Player Matchup

Xing Tian
Xing Tian
Grandmaster
LilGremlinDude
Xing Tian
Grandmaster
Level 140
God Stats
14W - 11L
1,695 SR
Queue Stats
1,009W - 740L
3,050 MMR
Solo
Ares
Ares
Diamond I
Minatoski
Ares
Diamond I
Level 136
God Stats
3W - 0L
1,784 SR
Queue Stats
291W - 294L
2,216 MMR
Solo
Anhur
Anhur
Diamond III
maнev
Anhur
Diamond III
Level 245
God Stats
16W - 2L
1,701 SR
Queue Stats
60W - 30L
2,272 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 174
1,727 SR
2,513 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,621 SR
1,832 MMR
Sobek
Sobek
Diamond II
LorDPerCy17
Sobek
Diamond II
Level 121
God Stats
7W - 13L
1,560 SR
Queue Stats
77W - 45L
1,868 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
ShadowMF
Xbalanque
Diamond III
Level 125
God Stats
5W - 5L
1,708 SR
Queue Stats
332W - 260L
2,031 MMR
Party 1
Bacchus
Bacchus
Platinum V
heiner1231
Bacchus
Platinum V
Level 148
God Stats
291W - 235L
1,595 SR
Queue Stats
431W - 384L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LilGremlinDude
Xing Tian
19
6 / 1 / 7
11,918
851
12,422
17,256
19,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ares
17
2 / 0 / 9
10,993
785
7,954
12,949
12,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
maнev
Anhur
20
5 / 2 / 7
12,708
908
16,888
12,007
6,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SerqetAchillesFafnirCthulhuCerberus

VS

Bans
KumbhakarnaMedusaGaneshaChironAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,674
691
6,178
21,391
17,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
ShadowMF
Xbalanque
17
2 / 2 / 0
11,183
799
21,762
10,008
4,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
heiner1231
Bacchus
16
1 / 5 / 2
10,213
730
5,975
13,787
19,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
3
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
LilGremlinDude
Xing Tian
6
1
7
9.5
L
0
6
2
0.17
W
Ares
2
0
9
6.5
L
Xbalanque
ShadowMF
Xbalanque
2
2
0
1
L
Bacchus
heiner1231
Bacchus
1
5
2
0.4
W
Anhur
maнev
Anhur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,264
Damage
33,915
42,212
Taken
45,186
38,871
Mitigated
41,154
10,394
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
LilGremlinDude
Xing Tian
12,422
716
0
2,589
17,256
19,682
604
5,323
11,306
24,056
2,190
L
6,178
453
0
4,601
21,391
17,049
0
8,007
12,399
15,651
743
W
Ares
7,954
364
0
2,256
12,949
12,944
626
2,788
9,972
25,074
0
L
Xbalanque
ShadowMF
Xbalanque
21,762
11,274
0
2,495
10,008
4,307
478
4,509
5,063
0
74,652
L
Bacchus
heiner1231
Bacchus
5,975
513
417
2,427
13,787
19,798
0
4,831
7,792
17,666
958
W
Anhur
maнev
Anhur
16,888
12,183
0
5,549
12,007
6,245
2,307
2,500
9,344
0
90,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,619
Gold Earned
31,070
190
Minions Killed
158
0
Camps Cleared
0
748,297
Distance Traveled
762,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,918
851
27
2
0
259,941
0
L
Sobek
9,674
691
16
1
0
244,772
1
W
Ares
10,993
785
28
2
0
247,609
0
L
Xbalanque
11,183
799
119
9
0
251,348
0
L
Bacchus
10,213
730
23
2
0
266,011
0
W
Anhur
12,708
908
135
10
0
240,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role