Player Matchup

Thanatos
Thanatos
GrimBearer
Thanatos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,474 Elo+
Solo
Ix Chel
Ix Chel
IFS Cthulhu
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,463 Elo+
Party 1
Charybdis
Charybdis
ThvtzBruno
Charybdis
Level 48
God Stats
9W - 2L
1,500 SR
Queue Stats
31W - 35L
1,466 Elo+
Party 1
Pele
Pele
TimeToBBQ
Pele
Level 59
God Stats
2W - 5L
1,473 SR
Queue Stats
7W - 12L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
offAhPerkAAA
Ah Puch
Level 16
God Stats
2W - 1L
1,747 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 1
Team Averages
Level 53
1,544 SR
1,447 Elo+

VS

Team Averages
Level 92
1,598 SR
1,498 Elo+
Cliodhna
Cliodhna
F7_Warrior_420
Cliodhna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,453 Elo+
Solo
Anubis
Anubis
IBSTQUICK
Anubis
Level 32
God Stats
3W - 1L
1,495 SR
Queue Stats
17W - 11L
1,513 Elo+
Party 2
Cupid
Cupid
NicoBR101
Cupid
Level 128
God Stats
6W - 6L
1,935 SR
Queue Stats
51W - 53L
1,565 Elo+
Solo
Neith
Neith
morgandastallion
Neith
Level 66
God Stats
1W - 2L
1,481 SR
Queue Stats
24W - 18L
1,489 Elo+
Party 2
Janus
Janus
xXBilledStarXx
Janus
Level 164
God Stats
77W - 61L
1,579 SR
Queue Stats
250W - 240L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrimBearer
Thanatos
11
1 / 3 / 0
6,471
404
2,414
10,593
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
IFS Cthulhu
Ix Chel
12
1 / 7 / 3
7,214
451
4,375
11,816
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ThvtzBruno
Charybdis
13
1 / 3 / 3
7,645
478
5,104
9,652
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Pele
8
0 / 4 / 0
5,409
338
821
6,663
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
offAhPerkAAA
Ah Puch
12
5 / 4 / 2
7,493
468
11,304
11,677
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
4 / 1 / 5
9,377
586
8,038
14,390
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
IBSTQUICK
Anubis
17
8 / 0 / 2
10,987
687
10,085
7,684
3,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
NicoBR101
Cupid
11
0 / 5 / 7
7,396
462
2,493
11,831
4,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
2 / 1 / 3
8,050
503
2,663
9,082
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
7 / 1 / 2
9,305
582
11,895
6,889
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
21
21
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
4
1
5
6.5
L
Thanatos
GrimBearer
Thanatos
1
3
0
0.33
W
Anubis
IBSTQUICK
Anubis
8
0
2
9
L
Ix Chel
IFS Cthulhu
Ix Chel
1
7
3
0.36
W
Cupid
NicoBR101
Cupid
0
5
7
0.7
L
Charybdis
ThvtzBruno
Charybdis
1
3
3
0.83
L
Pele
0
4
0
0
W
2
1
3
3.5
L
Ah Puch
offAhPerkAAA
Ah Puch
5
4
2
1.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
35,174
50,401
Taken
49,876
11,601
Mitigated
18,623
16,966
Healing
21,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
8,038
1,509
0
7,868
14,390
5,398
0
4,555
9,835
0
77,751
L
Thanatos
GrimBearer
Thanatos
2,414
568
0
7,494
10,593
2,928
0
1,832
8,565
0
38,102
W
Anubis
IBSTQUICK
Anubis
10,085
231
0
4,487
7,684
3,335
571
627
7,057
80,796
1,581
L
Ix Chel
IFS Cthulhu
Ix Chel
4,375
172
249
2,559
11,816
2,622
0
7,007
4,447
40,102
0
W
Cupid
NicoBR101
Cupid
2,493
1,531
1,200
4,361
11,831
4,620
1,476
2,987
8,844
0
27,158
L
Charybdis
ThvtzBruno
Charybdis
5,104
2,315
0
2,930
9,652
2,298
470
3,726
5,846
0
57,319
L
Pele
821
0
0
1,830
6,663
1,074
0
3,995
2,668
0
18,342
W
2,663
398
0
3,439
9,082
2,786
1,351
3,294
5,788
0
46,234
L
Ah Puch
offAhPerkAAA
Ah Puch
11,304
53
0
1,904
11,677
2,679
72
4,590
6,945
36,847
400
W
11,895
43
0
250
6,889
2,484
500
4,455
2,434
56,982
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
45,115
342
Minions Killed
498
0
Camps Cleared
0
1,166,094
Distance Traveled
1,604,820
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,377
586
124
8
0
372,946
0
L
Thanatos
6,471
404
72
5
0
239,007
0
W
Anubis
10,987
687
137
9
0
280,045
0
L
Ix Chel
7,214
451
68
4
0
284,221
0
W
Cupid
7,396
462
46
3
0
298,687
6
L
Charybdis
7,645
478
115
7
0
237,842
0
L
Pele
5,409
338
30
2
0
140,818
0
W
Neith
8,050
503
88
6
0
296,414
0
L
Ah Puch
7,493
468
57
4
0
264,206
2
W
Janus
9,305
582
103
6
0
356,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role