Player Matchup

Chaac
Chaac
MillerMizer
Chaac
Level 148
God Stats
2W - 6L
1,209 SR
Queue Stats
63W - 66L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
SH4D0W_FR0ST15
Baron Samedi
Level 148
God Stats
10W - 9L
1,574 SR
Queue Stats
84W - 77L
1,562 Elo+
Solo
Bakasura
Bakasura
SaMonsterUwU
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 91L
1,509 Elo+
Solo
Ra
Ra
SliestKibbles94
Ra
Level 84
God Stats
6W - 2L
1,809 SR
Queue Stats
289W - 278L
1,481 Elo+
Solo
Danzaburou
Danzaburou
sithdown4321
Danzaburou
Level 106
God Stats
8W - 3L
1,549 SR
Queue Stats
130W - 150L
1,562 Elo+
Solo
Team Averages
Level 122
1,528 SR
1,512 Elo+

VS

Team Averages
Level 111
1,633 SR
1,485 Elo+
Xing Tian
Xing Tian
AlleyGator10
Xing Tian
Level 148
God Stats
4W - 2L
1,943 SR
Queue Stats
579W - 569L
1,463 Elo+
Solo
Thor
Thor
GENGIS KHARNAGE
Thor
Level 108
God Stats
0W - 2L
1,484 SR
Queue Stats
190W - 158L
1,473 Elo+
Party 1
Sobek
Sobek
Peterhobo1
Sobek
Level 66
God Stats
5W - 9L
1,536 SR
Queue Stats
198W - 202L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
blakeisaC
Cernunnos
Level 127
God Stats
9W - 2L
1,757 SR
Queue Stats
148W - 139L
1,494 Elo+
Solo
Nox
Nox
rocky874
Nox
Level 107
God Stats
1W - 1L
1,446 SR
Queue Stats
148W - 124L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,970
497
3,860
8,150
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
SH4D0W_FR0ST15
Baron Samedi
10
2 / 0 / 4
5,091
509
4,583
5,752
2,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
SaMonsterUwU
Bakasura
9
0 / 2 / 1
4,624
462
1,182
7,536
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

9
2 / 0 / 1
5,496
550
3,456
3,774
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sithdown4321
Danzaburou
10
4 / 3 / 2
5,936
594
5,598
7,264
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlleyGator10
Xing Tian
11
3 / 0 / 1
6,302
630
5,811
8,075
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,042
504
3,447
7,701
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
8
1 / 2 / 0
5,178
518
3,191
8,453
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
blakeisaC
Cernunnos
9
1 / 3 / 1
5,552
555
4,330
6,904
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
5,615
562
2,561
2,256
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
8
8
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlleyGator10
Xing Tian
3
0
1
3.5
L
1
2
1
0.75
W
0
3
0
0
L
Sobek
1
2
0
0.5
W
Baron Samedi
SH4D0W_FR0ST15
Baron Samedi
2
0
4
4
W
Bakasura
SaMonsterUwU
Bakasura
0
2
1
0.25
W
2
0
1
2.5
L
Cernunnos
blakeisaC
Cernunnos
1
3
1
0.5
L
2
1
0
2
W
Danzaburou
sithdown4321
Danzaburou
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
19,340
32,476
Taken
33,389
12,352
Mitigated
15,614
13,663
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlleyGator10
Xing Tian
5,811
407
0
1,930
8,075
4,408
0
0
8,046
32,590
3,702
L
3,447
574
0
4,418
7,701
2,130
152
1,278
6,145
0
22,819
W
3,860
399
0
2,682
8,150
4,323
0
3,840
3,745
0
30,224
L
Sobek
3,191
327
0
3,217
8,453
6,209
0
2,668
5,621
15,216
0
W
Baron Samedi
SH4D0W_FR0ST15
Baron Samedi
4,583
301
676
1,923
5,752
2,524
0
1,710
4,042
17,545
175
W
Bakasura
SaMonsterUwU
Bakasura
1,182
910
0
4,239
7,536
2,302
0
1,524
5,775
0
26,719
W
3,456
154
228
1,423
3,774
1,041
0
1,500
2,106
28,702
678
L
Cernunnos
blakeisaC
Cernunnos
4,330
1,726
0
2,063
6,904
2,203
0
2,330
4,518
0
36,037
L
2,561
259
0
670
2,256
664
0
934
1,086
27,744
577
W
Danzaburou
sithdown4321
Danzaburou
5,598
1,957
0
2,492
7,264
2,162
0
1,554
5,672
0
32,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
27,689
260
Minions Killed
243
0
Camps Cleared
0
1,016,245
Distance Traveled
953,749
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,302
630
68
7
0
192,767
0
L
Thor
5,042
504
37
4
0
187,544
0
W
Chaac
4,970
497
51
5
0
211,729
0
L
Sobek
5,178
518
22
2
0
194,987
3
W
Baron Samedi
5,091
509
25
3
0
203,205
5
W
Bakasura
4,624
462
60
6
0
207,066
0
W
Ra
5,496
550
59
6
0
205,556
0
L
Cernunnos
5,552
555
62
6
0
179,326
0
L
Nox
5,615
562
54
5
0
199,125
0
W
Danzaburou
5,936
594
65
7
0
188,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role