Player Matchup

Neith
Neith
BriBerry_
Neith
Level 27
God Stats
20W - 36L
1,364 SR
Queue Stats
29W - 43L
1,255 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Elininja1112
Maman Brigitte
Level 76
God Stats
26W - 19L
1,597 SR
Queue Stats
231W - 233L
1,434 Elo+
Solo
Arachne
Arachne
Prince of Truth
Arachne
Level 84
God Stats
5W - 2L
1,722 SR
Queue Stats
109W - 107L
1,378 Elo+
Party 1
Team Averages
Level 62
1,561 SR
1,356 Elo+

VS

Team Averages
Level 87
1,457 SR
1,384 Elo+
Anhur
Anhur
Fraya2
Anhur
Level 83
God Stats
2W - 3L
1,362 SR
Queue Stats
251W - 243L
1,418 Elo+
Solo
Sobek
Sobek
Ploobis
Sobek
Level 99
God Stats
4W - 7L
1,381 SR
Queue Stats
343W - 348L
1,390 Elo+
Party 2
Janus
Janus
Teran1229
Janus
Level 80
God Stats
4W - 3L
1,628 SR
Queue Stats
258W - 283L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BriBerry_
Neith
18
1 / 0 / 8
11,497
766
9,041
12,143
3,201
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Elininja1112
Maman Brigitte
20
10 / 3 / 4
13,044
870
21,936
16,692
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 0 / 9
12,242
816
7,202
7,306
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fraya2
Anhur
16
1 / 6 / 0
10,351
690
5,929
13,816
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sobek
Ploobis
Sobek
17
1 / 3 / 2
10,833
722
9,797
17,766
18,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Teran1229
Janus
17
1 / 5 / 2
10,944
730
10,410
11,035
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
BriBerry_
Neith
1
0
8
5
W
Maman Brigitte
Elininja1112
Maman Brigitte
10
3
4
4
L
Anhur
Fraya2
Anhur
1
6
0
0.17
L
Sobek
Ploobis
Sobek
1
3
2
0.67
W
3
0
9
7.5
L
Janus
Teran1229
Janus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,179
Damage
26,136
36,141
Taken
42,617
11,504
Mitigated
26,327
16,264
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BriBerry_
Neith
9,041
3,355
0
5,543
12,143
3,201
1,552
7,736
4,063
0
45,827
W
Maman Brigitte
Elininja1112
Maman Brigitte
21,936
1,123
0
7,554
16,692
5,362
585
6,529
9,525
51,367
276
L
Anhur
Fraya2
Anhur
5,929
2,093
0
3,324
13,816
4,507
243
9,609
3,963
0
33,260
L
Sobek
Ploobis
Sobek
9,797
396
0
2,345
17,766
18,236
168
7,431
9,998
21,266
2,391
W
7,202
5,149
0
3,167
7,306
2,941
1,172
3,732
3,220
0
43,248
L
Janus
Teran1229
Janus
10,410
88
0
988
11,035
3,584
0
4,361
6,674
48,384
166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
32,128
186
Minions Killed
189
0
Camps Cleared
0
822,589
Distance Traveled
724,826
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,497
766
76
5
0
255,497
0
W
Maman Brigitte
13,044
870
57
4
0
264,786
0
L
Anhur
10,351
690
57
4
0
223,915
6
L
Sobek
10,833
722
54
4
0
259,366
0
W
Arachne
12,242
816
53
4
0
302,306
6
L
Janus
10,944
730
78
5
0
241,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role