Player Matchup

Vamana
Vamana
Nogardhero
Vamana
Level 158
God Stats
18W - 15L
1,644 SR
Queue Stats
200W - 162L
1,562 Elo+
Solo
Atlas
Atlas
NotJewish
Atlas
Level 85
God Stats
7W - 5L
1,614 SR
Queue Stats
245W - 222L
1,528 Elo+
Party 1
Medusa
Medusa
ZaneCReed
Medusa
Level 119
God Stats
82W - 37L
1,628 SR
Queue Stats
693W - 556L
1,542 Elo+
Party 1
Team Averages
Level 121
1,629 SR
1,544 Elo+

VS

Team Averages
Level 103
1,573 SR
1,536 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
BigDaddyDrew972
Charon
Level 126
God Stats
4W - 3L
1,696 SR
Queue Stats
104W - 93L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
SeferinoAnCheese
Kukulkan
Level 142
God Stats
8W - 7L
1,522 SR
Queue Stats
98W - 96L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Nogardhero
Vamana
15
3 / 0 / 4
8,245
1,031
5,937
5,286
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
NotJewish
Atlas
12
2 / 2 / 5
7,158
895
4,236
7,478
3,793
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
ZaneCReed
Medusa
13
4 / 1 / 3
8,282
1,035
4,867
6,149
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
3
0 / 0 / 0
3,577
447
0
0
0
11
0 / 4 / 2
6,232
779
5,822
10,189
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 5 / 0
7,420
928
4,085
6,757
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
0
4
2
0.25
W
Vamana
Nogardhero
Vamana
3
0
4
5
W
Atlas
NotJewish
Atlas
2
2
5
2.25
L
3
5
0
0.6
W
Medusa
ZaneCReed
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,040
Damage
9,907
18,913
Taken
16,946
9,262
Mitigated
9,521
3,172
Healing
1,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
5,822
804
0
1,070
10,189
7,157
0
2,311
6,887
10,588
546
W
Vamana
Nogardhero
Vamana
5,937
1,920
0
1,046
5,286
3,387
0
2,296
2,619
0
32,003
W
Atlas
NotJewish
Atlas
4,236
722
0
823
7,478
3,793
180
2,785
4,439
14,589
1,870
L
4,085
113
0
80
6,757
2,364
0
1,125
5,303
23,783
0
W
Medusa
ZaneCReed
Medusa
4,867
1,823
0
1,303
6,149
2,082
1,897
3,487
2,443
0
28,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,685
Gold Earned
17,229
138
Minions Killed
59
0
Camps Cleared
0
437,736
Distance Traveled
261,412
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,577
447
0
0
0
0
0
L
Charon
6,232
779
10
1
0
142,421
0
W
Vamana
8,245
1,031
60
8
0
145,014
0
W
Atlas
7,158
895
36
5
0
147,597
3
L
Kukulkan
7,420
928
49
6
0
118,991
0
W
Medusa
8,282
1,035
42
5
0
145,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role