Player Matchup

King Arthur
King Arthur
AsMunch475
King Arthur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,003 Elo+
Party 1
Chang'e
Chang'e
SSuper0988
Chang'e
Level 38
God Stats
1W - 5L
1,300 SR
Queue Stats
3W - 11L
1,151 Elo+
Party 1
Jing Wei
Jing Wei
shade fate
Jing Wei
Level 25
God Stats
1W - 7L
1,104 SR
Queue Stats
1W - 9L
1,003 Elo+
Party 1
Team Averages
Level 22
1,301 SR
1,052 Elo+

VS

Team Averages
Level 51
1,418 SR
1,355 Elo+
Anubis
Anubis
OldTw33Tybird
Anubis
Level 87
God Stats
8W - 8L
1,424 SR
Queue Stats
23W - 26L
1,359 Elo+
Solo
Medusa
Medusa
Shuck Ett
Medusa
Level 33
God Stats
34W - 58L
1,360 SR
Queue Stats
50W - 77L
1,301 Elo+
Solo
Danzaburou
Danzaburou
rushd009
Danzaburou
Level 32
God Stats
11W - 13L
1,470 SR
Queue Stats
15W - 17L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsMunch475
King Arthur
13
0 / 8 / 2
7,283
728
2,303
14,923
11,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
SSuper0988
Chang'e
12
1 / 8 / 2
7,654
765
4,618
14,548
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
shade fate
Jing Wei
13
3 / 7 / 2
8,797
880
5,265
11,462
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 9
10,497
1,050
12,319
7,522
3,536
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Shuck Ett
Medusa
16
11 / 1 / 11
10,846
1,085
12,993
6,335
2,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
rushd009
Danzaburou
16
4 / 2 / 17
9,750
975
7,823
8,008
2,883
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
23
23
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AsMunch475
King Arthur
0
8
2
0.13
W
8
2
9
6.25
L
Chang'e
SSuper0988
Chang'e
1
8
2
0.25
W
Medusa
Shuck Ett
Medusa
11
1
11
16.5
W
Danzaburou
rushd009
Danzaburou
4
2
17
6.25
L
Jing Wei
shade fate
Jing Wei
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,186
Damage
33,135
40,933
Taken
21,865
18,160
Mitigated
8,798
3,661
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AsMunch475
King Arthur
2,303
355
0
330
14,923
11,263
7
4,172
10,751
0
7,294
W
12,319
450
0
2,011
7,522
3,536
48
1,329
6,193
41,546
0
L
Chang'e
SSuper0988
Chang'e
4,618
186
299
2,067
14,548
3,524
370
5,501
9,047
17,635
0
W
Medusa
Shuck Ett
Medusa
12,993
5,847
0
1,171
6,335
2,379
1,492
2,033
4,302
0
33,898
W
Danzaburou
rushd009
Danzaburou
7,823
1,788
0
1,527
8,008
2,883
1,760
1,276
6,732
0
19,558
L
Jing Wei
shade fate
Jing Wei
5,265
4,358
0
965
11,462
3,373
937
2,670
8,792
0
20,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
31,093
65
Minions Killed
124
0
Camps Cleared
0
464,049
Distance Traveled
578,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,283
728
1
0
0
175,612
0
W
Anubis
10,497
1,050
47
5
0
171,297
0
L
Chang'e
7,654
765
29
3
0
122,871
0
W
Medusa
10,846
1,085
59
6
0
212,303
0
W
Danzaburou
9,750
975
18
2
0
195,109
0
L
Jing Wei
8,797
880
35
4
0
165,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role