Player Matchup

Cerberus
Cerberus
ALS8BASTION
Cerberus
Level 46
God Stats
2W - 0L
1,529 SR
Queue Stats
83W - 105L
1,336 Elo+
Party 1
Nemesis
Nemesis
Wolv3zz_AdrY
Nemesis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,418 Elo+
Party 1
Zeus
Zeus
xIm_rixito697
Zeus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 56L
1,286 Elo+
Party 1
Team Averages
Level 36
1,510 SR
1,347 Elo+

VS

Team Averages
Level 116
1,524 SR
1,499 Elo+
Chaac
Chaac
faryMary
Chaac
Level 112
God Stats
66W - 40L
1,685 SR
Queue Stats
420W - 295L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jhaison
Ah Muzen Cab
Level 174
God Stats
6W - 7L
1,446 SR
Queue Stats
62W - 42L
1,472 Elo+
Solo
Agni
Agni
shanjiejiuhao
Agni
Level 62
God Stats
26W - 16L
1,441 SR
Queue Stats
246W - 177L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALS8BASTION
Cerberus
14
2 / 2 / 3
8,724
793
6,587
10,854
8,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Wolv3zz_AdrY
Nemesis
13
1 / 3 / 2
7,990
726
6,544
8,667
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 1
8,642
786
7,825
7,898
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
faryMary
Chaac
14
4 / 3 / 4
8,925
811
7,538
13,400
9,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
jhaison
Ah Muzen Cab
14
0 / 0 / 6
8,324
757
4,142
4,399
1,261
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 2 / 4
9,516
865
11,605
7,529
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
8
8
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALS8BASTION
Cerberus
2
2
3
1.75
W
Nemesis
Wolv3zz_AdrY
Nemesis
1
3
2
0.67
L
Chaac
faryMary
Chaac
4
3
4
2
L
Ah Muzen Cab
jhaison
Ah Muzen Cab
0
0
6
3
L
4
2
4
3
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
23,285
27,419
Taken
25,328
15,177
Mitigated
12,657
2,467
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALS8BASTION
Cerberus
6,587
462
0
1,799
10,854
8,722
0
6,565
4,159
16,668
1,462
W
Nemesis
Wolv3zz_AdrY
Nemesis
6,544
788
0
668
8,667
3,748
0
2,058
6,589
0
22,682
L
Chaac
faryMary
Chaac
7,538
1,246
0
4,456
13,400
9,425
0
7,340
5,522
0
22,747
L
Ah Muzen Cab
jhaison
Ah Muzen Cab
4,142
355
254
265
4,399
1,261
183
1,622
2,639
0
22,349
L
11,605
1,005
48
2,786
7,529
1,971
821
4,427
2,908
41,360
576
W
7,825
882
0
0
7,898
2,707
0
2,708
5,148
28,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
26,765
134
Minions Killed
152
0
Camps Cleared
0
599,944
Distance Traveled
611,151
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,724
793
29
3
0
197,113
0
W
Nemesis
7,990
726
32
3
0
221,231
0
L
Chaac
8,925
811
42
4
0
220,856
1
L
Ah Muzen Cab
8,324
757
39
4
0
188,755
5
L
Agni
9,516
865
71
6
0
201,540
0
W
Zeus
8,642
786
73
7
0
181,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role