Player Matchup

Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
El_BedRoomBully2
Kukulkan
Level 86
God Stats
30W - 36L
1,469 SR
Queue Stats
51W - 63L
1,404 Elo+
Party 1
Chernobog
Chernobog
fyntenalvaccine
Chernobog
Level 109
God Stats
31W - 35L
1,437 SR
Queue Stats
123W - 161L
1,341 Elo+
Party 1
Team Averages
Level 92
1,469 SR
1,415 Elo+

VS

Team Averages
Level 46
1,499 SR
1,300 Elo+
Kukulkan
Kukulkan
Rebel_Sol-
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
985 Elo+
Solo
Cu Chulainn
Cu Chulainn
SKATTERBRAIN902
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
llllWapllll
Jormungandr
Level 67
God Stats
1W - 2L
1,496 SR
Queue Stats
8W - 14L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 1 / 5
8,684
789
3,397
8,396
7,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 1 / 4
9,064
824
11,965
7,020
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
fyntenalvaccine
Chernobog
15
3 / 2 / 3
9,387
853
8,583
7,118
2,629
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rebel_Sol-
Kukulkan
14
2 / 2 / 1
8,307
755
5,934
5,756
2,043
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
SKATTERBRAIN902
Cu Chulainn
13
0 / 2 / 2
7,725
702
4,283
11,971
10,085
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
llllWapllll
Jormungandr
13
1 / 4 / 2
8,261
751
5,999
10,175
6,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
4
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
5
4.5
W
3
1
4
5
L
Kukulkan
Rebel_Sol-
Kukulkan
2
2
1
1.25
L
Cu Chulainn
SKATTERBRAIN902
Cu Chulainn
0
2
2
0.5
W
Chernobog
fyntenalvaccine
Chernobog
3
2
3
2.25
L
Jormungandr
llllWapllll
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
16,216
22,534
Taken
27,902
12,800
Mitigated
18,799
3,704
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,397
521
0
250
8,396
7,398
0
4,202
4,165
19,077
0
W
11,965
1,202
0
2,654
7,020
2,773
213
3,765
3,171
32,146
759
L
Kukulkan
Rebel_Sol-
Kukulkan
5,934
847
0
1,390
5,756
2,043
0
3,330
2,242
17,736
0
L
Cu Chulainn
SKATTERBRAIN902
Cu Chulainn
4,283
792
189
649
11,971
10,085
0
6,182
5,310
0
18,502
W
Chernobog
fyntenalvaccine
Chernobog
8,583
6,122
0
800
7,118
2,629
655
3,927
3,149
0
38,686
L
Jormungandr
llllWapllll
Jormungandr
5,999
1,337
0
1,132
10,175
6,671
0
4,762
5,123
20,403
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
24,293
146
Minions Killed
95
0
Camps Cleared
0
625,819
Distance Traveled
551,820
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,684
789
16
1
0
206,603
0
W
Kukulkan
9,064
824
62
6
0
225,494
0
L
Kukulkan
8,307
755
29
3
0
176,636
4
L
Cu Chulainn
7,725
702
20
2
0
192,400
0
W
Chernobog
9,387
853
68
6
0
193,722
0
L
Jormungandr
8,261
751
46
4
0
182,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role