Player Matchup

Apollo
Apollo
Baba_Chefkoch
Apollo
Level 48
God Stats
5W - 5L
1,709 SR
Queue Stats
83W - 102L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
Kedeos286
Jormungandr
Level 135
God Stats
4W - 2L
1,730 SR
Queue Stats
379W - 356L
1,481 Elo+
Party 1
Neith
Neith
Moisey92
Neith
Level 97
God Stats
174W - 161L
1,497 SR
Queue Stats
174W - 161L
1,457 Elo+
Solo
Susano
Susano
TTVCannonfodder
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,422 Elo+
Solo
Anubis
Anubis
ZelenskyMraz
Anubis
Level 44
God Stats
12W - 10L
1,778 SR
Queue Stats
85W - 92L
1,517 Elo+
Solo
Team Averages
Level 78
1,643 SR
1,473 Elo+

VS

Team Averages
Level 147
1,592 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
DarkFireDelta
Kumbhakarna
Level 129
God Stats
7W - 1L
1,768 SR
Queue Stats
130W - 126L
1,470 Elo+
Party 2
Fenrir
Fenrir
Ghost Owl7607
Fenrir
Level 147
God Stats
7W - 2L
1,728 SR
Queue Stats
152W - 173L
1,406 Elo+
Party 2
Surtr
Surtr
LilxKitsune
Surtr
Level 147
God Stats
4W - 4L
1,451 SR
Queue Stats
139W - 152L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
Night10light
Nu Wa
Level 68
God Stats
24W - 20L
1,545 SR
Queue Stats
209W - 234L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Paddington90
Danzaburou
Level 242
God Stats
1W - 1L
1,470 SR
Queue Stats
150W - 140L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,136
467
2,085
6,971
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Kedeos286
Jormungandr
9
1 / 4 / 0
5,362
487
2,216
8,958
5,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Moisey92
Neith
10
0 / 5 / 0
5,706
519
3,620
8,203
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 3
4,888
444
1,377
7,902
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
10
2 / 4 / 0
5,722
520
6,050
9,345
3,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkFireDelta
Kumbhakarna
9
0 / 1 / 8
5,861
533
3,075
9,471
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 1 / 3
7,060
642
6,641
6,650
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 0
7,844
713
4,181
6,867
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 4
6,804
619
4,204
3,711
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Paddington90
Danzaburou
12
6 / 2 / 4
7,652
696
6,258
4,280
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
19
21
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Kumbhakarna
DarkFireDelta
Kumbhakarna
0
1
8
4
W
8
1
3
9.5
L
Jormungandr
Kedeos286
Jormungandr
1
4
0
0.25
W
5
0
0
5
L
Neith
Moisey92
Neith
0
5
0
0
W
0
0
4
2
W
Danzaburou
Paddington90
Danzaburou
6
2
4
4
L
0
3
3
0.5
L
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,348
Damage
24,359
41,379
Taken
30,979
14,533
Mitigated
12,715
11,893
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,085
1,899
0
1,015
6,971
1,765
1
1,284
5,623
0
16,971
W
Kumbhakarna
DarkFireDelta
Kumbhakarna
3,075
585
0
2,304
9,471
4,196
56
2,972
6,499
11,866
1,836
W
6,641
948
0
3,067
6,650
1,952
443
1,442
5,208
0
37,475
L
Jormungandr
Kedeos286
Jormungandr
2,216
930
0
1,226
8,958
5,618
0
1,937
6,860
28,125
0
W
4,181
1,103
0
2,608
6,867
4,454
263
0
6,867
783
41,857
L
Neith
Moisey92
Neith
3,620
1,701
0
3,023
8,203
2,111
0
808
6,870
0
38,035
W
4,204
558
0
630
3,711
972
0
2,313
1,398
48,725
2,837
W
Danzaburou
Paddington90
Danzaburou
6,258
3,418
0
1,442
4,280
1,141
964
1,539
2,741
0
53,686
L
1,377
433
0
3,175
7,902
1,872
0
761
7,077
0
25,487
L
Anubis
6,050
314
0
3,454
9,345
3,167
0
2,037
7,102
33,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
35,221
273
Minions Killed
357
0
Camps Cleared
0
1,043,262
Distance Traveled
1,068,450
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,136
467
35
3
0
213,096
0
W
Kumbhakarna
5,861
533
16
1
0
232,398
2
W
Fenrir
7,060
642
60
5
0
250,874
0
L
Jormungandr
5,362
487
49
4
0
199,293
0
W
Surtr
7,844
713
80
7
0
197,320
2
L
Neith
5,706
519
81
7
0
181,204
3
W
Nu Wa
6,804
619
98
9
0
195,452
1
W
Danzaburou
7,652
696
103
9
0
192,406
0
L
Susano
4,888
444
39
4
0
248,804
0
L
Anubis
5,722
520
69
6
0
200,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role