Player Matchup

Neith
Neith
JarBear___22
Neith
Level 112
God Stats
4W - 5L
1,334 SR
Queue Stats
157W - 147L
1,423 Elo+
Solo
Medusa
Medusa
MmmStinky
Medusa
Level 61
God Stats
5W - 3L
1,443 SR
Queue Stats
34W - 33L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MmmTater
Tsukuyomi
Level 127
God Stats
2W - 2L
1,393 SR
Queue Stats
136W - 120L
1,475 Elo+
Party 1
Hades
Hades
VeteranCard6934
Hades
Level 268
God Stats
71W - 66L
1,547 SR
Queue Stats
353W - 358L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
ignacuis
Sun Wukong
Level 147
God Stats
5W - 0L
1,922 SR
Queue Stats
67W - 58L
1,480 Elo+
Solo
Team Averages
Level 143
1,528 SR
1,466 Elo+

VS

Team Averages
Level 88
1,590 SR
1,465 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Albert DK M
Ares
Level 39
God Stats
1W - 1L
1,711 SR
Queue Stats
14W - 20L
1,410 Elo+
Solo
Rama
Rama
Frostadevil92
Rama
Level 58
God Stats
1W - 1L
1,739 SR
Queue Stats
111W - 137L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
Glissoni03
Ratatoskr
Level 48
God Stats
1W - 3L
1,420 SR
Queue Stats
59W - 76L
1,459 Elo+
Solo
Fenrir
Fenrir
Snuggler Bear
Fenrir
Level 159
God Stats
24W - 23L
1,578 SR
Queue Stats
460W - 440L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,809
681
4,696
5,442
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
MmmStinky
Medusa
11
1 / 0 / 2
6,055
606
5,325
3,666
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
MmmTater
Tsukuyomi
12
3 / 2 / 2
6,430
643
4,116
7,648
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 0 / 2
6,411
641
3,067
4,038
1,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ignacuis
Sun Wukong
11
1 / 0 / 2
6,671
667
1,416
5,101
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 3 / 1
5,416
542
2,726
7,058
4,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,573
457
1,282
8,909
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 2 / 0
4,567
457
1,849
4,374
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Glissoni03
Ratatoskr
1
0 / 0 / 0
3,396
340
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

10
2 / 3 / 1
5,227
523
3,500
8,107
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
1
0.83
L
0
2
0
0
L
0
2
0
0
L
Ratatoskr
Glissoni03
Ratatoskr
0
0
0
0
W
2
2
3
1.75
W
Medusa
MmmStinky
Medusa
1
0
2
2
W
Tsukuyomi
MmmTater
Tsukuyomi
3
2
2
2
L
2
3
1
0.83
W
3
0
2
4
W
Sun Wukong
ignacuis
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,620
Damage
9,357
25,895
Taken
28,448
9,167
Mitigated
13,186
10,987
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,726
303
0
2,874
7,058
4,170
0
541
6,517
25,838
1,055
L
1,282
0
0
3,108
8,909
4,573
0
1,304
7,605
17,642
0
L
1,849
1,378
0
1,214
4,374
1,298
0
1,014
3,360
0
22,194
L
Ratatoskr
Glissoni03
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
4,696
1,471
0
2,184
5,442
1,756
475
1,856
3,586
0
42,141
W
Medusa
MmmStinky
Medusa
5,325
1,740
0
1,404
3,666
1,119
363
876
2,790
0
44,229
W
Tsukuyomi
MmmTater
Tsukuyomi
4,116
770
0
3,646
7,648
2,387
0
387
7,261
0
44,418
L
3,500
388
0
1,165
8,107
3,145
0
208
7,899
0
32,846
W
3,067
388
162
2,683
4,038
1,635
219
752
3,286
23,766
891
W
Sun Wukong
ignacuis
Sun Wukong
1,416
416
0
908
5,101
2,270
167
0
5,101
0
39,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
23,179
351
Minions Killed
181
0
Camps Cleared
0
958,559
Distance Traveled
678,111
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,416
542
52
5
0
171,732
4
L
Ares
4,573
457
19
2
0
155,462
6
L
Rama
4,567
457
50
5
0
155,187
0
L
Ratatoskr
3,396
340
0
0
0
0
0
W
Neith
6,809
681
79
8
0
183,236
0
W
Medusa
6,055
606
76
8
0
190,488
3
W
Tsukuyomi
6,430
643
82
8
0
221,566
2
L
Fenrir
5,227
523
60
6
0
195,730
0
W
Hades
6,411
641
40
4
0
182,297
0
W
Sun Wukong
6,671
667
74
7
0
180,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role