Player Matchup

Susano
Susano
DragonT2828
Susano
Level 154
God Stats
26W - 24L
1,572 SR
Queue Stats
269W - 249L
1,545 Elo+
Solo
Apollo
Apollo
FrostyBomb
Apollo
Level 208
God Stats
10W - 8L
1,664 SR
Queue Stats
197W - 184L
1,583 Elo+
Solo
Artio
Artio
Vossinbreh
Artio
Level 24
God Stats
1W - 0L
1,703 SR
Queue Stats
34W - 37L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
xOnlyDanzx
Sylvanus
Level 159
God Stats
43W - 41L
1,571 SR
Queue Stats
324W - 315L
1,498 Elo+
Party 1
Janus
Janus
xTi7aNx
Janus
Level 149
God Stats
4W - 1L
1,687 SR
Queue Stats
78W - 56L
1,540 Elo+
Solo
Team Averages
Level 139
1,639 SR
1,531 Elo+

VS

Team Averages
Level 143
1,434 SR
1,536 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Dalligator
Izanami
Level 129
God Stats
0W - 2L
1,323 SR
Queue Stats
303W - 240L
1,598 Elo+
Party 2
Cliodhna
Cliodhna
MerinoGalvan751
Cliodhna
Level 148
God Stats
0W - 1L
1,254 SR
Queue Stats
316W - 286L
1,525 Elo+
Solo
Merlin
Merlin
fainerr
Merlin
Level 142
God Stats
6W - 4L
1,590 SR
Queue Stats
175W - 148L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
10 / 1 / 3
6,941
694
8,037
7,174
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
FrostyBomb
Apollo
12
2 / 0 / 2
6,519
652
4,883
4,252
1,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artio
10
1 / 3 / 2
5,374
537
4,287
11,022
7,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
xOnlyDanzx
Sylvanus
9
1 / 0 / 4
5,910
591
3,555
8,459
6,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
xTi7aNx
Janus
12
3 / 0 / 1
7,064
706
3,544
2,389
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 2 / 0
6,256
626
7,439
10,267
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ares
 
Ares
8
0 / 3 / 2
5,201
520
2,704
8,242
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Dalligator
Izanami
11
0 / 4 / 0
5,893
589
2,754
6,549
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
9
0 / 5 / 0
5,178
518
1,272
8,955
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
fainerr
Merlin
10
1 / 3 / 0
5,832
583
3,231
5,468
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
4
4
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
0
1.5
L
Ares
 
Ares
0
3
2
0.33
L
Izanami
Dalligator
Izanami
0
4
0
0
W
Susano
10
1
3
11.5
W
Apollo
FrostyBomb
Apollo
2
0
2
3
L
Cliodhna
0
5
0
0
W
Artio
1
3
2
0.67
L
Merlin
fainerr
Merlin
1
3
0
0.33
W
Sylvanus
xOnlyDanzx
Sylvanus
1
0
4
3
W
Janus
xTi7aNx
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
17,400
33,296
Taken
39,481
17,639
Mitigated
14,700
15,592
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,439
1,687
0
3,110
10,267
4,588
0
3,656
5,944
0
37,059
L
Ares
 
Ares
2,704
323
0
1,422
8,242
4,634
0
2,985
5,041
11,529
687
L
Izanami
Dalligator
Izanami
2,754
2,148
0
1,416
6,549
1,936
0
623
5,926
0
47,793
W
Susano
8,037
3,131
0
2,828
7,174
2,274
0
1,375
5,799
0
36,267
W
Apollo
FrostyBomb
Apollo
4,883
3,128
0
2,654
4,252
1,090
0
365
3,887
0
55,787
L
Cliodhna
1,272
310
0
4,074
8,955
2,217
0
309
8,606
0
33,026
W
Artio
4,287
106
282
4,072
11,022
7,413
0
1,011
10,011
25,902
0
L
Merlin
fainerr
Merlin
3,231
326
0
590
5,468
1,325
0
2,638
2,664
32,143
204
W
Sylvanus
xOnlyDanzx
Sylvanus
3,555
781
1,441
4,035
8,459
6,160
0
2,621
5,838
17,264
1,707
W
Janus
xTi7aNx
Janus
3,544
115
0
280
2,389
702
0
718
1,671
60,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
28,360
350
Minions Killed
317
0
Camps Cleared
0
1,100,092
Distance Traveled
1,053,935
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,256
626
54
5
0
200,867
2
L
Ares
5,201
520
21
2
0
227,850
4
L
Izanami
5,893
589
105
11
0
196,040
0
W
Susano
6,941
694
60
6
0
261,181
0
W
Apollo
6,519
652
90
9
0
192,207
2
L
Cliodhna
5,178
518
72
7
0
237,795
0
W
Artio
5,374
537
42
4
0
198,425
2
L
Merlin
5,832
583
65
7
0
191,383
1
W
Sylvanus
5,910
591
30
3
0
213,488
4
W
Janus
7,064
706
128
13
0
234,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role