Player Matchup

Ne Zha
Ne Zha
Ence888
Ne Zha
Level 122
God Stats
5W - 8L
1,409 SR
Queue Stats
322W - 337L
1,507 Elo+
Solo
Charybdis
Charybdis
Grandfrg
Charybdis
Level 129
God Stats
1W - 1L
1,785 SR
Queue Stats
62W - 40L
1,585 Elo+
Solo
Artemis
Artemis
Hatemebabe313
Artemis
Level 129
God Stats
29W - 13L
1,642 SR
Queue Stats
311W - 317L
1,412 Elo+
Party 1
Arachne
Arachne
LexMex27
Arachne
Level 128
God Stats
8W - 7L
1,548 SR
Queue Stats
284W - 283L
1,412 Elo+
Party 1
Bakasura
Bakasura
barlogg
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,337 Elo+
Solo
Team Averages
Level 123
1,577 SR
1,451 Elo+

VS

Team Averages
Level 109
1,505 SR
1,510 Elo+
Medusa
Medusa
CoCo666
Medusa
Level 95
God Stats
14W - 9L
1,584 SR
Queue Stats
727W - 566L
1,589 Elo+
Party 2
Bastet
Bastet
Lional_Red
Bastet
Level 119
God Stats
1W - 1L
1,528 SR
Queue Stats
37W - 47L
1,447 Elo+
Solo
Neith
Neith
Sirlazer
Neith
Level 116
God Stats
7W - 9L
1,401 SR
Queue Stats
547W - 467L
1,586 Elo+
Party 2
He Bo
He Bo
TheBigRed2014
He Bo
Level 145
God Stats
3W - 4L
1,432 SR
Queue Stats
181W - 209L
1,422 Elo+
Solo
Cerberus
Cerberus
Ytaca
Cerberus
Level 69
God Stats
5W - 4L
1,578 SR
Queue Stats
281W - 275L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ence888
Ne Zha
15
8 / 7 / 1
9,705
971
10,350
9,869
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Grandfrg
Charybdis
14
0 / 6 / 9
7,511
751
7,599
9,814
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
12
1 / 8 / 5
7,477
748
9,575
9,574
2,615
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
LexMex27
Arachne
15
3 / 6 / 6
7,724
772
9,490
11,529
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
barlogg
Bakasura
12
1 / 8 / 7
6,849
685
2,110
9,717
4,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoCo666
Medusa
16
16 / 4 / 10
10,814
1,081
13,372
10,329
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Lional_Red
Bastet
16
5 / 2 / 22
9,332
933
7,393
8,878
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Sirlazer
Neith
16
6 / 2 / 19
9,752
975
11,444
7,497
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 2 / 21
9,931
993
9,780
11,092
3,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ytaca
Cerberus
14
1 / 4 / 17
8,741
874
6,252
15,378
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
124
13
Kills
35
35
Deaths
14
28
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Medusa
CoCo666
Medusa
16
4
10
5.25
L
Ne Zha
Ence888
Ne Zha
8
7
1
1.21
L
Charybdis
Grandfrg
Charybdis
0
6
9
0.75
L
Artemis
1
8
5
0.44
L
Arachne
LexMex27
Arachne
3
6
6
1
W
Bastet
Lional_Red
Bastet
5
2
22
8
W
Neith
Sirlazer
Neith
6
2
19
7.75
W
7
2
21
8.75
W
Cerberus
Ytaca
Cerberus
1
4
17
2.38
L
Bakasura
barlogg
Bakasura
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,124
Damage
48,241
50,503
Taken
53,174
27,155
Mitigated
27,798
3,943
Healing
18,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CoCo666
Medusa
13,372
6,134
929
2,346
10,329
3,808
280
0
10,218
0
30,558
L
Ne Zha
Ence888
Ne Zha
10,350
1,788
0
415
9,869
4,209
0
2,798
7,071
0
16,905
L
Charybdis
Grandfrg
Charybdis
7,599
3,347
0
1,066
9,814
3,555
0
1,880
7,934
0
23,396
L
Artemis
9,575
3,201
223
143
9,574
2,615
0
3,087
6,487
0
16,526
L
Arachne
LexMex27
Arachne
9,490
7,726
239
1,464
11,529
12,180
0
3,963
7,566
0
10,795
W
Bastet
Lional_Red
Bastet
7,393
1,951
1,086
2,661
8,878
3,619
524
0
8,878
0
14,086
W
Neith
Sirlazer
Neith
11,444
3,201
1,018
2,657
7,497
2,568
2,765
0
7,388
0
29,186
W
9,780
410
1,029
3,431
11,092
3,464
960
0
10,845
23,224
0
W
Cerberus
Ytaca
Cerberus
6,252
442
237
3,271
15,378
14,339
523
0
15,025
22,015
627
L
Bakasura
barlogg
Bakasura
2,110
1,098
0
393
9,717
4,596
0
3,677
6,040
0
2,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
48,570
85
Minions Killed
189
0
Camps Cleared
0
765,404
Distance Traveled
891,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,814
1,081
41
4
0
163,822
0
L
Ne Zha
9,705
971
11
1
0
136,040
0
L
Charybdis
7,511
751
38
4
0
164,515
0
L
Artemis
7,477
748
18
2
0
147,501
0
L
Arachne
7,724
772
12
1
0
161,949
0
W
Bastet
9,332
933
19
2
0
187,932
0
W
Neith
9,752
975
42
4
0
176,512
0
W
He Bo
9,931
993
39
4
0
191,704
0
W
Cerberus
8,741
874
48
5
0
171,076
0
L
Bakasura
6,849
685
6
1
0
155,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role