Player Matchup

Nu Wa
Nu Wa
Andreiluis19
Nu Wa
Level 85
God Stats
1W - 3L
1,513 SR
Queue Stats
273W - 273L
1,515 Elo+
Party 3
Hun Batz
Hun Batz
Kenevich
Hun Batz
Level 143
God Stats
19W - 27L
1,416 SR
Queue Stats
943W - 939L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
TheKayost
Cthulhu
Level 67
God Stats
13W - 5L
1,751 SR
Queue Stats
229W - 211L
1,468 Elo+
Party 3
Neith
Neith
isabella_gautier
Neith
Level 44
God Stats
5W - 12L
1,450 SR
Queue Stats
45W - 68L
1,366 Elo+
Party 2
Ymir
Ymir
kratos76777
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 2
Team Averages
Level 68
1,526 SR
1,459 Elo+

VS

Team Averages
Level 106
1,469 SR
1,436 Elo+
Fenrir
Fenrir
EvilThoughtsMX
Fenrir
Level 84
God Stats
13W - 25L
1,330 SR
Queue Stats
257W - 256L
1,419 Elo+
Solo
Sol
Sol
S1d3Zh0w
Sol
Level 69
God Stats
66W - 68L
1,419 SR
Queue Stats
106W - 112L
1,404 Elo+
Solo
Xbalanque
Xbalanque
TMasked
Xbalanque
Level 99
God Stats
14W - 7L
1,605 SR
Queue Stats
495W - 469L
1,469 Elo+
Solo
Achilles
Achilles
True_Coconut
Achilles
Level 157
God Stats
8W - 7L
1,493 SR
Queue Stats
257W - 240L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
thesergiorevenge
Sylvanus
Level 119
God Stats
22W - 16L
1,499 SR
Queue Stats
42W - 33L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,677
569
12,669
9,118
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Kenevich
Hun Batz
16
7 / 3 / 6
9,194
541
10,281
12,866
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
TheKayost
Cthulhu
14
3 / 2 / 1
8,162
480
8,507
16,657
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 4
7,199
423
6,337
10,297
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,933
408
2,169
10,958
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,232
484
3,895
14,281
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 3 / 0
6,177
363
2,686
6,126
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
TMasked
Xbalanque
18
9 / 3 / 0
10,999
647
21,978
12,975
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
True_Coconut
Achilles
14
2 / 4 / 1
9,014
530
11,629
18,223
7,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 1 / 1
8,199
482
3,239
9,054
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
12
12
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
1
7
7.5
W
1
6
2
0.33
L
Hun Batz
Kenevich
Hun Batz
7
3
6
3.33
W
0
3
0
0
W
Xbalanque
TMasked
Xbalanque
9
3
0
3
L
Cthulhu
TheKayost
Cthulhu
3
2
1
1.75
W
Achilles
True_Coconut
Achilles
2
4
1
0.63
L
3
4
4
1.25
L
0
2
1
0.25
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,963
Damage
43,427
59,896
Taken
60,659
35,486
Mitigated
27,661
14,013
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,669
3,024
0
622
9,118
3,040
2,011
2,379
6,473
63,621
1,773
W
3,895
446
0
1,228
14,281
5,882
282
3,403
10,849
0
66,545
L
Hun Batz
Kenevich
Hun Batz
10,281
3,779
0
4,560
12,866
5,078
0
1,017
11,749
0
68,350
W
2,686
694
0
1,963
6,126
1,332
0
2,961
3,165
22,252
0
W
Xbalanque
TMasked
Xbalanque
21,978
14,718
0
7,498
12,975
4,622
3,274
4,420
8,510
0
102,762
L
Cthulhu
TheKayost
Cthulhu
8,507
751
131
4,979
16,657
15,506
0
971
15,686
48,459
336
W
Achilles
True_Coconut
Achilles
11,629
2,533
0
4,821
18,223
7,610
0
8,383
9,014
2,269
64,790
L
6,337
1,632
0
2,626
10,297
3,645
0
743
9,554
0
28,563
L
2,169
328
0
1,095
10,958
8,217
42
1,287
9,671
16,267
0
W
3,239
623
727
3,649
9,054
8,215
162
2,445
6,564
23,631
1,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
42,621
366
Minions Killed
445
0
Camps Cleared
0
1,577,415
Distance Traveled
1,413,300
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,677
569
106
6
0
324,732
2
W
Fenrir
8,232
484
97
6
0
378,726
0
L
Hun Batz
9,194
541
96
6
0
352,925
0
W
Sol
6,177
363
48
3
0
136,695
0
W
Xbalanque
10,999
647
144
8
0
282,174
0
L
Cthulhu
8,162
480
82
5
0
269,570
0
W
Achilles
9,014
530
110
6
0
335,105
2
L
Neith
7,199
423
48
3
0
372,790
2
L
Ymir
6,933
408
34
2
0
257,398
0
W
Sylvanus
8,199
482
46
3
0
280,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role