Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Kauzmic
Janus
Level 113
God Stats
2W - 3L
1,603 SR
Queue Stats
27W - 25L
1,468 Elo+
Party 3
Bakasura
Bakasura
MoonMan424
Bakasura
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,650 Elo+
Solo
Danzaburou
Danzaburou
RandomHero69
Danzaburou
Level 159
God Stats
7W - 7L
1,552 SR
Queue Stats
424W - 401L
1,570 Elo+
Party 2
Mulan
Mulan
madmasterman
Mulan
Level 128
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 5L
1,478 Elo+
Party 3
Team Averages
Level 127
1,532 SR
1,533 Elo+

VS

Team Averages
Level 118
1,549 SR
1,482 Elo+
Geb
Geb
Grimestiger75
Geb
Level 126
God Stats
5W - 4L
1,617 SR
Queue Stats
164W - 185L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Heil-Pavey
Sylvanus
Level 149
God Stats
33W - 24L
1,620 SR
Queue Stats
237W - 241L
1,567 Elo+
Party 1
Janus
Janus
darkrealms2905
Janus
Level 155
God Stats
3W - 4L
1,393 SR
Queue Stats
114W - 137L
1,461 Elo+
Party 1
Ratatoskr
Ratatoskr
giancarlosxg
Ratatoskr
Level 73
God Stats
12W - 11L
1,528 SR
Queue Stats
255W - 246L
1,431 Elo+
Solo
Danzaburou
Danzaburou
szpielmangame
Danzaburou
Level 85
God Stats
8W - 4L
1,585 SR
Queue Stats
159W - 148L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 0 / 6
7,719
515
4,959
7,700
5,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Kauzmic
Janus
14
4 / 2 / 1
8,118
541
5,205
6,661
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
MoonMan424
Bakasura
14
4 / 7 / 1
7,694
513
6,817
16,799
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RandomHero69
Danzaburou
13
4 / 2 / 2
7,657
510
6,454
8,951
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 4 / 1
7,175
478
5,482
11,191
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,559
437
3,592
12,599
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Heil-Pavey
Sylvanus
17
6 / 1 / 0
10,319
688
9,575
11,006
9,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 2
9,414
628
4,527
6,887
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
giancarlosxg
Ratatoskr
14
6 / 3 / 1
8,839
589
9,316
10,196
3,631
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
szpielmangame
Danzaburou
13
0 / 3 / 2
7,413
494
3,763
6,205
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
14
15
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
6
3
W
0
3
0
0
W
Sylvanus
Heil-Pavey
Sylvanus
6
1
0
6
L
Janus
Kauzmic
Janus
4
2
1
2.25
L
Bakasura
MoonMan424
Bakasura
4
7
1
0.64
L
Danzaburou
RandomHero69
Danzaburou
4
2
2
2.5
W
2
2
2
1.5
W
Ratatoskr
giancarlosxg
Ratatoskr
6
3
1
2.17
L
0
4
1
0.13
W
Danzaburou
szpielmangame
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,917
Damage
30,773
51,302
Taken
46,893
22,765
Mitigated
22,379
13,280
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,959
2,391
0
2,368
7,700
5,353
0
1,743
5,937
20,675
2,386
W
3,592
93
0
1,801
12,599
5,808
0
3,186
9,273
19,440
806
W
Sylvanus
Heil-Pavey
Sylvanus
9,575
3,294
0
6,696
11,006
9,100
376
0
10,269
59,863
21,138
L
Janus
Kauzmic
Janus
5,205
144
0
1,000
6,661
1,811
0
2,676
3,805
61,495
0
L
Bakasura
MoonMan424
Bakasura
6,817
4,515
0
5,041
16,799
6,488
504
3,932
12,725
0
47,916
L
Danzaburou
RandomHero69
Danzaburou
6,454
3,199
0
2,951
8,951
3,563
429
968
7,983
0
63,728
W
4,527
135
0
750
6,887
1,961
0
2,248
4,268
73,903
1,603
W
Ratatoskr
giancarlosxg
Ratatoskr
9,316
2,915
0
2,649
10,196
3,631
0
2,422
7,465
0
59,774
L
5,482
1,474
0
1,920
11,191
5,550
0
7,042
4,149
0
50,411
W
Danzaburou
szpielmangame
Danzaburou
3,763
1,110
0
1,912
6,205
1,879
0
2,111
3,884
0
39,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
42,544
451
Minions Killed
483
0
Camps Cleared
0
1,412,222
Distance Traveled
1,518,986
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,719
515
34
2
0
290,317
4
W
Geb
6,559
437
30
2
0
300,985
0
W
Sylvanus
10,319
688
141
9
0
229,323
0
L
Janus
8,118
541
123
8
0
302,135
0
L
Bakasura
7,694
513
95
6
0
297,414
0
L
Danzaburou
7,657
510
103
7
0
260,564
0
W
Janus
9,414
628
157
10
0
329,150
0
W
Ratatoskr
8,839
589
84
6
0
358,266
0
L
Mulan
7,175
478
96
6
0
261,792
2
W
Danzaburou
7,413
494
71
5
0
301,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role