Player Matchup

Odin
Odin
BrewDog1986
Odin
Level 158
God Stats
1W - 5L
1,062 SR
Queue Stats
205W - 209L
1,533 Elo+
Party 1
Neith
Neith
FuzzyPotatoSack
Neith
Level 140
God Stats
3W - 2L
1,686 SR
Queue Stats
169W - 160L
1,497 Elo+
Party 3
Yemoja
Yemoja
FuzzyTbaggins
Yemoja
Level 130
God Stats
2W - 2L
1,615 SR
Queue Stats
237W - 240L
1,504 Elo+
Party 3
Yu Huang
Yu Huang
God_Slayer0
Yu Huang
Level 172
God Stats
1W - 1L
1,751 SR
Queue Stats
112W - 104L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
Majin Soundwave
Cu Chulainn
Level 197
God Stats
1W - 2L
1,453 SR
Queue Stats
206W - 213L
1,533 Elo+
Party 1
Team Averages
Level 159
1,513 SR
1,519 Elo+

VS

Team Averages
Level 121
1,566 SR
1,485 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BlackAsianJew_
Hel
Level 125
God Stats
5W - 2L
1,662 SR
Queue Stats
179W - 173L
1,504 Elo+
Party 2
Ishtar
Ishtar
BrewChew2
Ishtar
Level 175
God Stats
19W - 27L
1,384 SR
Queue Stats
870W - 888L
1,530 Elo+
Solo
Charybdis
Charybdis
Calanz
Charybdis
Level 109
God Stats
6W - 6L
1,497 SR
Queue Stats
158W - 156L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nok Lobster
Morgan Le Fay
Level 69
God Stats
3W - 0L
1,786 SR
Queue Stats
92W - 115L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
5,501
1,100
2,951
5,997
7,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
1,228
246
0
0
0
1
0 / 0 / 0
1,228
246
0
0
0
Yu Huang
God_Slayer0
Yu Huang
12
2 / 2 / 3
5,987
1,197
5,936
3,985
2,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Majin Soundwave
Cu Chulainn
11
2 / 2 / 4
5,273
1,055
3,052
4,929
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 4
5,906
1,181
1,521
5,354
4,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
0 / 1 / 5
5,630
1,126
1,779
2,241
762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
BrewChew2
Ishtar
10
1 / 2 / 3
6,132
1,226
1,571
3,606
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
Calanz
Charybdis
12
3 / 1 / 2
7,206
1,441
3,653
3,528
1,203
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
Nok Lobster
Morgan Le Fay
11
3 / 1 / 2
6,442
1,288
4,139
3,206
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
7
7
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
2
4
1
W
0
1
5
2.5
W
Ishtar
BrewChew2
Ishtar
1
2
3
1.25
L
3
3
2
1.33
W
Charybdis
Calanz
Charybdis
3
1
2
4
L
0
0
0
0
L
0
0
0
0
L
Yu Huang
God_Slayer0
Yu Huang
2
2
3
1.75
L
Cu Chulainn
Majin Soundwave
Cu Chulainn
2
2
4
2
W
Morgan Le Fay
Nok Lobster
Morgan Le Fay
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,939
Damage
12,663
14,911
Taken
17,935
13,468
Mitigated
8,588
3,421
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
1,521
561
182
737
5,354
4,340
313
1,803
3,332
131
3,881
W
1,779
162
2,500
1,047
2,241
762
386
652
1,552
4,138
192
W
Ishtar
BrewChew2
Ishtar
1,571
777
173
154
3,606
1,234
1,138
1,080
2,526
0
7,101
L
2,951
101
370
676
5,997
7,274
0
2,320
3,677
0
5,668
W
Charybdis
Calanz
Charybdis
3,653
1,280
499
1,367
3,528
1,203
466
1,174
2,312
0
14,870
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
God_Slayer0
Yu Huang
5,936
514
640
880
3,985
2,132
0
1,815
2,170
14,057
350
L
Cu Chulainn
Majin Soundwave
Cu Chulainn
3,052
303
120
735
4,929
4,062
0
1,740
3,189
0
4,867
W
Morgan Le Fay
Nok Lobster
Morgan Le Fay
4,139
396
104
932
3,206
1,049
1,025
958
2,248
8,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,217
Gold Earned
31,316
31
Minions Killed
58
0
Camps Cleared
0
279,402
Distance Traveled
429,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,906
1,181
5
1
0
87,500
0
W
Hel
5,630
1,126
6
1
0
71,753
0
W
Ishtar
6,132
1,226
9
2
0
77,251
0
L
Odin
5,501
1,100
3
1
0
74,990
0
W
Charybdis
7,206
1,441
30
6
0
95,238
0
L
Neith
1,228
246
0
0
0
0
0
L
Yemoja
1,228
246
0
0
0
0
0
L
Yu Huang
5,987
1,197
22
4
0
84,832
0
L
Cu Chulainn
5,273
1,055
6
1
0
119,580
0
W
Morgan Le Fay
6,442
1,288
8
2
0
98,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role