Player Matchup

Jormungandr
Jormungandr
Forseti1
Jormungandr
Level 148
God Stats
2W - 1L
1,517 SR
Queue Stats
189W - 178L
1,549 Elo+
Solo
Baba Yaga
Baba Yaga
Rumpelstiilskin
Baba Yaga
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 44L
1,601 Elo+
Solo
Ullr
Ullr
SebastianSG
Ullr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 24L
1,321 Elo+
Solo
Terra
Terra
SquirtAndErnie
Terra
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 141L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UNDERYOCOVERS
Kumbhakarna
Level 119
God Stats
3W - 6L
1,390 SR
Queue Stats
123W - 130L
1,493 Elo+
Party 1
Team Averages
Level 133
1,481 SR
1,489 Elo+

VS

Team Averages
Level 130
1,671 SR
1,652 Elo+
Chaac
Chaac
DHA Smith1
Chaac
Level 161
God Stats
7W - 4L
1,755 SR
Queue Stats
296W - 302L
1,501 Elo+
Solo
Thanatos
Thanatos
GuyofFieri
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 16L
1,750 Elo+
Party 2
Terra
Terra
StyrkaB
Terra
Level 126
God Stats
3W - 6L
1,361 SR
Queue Stats
180W - 192L
1,514 Elo+
Solo
Nu Wa
Nu Wa
messssiah
Nu Wa
Level 128
God Stats
1W - 1L
1,776 SR
Queue Stats
42W - 16L
1,750 Elo+
Party 2
Kuzenbo
Kuzenbo
spghett
Kuzenbo
Level 109
God Stats
10W - 2L
1,965 SR
Queue Stats
41W - 16L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Forseti1
Jormungandr
15
3 / 2 / 11
8,903
890
9,089
14,166
13,916
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baba Yaga
Rumpelstiilskin
Baba Yaga
16
4 / 0 / 10
9,178
918
11,565
8,492
4,444
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
5 / 3 / 7
8,900
890
13,322
11,092
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 12
8,338
834
4,285
12,375
11,552
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
UNDERYOCOVERS
Kumbhakarna
15
5 / 1 / 11
8,803
880
7,523
17,050
18,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 3 / 6
7,100
710
7,173
12,181
12,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
GuyofFieri
Thanatos
14
4 / 5 / 4
7,286
729
9,393
9,044
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Terra
StyrkaB
Terra
13
1 / 3 / 3
6,743
674
7,728
11,906
10,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
messssiah
Nu Wa
14
1 / 3 / 7
7,472
747
17,286
7,350
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
spghett
Kuzenbo
12
1 / 3 / 5
7,236
724
2,247
8,060
11,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
17
Kills
8
8
Deaths
17
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
3
6
1.33
W
Jormungandr
Forseti1
Jormungandr
3
2
11
4.25
L
Thanatos
GuyofFieri
Thanatos
4
5
4
1.2
W
Baba Yaga
Rumpelstiilskin
Baba Yaga
4
0
10
9
W
5
3
7
2.83
W
0
2
12
3
L
Terra
StyrkaB
Terra
1
3
3
0.83
W
Kumbhakarna
UNDERYOCOVERS
Kumbhakarna
5
1
11
10.5
L
Nu Wa
messssiah
Nu Wa
1
3
7
1.5
L
Kuzenbo
spghett
Kuzenbo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,784
Damage
43,827
63,175
Taken
48,541
52,720
Mitigated
42,295
29,460
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,173
337
0
1,957
12,181
12,898
0
7,925
4,256
0
18,238
W
Jormungandr
Forseti1
Jormungandr
9,089
747
507
2,543
14,166
13,916
0
6,993
7,173
33,918
217
L
Thanatos
GuyofFieri
Thanatos
9,393
578
473
3,301
9,044
3,993
0
6,239
2,805
0
12,430
W
Baba Yaga
Rumpelstiilskin
Baba Yaga
11,565
692
1,633
3,865
8,492
4,444
382
3,355
5,137
33,053
769
W
13,322
4,342
1,027
1,685
11,092
4,604
1,989
5,995
5,097
0
30,287
W
4,285
325
9,203
3,944
12,375
11,552
547
3,482
8,893
9,922
0
L
Terra
StyrkaB
Terra
7,728
279
5,011
4,286
11,906
10,307
0
6,592
5,314
10,139
0
W
Kumbhakarna
UNDERYOCOVERS
Kumbhakarna
7,523
871
1,597
3,456
17,050
18,204
399
7,329
9,721
13,932
2,872
L
Nu Wa
messssiah
Nu Wa
17,286
6,721
527
342
7,350
3,220
0
5,117
2,233
35,547
0
L
Kuzenbo
spghett
Kuzenbo
2,247
114
409
412
8,060
11,877
0
4,885
3,175
2,847
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
35,837
169
Minions Killed
75
0
Camps Cleared
0
972,104
Distance Traveled
768,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,100
710
33
3
0
127,160
0
W
Jormungandr
8,903
890
53
5
0
180,469
0
L
Thanatos
7,286
729
4
0
0
181,667
0
W
Baba Yaga
9,178
918
51
5
0
201,414
0
W
Ullr
8,900
890
29
3
0
177,565
0
W
Terra
8,338
834
12
1
0
206,738
0
L
Terra
6,743
674
1
0
0
181,612
0
W
Kumbhakarna
8,803
880
24
2
0
205,918
0
L
Nu Wa
7,472
747
34
3
0
133,677
0
L
Kuzenbo
7,236
724
3
0
0
144,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role