3
3
0.5
W
Cthulhu
xGummyninjax
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
28,194
34,454
Taken
29,007
20,790
Mitigated
15,989
6,233
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Big4Ohead
Discordia
5,696
380
0
1,623
5,335
1,515
573
1,036
4,014
23,692
0
L
Zhong Kui
GoneBallistic13
Zhong Kui
7,096
1,450
0
2,144
11,537
9,303
126
4,958
6,163
32,491
587
W
Chiron
Shake139
Chiron
11,706
4,739
965
3,696
8,622
2,764
1,989
1,451
6,853
0
51,942
L
5,844
1,552
0
1,234
9,869
3,523
56
3,968
5,675
0
29,673
L
8,267
973
0
2,855
13,048
7,964
0
6,397
6,150
0
24,417
W
Cthulhu
xGummyninjax
Cthulhu
10,792
710
214
5,254
15,050
11,710
377
3,916
10,156
25,028
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
30,522
130
Minions Killed
150
0
Camps Cleared
0
568,723
Distance Traveled
653,862
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,562
869
26
2
0
220,379
2
L
Zhong Kui
8,308
755
49
4
0
170,061
0
W
Chiron
11,347
1,032
91
8
0
220,122
0
L
Artemis
8,509
774
50
5
0
174,567
0
L
Nemesis
7,869
715
31
3
0
224,095
0
W
Cthulhu
9,613
874
33
3
0
213,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role