Player Matchup

Janus
Janus
Diamond II
 
Janus
Diamond II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond III
ASÐ666
Freya
Diamond III
Level 199
God Stats
8W - 6L
1,541 SR
Queue Stats
295W - 269L
2,158 MMR
Solo
Loki
Loki
Diamond I
JØRGE
Loki
Diamond I
Level 160
God Stats
6W - 1L
1,858 SR
Queue Stats
302W - 256L
2,385 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Shıver
Xing Tian
Diamond IV
Level 261
God Stats
59W - 58L
1,551 SR
Queue Stats
613W - 634L
2,103 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 186
1,590 SR
1,929 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,502 SR
1,577 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum II
gαbigoℓ
Atlas
Platinum II
Level 95
God Stats
0W - 2L
1,512 SR
Queue Stats
183W - 184L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 4
6,382
638
4,227
4,712
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
1 / 0 / 3
5,012
501
1,710
6,526
3,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
ASÐ666
Freya
11
4 / 2 / 1
5,907
591
2,646
5,680
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Loki
JØRGE
Loki
11
9 / 1 / 1
6,229
623
7,858
6,516
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Shıver
Xing Tian
12
3 / 0 / 3
6,620
662
3,639
7,503
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CerberusAwilixAthenaMaman Brigitte

VS

Bans
ScyllaSusanoCu ChulainnSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 3 / 1
5,656
566
3,697
6,220
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
 
Vulcan
10
1 / 3 / 0
5,615
562
336
2,898
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
7
0 / 8 / 2
4,654
465
5,373
10,603
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
 
Da Ji
3
0 / 3 / 0
3,809
381
1,369
2,778
829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
9
1 / 1 / 1
5,413
541
3,102
6,879
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
3
3
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
4
3
W
Mercury
 
Mercury
1
0
3
2.5
L
Heimdallr
 
Heimdallr
1
3
1
0.5
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Bellona
 
Bellona
0
8
2
0.13
L
Da Ji
 
Da Ji
0
3
0
0
W
Freya
ASÐ666
Freya
4
2
1
2.25
W
Loki
JØRGE
Loki
9
1
1
9.5
W
Xing Tian
Shıver
Xing Tian
3
0
3
4.5
L
Atlas
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
13,877
30,937
Taken
29,378
14,294
Mitigated
13,771
10,702
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,227
505
0
1,616
4,712
1,372
0
1,105
3,514
46,840
271
W
Mercury
 
Mercury
1,710
709
0
2,434
6,526
3,905
0
591
5,935
0
30,382
L
Heimdallr
 
Heimdallr
3,697
1,984
0
2,462
6,220
2,191
366
1,803
4,115
0
39,524
L
Vulcan
 
Vulcan
336
42
0
260
2,898
701
0
487
2,369
27,253
0
L
Bellona
 
Bellona
5,373
1,767
0
1,316
10,603
5,852
0
4,276
5,775
1,540
19,915
L
Da Ji
 
Da Ji
1,369
684
0
160
2,778
829
0
413
2,276
0
8,012
W
Freya
ASÐ666
Freya
2,646
791
0
1,485
5,680
1,786
0
500
5,180
31,422
0
W
Loki
JØRGE
Loki
7,858
3,107
0
3,661
6,516
1,887
0
940
5,516
0
44,587
W
Xing Tian
Shıver
Xing Tian
3,639
126
0
1,506
7,503
5,344
0
1,012
6,178
36,594
3,372
L
Atlas
3,102
1,330
0
1,172
6,879
4,198
0
1,812
4,729
15,589
2,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
25,147
379
Minions Killed
193
0
Camps Cleared
0
1,065,376
Distance Traveled
798,557
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,382
638
103
10
0
213,406
0
W
Mercury
5,012
501
42
4
0
214,546
4
L
Heimdallr
5,656
566
62
6
0
163,913
1
L
Vulcan
5,615
562
70
7
0
166,812
0
L
Bellona
4,654
465
34
3
0
196,704
0
L
Da Ji
3,809
381
13
1
0
66,276
0
W
Freya
5,907
591
79
8
0
196,017
0
W
Loki
6,229
623
72
7
0
234,805
0
W
Xing Tian
6,620
662
83
8
0
206,602
0
L
Atlas
5,413
541
14
1
0
204,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role