Player Matchup

Hachiman
Hachiman
Aka Sanic
Hachiman
Level 15
God Stats
4W - 4L
1,571 SR
Queue Stats
10W - 15L
1,357 Elo+
Party 1
Kuzenbo
Kuzenbo
OhThatsRough91
Kuzenbo
Level 32
God Stats
2W - 4L
1,356 SR
Queue Stats
10W - 15L
1,357 Elo+
Party 1
Nemesis
Nemesis
RedSniper3910
Nemesis
Level 7
God Stats
3W - 3L
1,544 SR
Queue Stats
4W - 6L
1,357 Elo+
Party 1
Team Averages
Level 18
1,490 SR
1,357 Elo+

VS

Team Averages
Level 59
1,350 SR
1,302 Elo+
Thor
Thor
Dannygrm
Thor
Level 35
God Stats
3W - 5L
1,147 SR
Queue Stats
19W - 33L
1,195 Elo+
Solo
Chang'e
Chang'e
boon647
Chang'e
Level 44
God Stats
12W - 12L
1,420 SR
Queue Stats
15W - 15L
1,349 Elo+
Party 2
Discordia
Discordia
dolo_mafiaa
Discordia
Level 98
God Stats
3W - 5L
1,482 SR
Queue Stats
12W - 13L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aka Sanic
Hachiman
16
3 / 7 / 0
10,295
735
7,867
15,757
4,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 1
9,155
654
3,491
11,754
15,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
14
0 / 6 / 1
9,265
662
2,739
11,518
3,664
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
7 / 0 / 10
12,716
908
9,909
7,022
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
boon647
Chang'e
18
7 / 2 / 9
12,999
929
10,011
14,535
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
dolo_mafiaa
Discordia
17
4 / 2 / 11
11,664
833
12,276
5,120
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
18
18
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aka Sanic
Hachiman
3
7
0
0.43
W
Thor
7
0
10
12
L
0
5
1
0.1
L
Nemesis
0
6
1
0.08
W
Chang'e
boon647
Chang'e
7
2
9
5.75
W
Discordia
dolo_mafiaa
Discordia
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,097
Damage
32,196
39,029
Taken
26,677
23,097
Mitigated
11,513
4,700
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aka Sanic
Hachiman
7,867
5,034
0
3,261
15,757
4,360
0
9,007
6,538
0
37,796
W
Thor
9,909
2,253
0
1,084
7,022
4,650
595
1,342
5,675
0
44,334
L
3,491
1,032
0
806
11,754
15,073
0
6,305
5,344
16,079
472
L
Nemesis
2,739
626
0
633
11,518
3,664
0
6,664
4,696
0
20,052
W
Chang'e
boon647
Chang'e
10,011
869
837
4,477
14,535
5,342
2,006
1,894
12,631
56,978
1,323
W
Discordia
dolo_mafiaa
Discordia
12,276
514
0
1,059
5,120
1,521
1,084
503
4,612
36,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
37,379
114
Minions Killed
190
0
Camps Cleared
0
601,236
Distance Traveled
775,958
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,295
735
57
4
0
202,749
0
W
Thor
12,716
908
69
5
0
297,500
1
L
Kuzenbo
9,155
654
22
2
0
191,467
0
L
Nemesis
9,265
662
35
3
0
207,020
0
W
Chang'e
12,999
929
80
6
0
236,928
0
W
Discordia
11,664
833
41
3
0
241,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role