Player Matchup

Scylla
Scylla
BitterLynnex
Scylla
Level 126
God Stats
5W - 4L
1,458 SR
Queue Stats
41W - 38L
1,531 Elo+
Party 1
Bacchus
Bacchus
GreatLoveIV
Bacchus
Level 87
God Stats
8W - 4L
1,500 SR
Queue Stats
93W - 104L
1,407 Elo+
Solo
Hercules
Hercules
PrivatePickle23
Hercules
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 241L
1,455 Elo+
Solo
Loki
Loki
TKNdarcskorpion
Loki
Level 68
God Stats
24W - 18L
1,566 SR
Queue Stats
202W - 190L
1,555 Elo+
Solo
Skadi
Skadi
imcanceled4760
Skadi
Level 129
God Stats
5W - 6L
1,544 SR
Queue Stats
68W - 78L
1,470 Elo+
Party 1
Team Averages
Level 101
1,514 SR
1,483 Elo+

VS

Team Averages
Level 122
1,491 SR
1,485 Elo+
Athena
Athena
Skrull90
Athena
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 186L
1,450 Elo+
Solo
Janus
Janus
Spankalicious17
Janus
Level 147
God Stats
10W - 18L
1,318 SR
Queue Stats
646W - 631L
1,449 Elo+
Solo
Surtr
Surtr
Tarnak_14
Surtr
Level 79
God Stats
44W - 29L
1,595 SR
Queue Stats
169W - 165L
1,497 Elo+
Solo
Artemis
Artemis
benjamonson
Artemis
Level 149
God Stats
3W - 3L
1,545 SR
Queue Stats
237W - 223L
1,530 Elo+
Solo
Cliodhna
Cliodhna
hf1tz5rlP0c
Cliodhna
Level 125
God Stats
7W - 6L
1,495 SR
Queue Stats
778W - 754L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 2 / 1
7,585
583
5,274
4,202
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
GreatLoveIV
Bacchus
11
1 / 0 / 6
6,721
517
6,273
11,321
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
12
1 / 4 / 1
6,362
489
5,607
12,987
13,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 2 / 3
6,626
510
3,902
9,512
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 1 / 3
7,062
543
8,309
7,240
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Skrull90
Athena
11
2 / 4 / 0
6,693
515
4,025
11,468
7,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 0
6,415
493
4,071
5,622
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Tarnak_14
Surtr
14
5 / 1 / 0
8,407
647
8,887
9,197
8,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
benjamonson
Artemis
13
0 / 2 / 1
6,602
508
5,925
8,845
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
hf1tz5rlP0c
Cliodhna
12
2 / 2 / 2
7,047
542
7,321
10,514
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
9
9
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
2
1
1.75
L
Bacchus
GreatLoveIV
Bacchus
1
0
6
4
L
Hercules
1
4
1
0.38
W
Athena
Skrull90
Athena
2
4
0
0.5
W
0
1
0
0
L
1
2
3
1.25
W
Surtr
Tarnak_14
Surtr
5
1
0
5
W
Artemis
benjamonson
Artemis
0
2
1
0.25
W
Cliodhna
hf1tz5rlP0c
Cliodhna
2
2
2
1.5
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
30,229
45,262
Taken
45,646
30,012
Mitigated
24,759
13,445
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,274
378
0
339
4,202
1,256
0
995
3,207
54,118
977
L
Bacchus
GreatLoveIV
Bacchus
6,273
916
0
3,622
11,321
10,829
0
3,813
7,508
17,115
0
L
Hercules
5,607
1,873
0
4,624
12,987
13,044
0
1,724
11,263
0
43,858
W
Athena
Skrull90
Athena
4,025
1,488
0
1,465
11,468
7,685
0
3,891
7,455
14,997
0
W
4,071
280
0
1,189
5,622
1,691
0
1,758
3,692
48,164
0
L
3,902
816
0
3,381
9,512
2,861
0
1,267
8,245
0
36,462
W
Surtr
Tarnak_14
Surtr
8,887
3,210
0
2,075
9,197
8,843
18
1,096
7,599
835
55,330
W
Artemis
benjamonson
Artemis
5,925
2,223
0
3,586
8,845
3,116
0
1,866
6,979
0
56,813
W
Cliodhna
hf1tz5rlP0c
Cliodhna
7,321
1,239
0
4,266
10,514
3,424
0
2,488
7,895
0
50,718
L
8,309
2,546
0
1,479
7,240
2,022
619
812
6,428
0
50,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
35,164
345
Minions Killed
361
0
Camps Cleared
0
1,376,512
Distance Traveled
1,337,175
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,585
583
103
8
0
236,799
8
L
Bacchus
6,721
517
23
2
0
299,417
2
L
Hercules
6,362
489
83
6
0
279,329
2
W
Athena
6,693
515
21
2
0
273,921
2
W
Janus
6,415
493
90
7
0
248,664
1
L
Loki
6,626
510
58
4
0
312,149
0
W
Surtr
8,407
647
87
7
0
279,053
0
W
Artemis
6,602
508
89
7
0
238,560
0
W
Cliodhna
7,047
542
74
6
0
296,977
0
L
Skadi
7,062
543
78
6
0
248,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role