Player Matchup

Nu Wa
Nu Wa
HazyMrMiyagi255
Nu Wa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,497 Elo+
Solo
Janus
Janus
Sebastiaη
Janus
Level 180
God Stats
5W - 9L
1,483 SR
Queue Stats
237W - 259L
1,554 Elo+
Party 1
Loki
Loki
XNachoxsX
Loki
Level 142
God Stats
2W - 2L
1,487 SR
Queue Stats
158W - 147L
1,472 Elo+
Party 3
Xbalanque
Xbalanque
nxt-szn
Xbalanque
Level 47
God Stats
19W - 24L
1,465 SR
Queue Stats
136W - 154L
1,473 Elo+
Party 1
King Arthur
King Arthur
ronyban21
King Arthur
Level 89
God Stats
5W - 1L
1,635 SR
Queue Stats
23W - 15L
1,624 Elo+
Party 3
Team Averages
Level 98
1,514 SR
1,524 Elo+

VS

Team Averages
Level 123
1,628 SR
1,629 Elo+
Agni
Agni
DiegoBTG
Agni
Level 137
God Stats
1W - 0L
1,621 SR
Queue Stats
30W - 11L
1,720 Elo+
Party 2
Athena
Athena
Rashet
Athena
Level 127
God Stats
7W - 3L
1,676 SR
Queue Stats
31W - 10L
1,729 Elo+
Party 2
Anubis
Anubis
WhistlinYonduTTV
Anubis
Level 137
God Stats
19W - 13L
1,610 SR
Queue Stats
74W - 72L
1,500 Elo+
Solo
Skadi
Skadi
Wildrock
Skadi
Level 105
God Stats
3W - 2L
1,803 SR
Queue Stats
31W - 10L
1,729 Elo+
Party 2
Mercury
Mercury
acardend
Mercury
Level 108
God Stats
126W - 145L
1,430 SR
Queue Stats
501W - 490L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
6,997
437
6,558
9,390
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
16
6 / 1 / 4
8,994
562
6,192
8,135
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
6 / 5 / 4
8,584
537
6,942
12,501
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
nxt-szn
Xbalanque
8
0 / 3 / 0
5,612
351
1,156
5,566
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
ronyban21
King Arthur
12
0 / 4 / 2
7,052
441
5,884
15,958
11,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 4 / 8
9,426
589
12,332
7,861
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Rashet
Athena
12
1 / 1 / 8
7,976
499
4,043
12,273
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 4 / 1
10,118
632
8,183
13,008
5,310
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
Wildrock
Skadi
15
8 / 2 / 4
9,839
615
7,578
6,416
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
acardend
Mercury
16
7 / 2 / 4
9,396
587
4,981
9,541
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
19
19
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Agni
1
4
8
1.25
L
1
6
3
0.42
W
Athena
Rashet
Athena
1
1
8
5
L
Janus
6
1
4
8
W
2
4
1
0.63
W
Skadi
Wildrock
Skadi
8
2
4
5
L
Loki
6
5
4
1.6
W
Mercury
acardend
Mercury
7
2
4
4.5
L
Xbalanque
nxt-szn
Xbalanque
0
3
0
0
L
King Arthur
ronyban21
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
37,117
51,550
Taken
49,099
22,976
Mitigated
23,054
11,963
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
12,332
869
0
310
7,861
2,396
203
2,118
5,471
88,371
681
L
6,558
1,714
0
1,617
9,390
3,114
0
3,914
5,476
46,039
0
W
Athena
Rashet
Athena
4,043
1,162
0
1,875
12,273
9,649
169
4,162
7,566
18,640
906
L
Janus
6,192
385
0
2,305
8,135
2,599
0
5,522
2,573
53,348
0
W
8,183
276
0
5,794
13,008
5,310
782
1,775
11,081
74,354
2,173
W
Skadi
Wildrock
Skadi
7,578
3,434
0
975
6,416
1,928
132
1,761
4,414
0
66,400
L
Loki
6,942
1,326
0
4,543
12,501
4,072
0
4,694
7,697
0
50,610
W
Mercury
acardend
Mercury
4,981
2,114
0
2,035
9,541
3,771
0
1,817
7,543
0
68,404
L
Xbalanque
nxt-szn
Xbalanque
1,156
188
0
1,232
5,566
1,342
18
419
5,147
0
16,959
L
King Arthur
ronyban21
King Arthur
5,884
372
0
2,266
15,958
11,849
0
8,611
6,837
0
41,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
46,755
377
Minions Killed
564
0
Camps Cleared
0
1,456,846
Distance Traveled
1,620,806
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,426
589
164
10
0
338,920
0
L
Nu Wa
6,997
437
69
4
0
268,700
1
W
Athena
7,976
499
25
2
0
373,569
2
L
Janus
8,994
562
119
7
0
374,847
0
W
Anubis
10,118
632
159
10
0
237,429
0
W
Skadi
9,839
615
120
8
0
313,330
2
L
Loki
8,584
537
84
5
0
344,715
0
W
Mercury
9,396
587
96
6
0
357,558
0
L
Xbalanque
5,612
351
36
2
0
145,934
0
L
King Arthur
7,052
441
69
4
0
322,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role