Player Matchup

Anubis
Anubis
GalacticCutie20
Anubis
Level 103
God Stats
0W - 3L
1,376 SR
Queue Stats
50W - 54L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jmanx97x
Cu Chulainn
Level 197
God Stats
0W - 1L
1,151 SR
Queue Stats
45W - 49L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
bradythebearded
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 154L
1,394 Elo+
Party 1
Team Averages
Level 140
1,342 SR
1,456 Elo+

VS

Team Averages
Level 127
1,674 SR
1,662 Elo+
He Bo
He Bo
GRÍMY
He Bo
Level 81
God Stats
8W - 9L
1,549 SR
Queue Stats
76W - 90L
1,430 Elo+
Solo
Athena
Athena
OneLovefarian
Athena
Level 192
God Stats
7W - 4L
1,692 SR
Queue Stats
214W - 99L
1,722 Elo+
Solo
Gilgamesh
Gilgamesh
fEELßÂÐman
Gilgamesh
Level 108
God Stats
5W - 1L
1,783 SR
Queue Stats
339W - 50L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
8,890
741
7,008
9,397
3,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cu Chulainn
Jmanx97x
Cu Chulainn
13
0 / 4 / 0
7,743
645
7,218
17,656
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
13
0 / 5 / 0
8,169
681
5,836
10,942
3,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GRÍMY
He Bo
16
0 / 0 / 13
9,454
788
9,267
4,251
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 0 / 7
10,383
865
10,175
12,414
11,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
fEELßÂÐman
Gilgamesh
17
8 / 0 / 6
11,129
927
15,005
13,218
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
He Bo
GRÍMY
He Bo
0
0
13
6.5
L
0
5
0
0
L
Cu Chulainn
Jmanx97x
Cu Chulainn
0
4
0
0
W
6
0
7
9.5
L
Cliodhna
0
5
0
0
W
Gilgamesh
fEELßÂÐman
Gilgamesh
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
34,447
37,995
Taken
29,883
15,834
Mitigated
23,741
7,305
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
GRÍMY
He Bo
9,267
37
0
734
4,251
1,256
52
542
3,646
34,635
0
L
7,008
377
0
2,744
9,397
3,781
0
4,723
4,411
36,528
578
L
Cu Chulainn
Jmanx97x
Cu Chulainn
7,218
1,576
0
4,400
17,656
8,312
0
10,338
6,954
0
17,195
W
10,175
2,436
0
3,598
12,414
11,033
215
3,020
9,144
23,502
0
L
Cliodhna
5,836
709
0
161
10,942
3,741
0
4,633
5,933
0
24,715
W
Gilgamesh
fEELßÂÐman
Gilgamesh
15,005
4,137
0
1,717
13,218
11,452
0
3,335
9,412
601
50,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
30,966
132
Minions Killed
155
0
Camps Cleared
0
647,924
Distance Traveled
782,310
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,454
788
53
4
0
276,095
0
L
Anubis
8,890
741
69
6
0
193,218
0
L
Cu Chulainn
7,743
645
20
2
0
237,068
2
W
Athena
10,383
865
28
2
0
264,084
0
L
Cliodhna
8,169
681
43
4
0
217,638
2
W
Gilgamesh
11,129
927
74
6
0
242,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role