Player Matchup

Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Black Hero
Ao Kuang
Platinum V
Level 153
God Stats
14W - 18L
1,474 SR
Queue Stats
133W - 113L
1,750 MMR
Solo
Skadi
Skadi
Platinum IV
astuto240lince
Skadi
Platinum IV
Level 158
God Stats
118W - 123L
1,546 SR
Queue Stats
935W - 937L
1,773 MMR
Solo
Nu Wa
Nu Wa
Gold IV
bitsara
Nu Wa
Gold IV
Level 162
God Stats
86W - 79L
1,583 SR
Queue Stats
137W - 145L
1,518 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,521 SR
1,608 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,559 SR
1,768 MMR
Cu Chulainn
Cu Chulainn
Silver I
AaronM512
Cu Chulainn
Silver I
Level 129
God Stats
12W - 13L
1,641 SR
Queue Stats
23W - 23L
1,459 MMR
Solo
Sylvanus
Sylvanus
Gold III
Pain Astro
Sylvanus
Gold III
Level 197
God Stats
7W - 8L
1,473 SR
Queue Stats
381W - 385L
1,490 MMR
Solo
Agni
Agni
Platinum I
XxjmasterxX
Agni
Platinum I
Level 156
God Stats
1W - 2L
1,258 SR
Queue Stats
236W - 220L
1,984 MMR
Solo
Vulcan
Vulcan
Diamond V
YARMYAN
Vulcan
Diamond V
Level 172
God Stats
24W - 16L
1,654 SR
Queue Stats
207W - 186L
2,157 MMR
Solo
Xbalanque
Xbalanque
Platinum V
adorablethug
Xbalanque
Platinum V
Level 127
God Stats
6W - 1L
1,771 SR
Queue Stats
241W - 238L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 1 / 2
7,423
530
9,290
10,733
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Tiamat
 
Tiamat
4
0 / 0 / 0
5,026
359
0
634
221
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Black Hero
Ao Kuang
12
2 / 4 / 3
7,543
539
4,079
11,730
6,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 5 / 0
6,508
465
4,519
10,096
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
bitsara
Nu Wa
11
0 / 2 / 0
6,510
465
4,953
7,741
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorThanatosGeb

VS

Bans
LokiCabrakanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AaronM512
Cu Chulainn
16
2 / 0 / 0
9,461
676
7,323
9,294
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Pain Astro
Sylvanus
12
1 / 0 / 4
7,676
548
4,683
10,261
7,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 2 / 2
8,269
591
4,521
9,198
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
YARMYAN
Vulcan
14
3 / 2 / 1
7,962
569
6,771
7,582
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
adorablethug
Xbalanque
15
4 / 1 / 2
8,993
642
7,162
7,884
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
12
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
2
4
L
Tiamat
 
Tiamat
0
0
0
0
W
Cu Chulainn
AaronM512
Cu Chulainn
2
0
0
2
L
Ao Kuang
Black Hero
Ao Kuang
2
4
3
0.88
W
Sylvanus
Pain Astro
Sylvanus
1
0
4
3
W
2
2
2
1.5
W
Vulcan
YARMYAN
Vulcan
3
2
1
1.75
W
Xbalanque
adorablethug
Xbalanque
4
1
2
5
L
0
5
0
0
L
Nu Wa
bitsara
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
30,460
40,934
Taken
44,219
16,955
Mitigated
21,141
9,098
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,290
2,866
0
1,828
10,733
5,808
0
5,632
4,885
0
54,417
L
Tiamat
 
Tiamat
0
0
0
354
634
221
0
55
549
6,280
132
W
Cu Chulainn
AaronM512
Cu Chulainn
7,323
1,498
0
2,736
9,294
5,542
0
2,882
6,412
5,404
73,834
L
Ao Kuang
Black Hero
Ao Kuang
4,079
600
0
2,220
11,730
6,573
27
5,598
5,817
29,776
0
W
Sylvanus
Pain Astro
Sylvanus
4,683
1,278
2,931
3,610
10,261
7,485
163
1,520
8,741
22,579
4,251
W
4,521
678
0
5,541
9,198
3,024
0
2,876
6,322
74,965
0
W
Vulcan
YARMYAN
Vulcan
6,771
148
0
2,010
7,582
2,443
328
1,622
5,960
45,079
609
W
Xbalanque
adorablethug
Xbalanque
7,162
2,631
0
3,155
7,884
2,647
2,236
512
7,372
0
74,063
L
4,519
2,432
0
2,309
10,096
2,422
0
2,889
7,207
0
49,015
L
Nu Wa
bitsara
Nu Wa
4,953
1,210
0
2,387
7,741
1,931
0
1,089
6,652
38,307
437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
42,361
324
Minions Killed
492
0
Camps Cleared
0
1,143,924
Distance Traveled
1,404,580
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,423
530
91
7
0
320,177
0
L
Tiamat
5,026
359
20
1
0
39,250
0
W
Cu Chulainn
9,461
676
142
10
0
284,853
4
L
Ao Kuang
7,543
539
54
4
0
292,499
5
W
Sylvanus
7,676
548
33
2
0
272,174
4
W
Agni
8,269
591
120
9
0
311,249
0
W
Vulcan
7,962
569
74
5
0
291,772
2
W
Xbalanque
8,993
642
123
9
0
244,532
3
L
Skadi
6,508
465
91
7
0
219,264
2
L
Nu Wa
6,510
465
68
5
0
272,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role