Player Matchup

Ares
Ares
Bronze III
Jadizzle07
Ares
Bronze III
Level 103
God Stats
1W - 1L
1,497 SR
Queue Stats
1W - 3L
1,489 MMR
Party 1
Arachne
Arachne
Silver IV
Shaneian22
Arachne
Silver IV
Level 128
God Stats
27W - 15L
1,618 SR
Queue Stats
41W - 56L
794 MMR
Party 1
Hel
Hel
Bronze V
tizzypeachpop
Hel
Bronze V
Level 157
God Stats
1W - 1L
1,673 SR
Queue Stats
2W - 3L
1,446 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,596 SR
1,243 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,610 SR
1,299 MMR
Nu Wa
Nu Wa
Silver II
Sincarnet
Nu Wa
Silver II
Level 65
God Stats
4W - 3L
1,574 SR
Queue Stats
80W - 89L
1,061 MMR
Party 2
Cerberus
Cerberus
Gold I
Tekpipe
Cerberus
Gold I
Level 59
God Stats
3W - 1L
1,672 SR
Queue Stats
94W - 90L
1,628 MMR
Party 2
Artemis
Artemis
Silver II
arielop12_
Artemis
Silver II
Level 157
God Stats
8W - 2L
1,584 SR
Queue Stats
21W - 25L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,925
610
3,854
14,829
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Shaneian22
Arachne
13
0 / 4 / 1
8,360
643
5,344
11,606
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 0
9,514
732
4,681
8,192
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
NoxKumbhakarnaHeraGebThor

VS

Bans
KuzenboChaacXbalanqueCthulhuCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sincarnet
Nu Wa
17
3 / 0 / 3
10,522
809
12,287
4,780
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Tekpipe
Cerberus
17
4 / 0 / 2
10,550
812
8,737
11,712
11,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
arielop12_
Artemis
16
0 / 1 / 4
9,799
754
8,311
4,267
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Arachne
Shaneian22
Arachne
0
4
1
0.13
W
Nu Wa
Sincarnet
Nu Wa
3
0
3
4.5
W
Cerberus
Tekpipe
Cerberus
4
0
2
5
W
Artemis
arielop12_
Artemis
0
1
4
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,879
Damage
29,335
34,627
Taken
20,759
16,437
Mitigated
14,839
13,160
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,854
183
0
402
14,829
8,473
0
9,405
5,351
19,119
0
L
Arachne
Shaneian22
Arachne
5,344
4,225
0
2,002
11,606
4,900
0
6,617
4,956
0
24,128
W
Nu Wa
Sincarnet
Nu Wa
12,287
5,339
0
1,266
4,780
1,706
1,380
2,392
2,066
49,928
0
W
Cerberus
Tekpipe
Cerberus
8,737
475
0
4,150
11,712
11,749
72
3,029
7,834
39,607
2,370
W
Artemis
arielop12_
Artemis
8,311
1,694
0
798
4,267
1,384
1,635
2,561
1,469
0
40,421
L
4,681
0
5,300
5,456
8,192
3,064
0
4,699
3,428
40,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
30,871
145
Minions Killed
239
0
Camps Cleared
0
686,247
Distance Traveled
717,328
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,925
610
19
1
0
207,906
0
L
Arachne
8,360
643
36
3
0
248,424
1
W
Nu Wa
10,522
809
87
7
0
256,234
0
W
Cerberus
10,550
812
90
7
0
249,769
1
W
Artemis
9,799
754
62
5
0
211,325
1
L
Hel
9,514
732
90
7
0
229,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role