Player Matchup

Eset
Eset
Borkas158
Eset
Level 67
God Stats
5W - 5L
1,331 SR
Queue Stats
62W - 89L
1,354 Elo+
Solo
Sobek
Sobek
Crosstueto26
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,472 Elo+
Solo
Anubis
Anubis
Francky-boss10
Anubis
Level 88
God Stats
4W - 0L
1,889 SR
Queue Stats
87W - 93L
1,456 Elo+
Solo
Heimdallr
Heimdallr
IvanRojas07
Heimdallr
Level 97
God Stats
2W - 1L
1,527 SR
Queue Stats
17W - 23L
1,406 Elo+
Solo
Ra
Ra
SliestKibbles94
Ra
Level 84
God Stats
6W - 2L
1,772 SR
Queue Stats
275W - 264L
1,486 Elo+
Solo
Team Averages
Level 80
1,604 SR
1,435 Elo+

VS

Team Averages
Level 97
1,508 SR
1,449 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DarkzShadowz92
Zeus
Level 118
God Stats
21W - 24L
1,479 SR
Queue Stats
544W - 534L
1,472 Elo+
Solo
Nut
Nut
EOE_SIDIOUS
Nut
Level 87
God Stats
1W - 1L
1,705 SR
Queue Stats
20W - 30L
1,359 Elo+
Solo
Yemoja
Yemoja
MrPingouin1
Yemoja
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,494 Elo+
Solo
Nemesis
Nemesis
Victt2253
Nemesis
Level 64
God Stats
8W - 16L
1,355 SR
Queue Stats
182W - 199L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
2 / 2 / 0
5,495
550
1,874
3,484
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 0 / 5
6,122
612
5,302
8,922
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 2
6,051
605
4,006
5,065
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
IvanRojas07
Heimdallr
10
3 / 0 / 2
5,854
585
7,317
4,746
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 0
6,850
685
2,936
4,780
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 3 / 2
4,752
475
3,692
6,319
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 0
5,640
564
3,784
4,709
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,054
405
3,310
7,100
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
8
0 / 2 / 0
4,721
472
2,721
9,339
4,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Victt2253
Nemesis
10
3 / 0 / 1
5,414
541
2,269
7,137
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
2
0.67
W
Eset
2
2
0
1
W
1
0
5
3.5
L
0
3
0
0
L
0
3
0
0
W
1
2
2
1
W
Heimdallr
IvanRojas07
Heimdallr
3
0
2
4
L
Yemoja
0
2
0
0
W
4
0
0
4
L
Nemesis
Victt2253
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
15,776
26,997
Taken
34,604
11,469
Mitigated
12,657
10,521
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,692
775
0
1,930
6,319
2,882
0
3,873
2,446
0
21,226
W
Eset
1,874
277
0
195
3,484
721
939
0
3,361
24,255
0
W
5,302
414
0
3,940
8,922
6,169
54
2,061
6,861
18,363
2,273
L
3,784
711
0
663
4,709
1,366
0
2,350
1,969
41,850
875
L
3,310
2,149
147
1,418
7,100
1,940
0
2,269
4,831
0
16,322
W
4,006
358
0
2,388
5,065
1,712
441
0
4,774
32,798
1,951
W
Heimdallr
IvanRojas07
Heimdallr
7,317
4,261
0
2,565
4,746
1,539
321
1,285
3,461
0
39,766
L
Yemoja
2,721
836
1,854
2,249
9,339
4,356
0
2,367
6,972
15,663
0
W
2,936
158
0
1,433
4,780
1,328
0
3,159
1,621
35,051
253
L
Nemesis
Victt2253
Nemesis
2,269
708
0
1,540
7,137
2,113
0
2,277
4,794
0
30,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
24,581
274
Minions Killed
227
0
Camps Cleared
0
936,465
Distance Traveled
981,349
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,752
475
31
3
0
192,206
2
W
Eset
5,495
550
41
4
0
158,382
0
W
Sobek
6,122
612
25
3
0
206,347
0
L
Zeus
5,640
564
83
8
0
181,346
2
L
Nut
4,054
405
38
4
0
149,207
0
W
Anubis
6,051
605
68
7
0
166,600
0
W
Heimdallr
5,854
585
59
6
0
192,851
0
L
Yemoja
4,721
472
18
2
0
214,406
0
W
Ra
6,850
685
81
8
0
212,285
2
L
Nemesis
5,414
541
57
6
0
244,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role