Player Matchup

Anubis
Anubis
DevinSleezly
Anubis
Level 126
God Stats
41W - 37L
1,567 SR
Queue Stats
286W - 312L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItsWrenchypoo
Cu Chulainn
Level 15
God Stats
6W - 7L
1,345 SR
Queue Stats
27W - 40L
1,410 Elo+
Party 2
Fenrir
Fenrir
NastyNashHard-On
Fenrir
Level 91
God Stats
28W - 30L
1,501 SR
Queue Stats
140W - 185L
1,449 Elo+
Party 2
Ymir
Ymir
kflexdagoat
Ymir
Level 62
God Stats
39W - 22L
1,616 SR
Queue Stats
70W - 55L
1,496 Elo+
Solo
Neith
Neith
zazacade_spotify
Neith
Level 129
God Stats
40W - 48L
1,426 SR
Queue Stats
242W - 267L
1,432 Elo+
Party 2
Team Averages
Level 85
1,491 SR
1,450 Elo+

VS

Team Averages
Level 140
1,515 SR
1,590 Elo+
Ullr
Ullr
Josue_LastKing
Ullr
Level 154
God Stats
33W - 51L
1,190 SR
Queue Stats
248W - 232L
1,469 Elo+
Solo
Shiva
Shiva
LaStMOhIcaN0
Shiva
Level 207
God Stats
36W - 20L
1,602 SR
Queue Stats
480W - 447L
1,539 Elo+
Solo
Achilles
Achilles
MonjeJ
Achilles
Level 142
God Stats
2W - 4L
1,463 SR
Queue Stats
202W - 188L
1,554 Elo+
Solo
Hel
Hel
Ratatoskrrrt
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,694 Elo+
Party 1
Serqet
Serqet
gitthebomb
Serqet
Level 115
God Stats
1W - 1L
1,819 SR
Queue Stats
9W - 4L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
10 / 3 / 1
7,743
704
9,301
7,573
2,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
ItsWrenchypoo
Cu Chulainn
13
2 / 0 / 2
7,748
704
7,865
7,767
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 3 / 7
6,275
570
3,545
7,945
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 5
6,373
579
3,000
5,354
1,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 0 / 7
6,525
593
6,181
6,258
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,328
484
2,732
7,564
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 1
4,230
385
3,469
6,424
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
MonjeJ
Achilles
9
0 / 3 / 1
5,053
459
5,039
14,347
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 6 / 3
6,475
589
5,202
7,486
1,994
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
gitthebomb
Serqet
12
3 / 2 / 3
6,549
595
5,122
7,762
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
6
7
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
3
1
3.5
W
Cu Chulainn
ItsWrenchypoo
Cu Chulainn
2
0
2
3
L
0
4
1
0.13
L
0
3
1
0.17
L
Achilles
MonjeJ
Achilles
0
3
1
0.17
W
2
3
7
1.83
L
3
6
3
0.75
L
Serqet
gitthebomb
Serqet
3
2
3
2.25
W
2
1
5
4.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,892
Damage
21,564
34,897
Taken
43,583
14,294
Mitigated
21,392
10,572
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,301
397
0
3,564
7,573
2,896
290
2,730
4,139
40,998
1,378
W
Cu Chulainn
ItsWrenchypoo
Cu Chulainn
7,865
1,344
0
2,365
7,767
5,041
0
305
6,630
139
56,301
L
2,732
807
0
1,337
7,564
2,204
0
843
6,721
0
27,613
L
3,469
542
0
525
6,424
2,356
0
1,684
4,740
0
16,963
L
Achilles
MonjeJ
Achilles
5,039
1,145
0
4,728
14,347
12,069
0
2,600
11,747
0
26,931
W
3,545
681
0
1,619
7,945
3,024
0
827
7,002
0
40,185
L
5,202
250
716
1,254
7,486
1,994
192
5,215
2,271
35,343
0
L
Serqet
gitthebomb
Serqet
5,122
937
0
1,633
7,762
2,769
0
1,900
5,862
0
43,354
W
3,000
553
0
1,117
5,354
1,643
488
395
4,923
26,469
562
W
6,181
2,002
0
1,907
6,258
1,690
1,042
431
5,575
0
40,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
27,635
369
Minions Killed
266
0
Camps Cleared
0
1,163,635
Distance Traveled
1,034,486
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,743
704
76
7
0
220,268
0
W
Cu Chulainn
7,748
704
103
9
0
217,963
4
L
Ullr
5,328
484
53
5
0
193,169
0
L
Shiva
4,230
385
14
1
0
127,688
1
L
Achilles
5,053
459
40
4
0
211,033
0
W
Fenrir
6,275
570
62
6
0
265,158
1
L
Hel
6,475
589
80
7
0
212,559
0
L
Serqet
6,549
595
79
7
0
290,037
0
W
Ymir
6,373
579
59
5
0
249,739
0
W
Neith
6,525
593
69
6
0
210,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role